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authormatthijs <matthijs@openttd.org>2005-06-17 00:22:46 +0000
committermatthijs <matthijs@openttd.org>2005-06-17 00:22:46 +0000
commit8e535337861d419c6fc9cdd450e90689fad30e7d (patch)
treea60eac6f771503fb49ad4ddc8a7898fb0e6ee996 /depot.h
parentbacc5396e6e6851877da254319301bee6c1c0255 (diff)
downloadopenttd-8e535337861d419c6fc9cdd450e90689fad30e7d.tar.xz
(svn r2450) * Codechange: Replaced all uses of the arrays in tile.h with calls to the associated wrapper functions.
* Codechange: Made npf.c use some map array accessing wrappers instead of direct access. * Codechange/Fix: Named every enum in tile.h. Fixes a nasty bug on MSVC where arrays would be initialised with zeroes (tnx Asterix_) * Removed magic numbers from tables in tile.c. * Added some explicit casts in tile.h.
Diffstat (limited to 'depot.h')
-rw-r--r--depot.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/depot.h b/depot.h
index 502f4f136..da621e732 100644
--- a/depot.h
+++ b/depot.h
@@ -98,7 +98,7 @@ static inline DiagDirection GetDepotDirection(TileIndex tile, TransportType type
case TRANSPORT_RAIL:
case TRANSPORT_ROAD:
/* Rail and road store a diagonal direction in bits 0 and 1 */
- return _map5[tile] & 3;
+ return (DiagDirection)(_map5[tile] & 3);
case TRANSPORT_WATER:
/* Water is stubborn, it stores the directions in a different order. */
switch (_map5[tile] & 3) {