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authorfrosch <frosch@openttd.org>2008-07-26 16:14:10 +0000
committerfrosch <frosch@openttd.org>2008-07-26 16:14:10 +0000
commit6684bc12d575265d5db59387cdc33dffb602303b (patch)
tree3a62ec9adb234e8726387b1573747436f7d43e9f /docs/landscape.html
parentc64e3b488273010ace06cebb2d4b55b03735eb1c (diff)
downloadopenttd-6684bc12d575265d5db59387cdc33dffb602303b.tar.xz
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
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@@ -1035,6 +1035,7 @@
<ul>
<li>m1 bit 7: clear = under construction
<ul>
+ <li>m1 bits 6..5 : Water class (sea, canal, river or land)
<li>m1 bits 3..2: construction counter, for buildings under construction incremented on every periodic tile processing</li>
<li>m1 bits 1..0: stage of construction (<tt>3</tt> = completed), incremented when the construction counter wraps around<br>
the meaning is different for some animated tiles which are never under construction (types <tt>01</tt>, <tt>1E</tt>..<tt>20</tt>, <tt>30</tt>, <tt>58</tt>; see above)</li>