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author | tron <tron@openttd.org> | 2006-03-05 10:19:33 +0000 |
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committer | tron <tron@openttd.org> | 2006-03-05 10:19:33 +0000 |
commit | 4efa560ffc49f47d8b8414ea30d3b1c5e4dbfd74 (patch) | |
tree | a52b37172cae58e82f096386586bea359126dd70 /clear_map.h | |
parent | 6394725ae84dd4d60626472104ef8bb8f352f4b3 (diff) | |
download | openttd-4efa560ffc49f47d8b8414ea30d3b1c5e4dbfd74.tar.xz |
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
Diffstat (limited to 'clear_map.h')
-rw-r--r-- | clear_map.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/clear_map.h b/clear_map.h new file mode 100644 index 000000000..819527d95 --- /dev/null +++ b/clear_map.h @@ -0,0 +1,58 @@ +/* $Id$ */ + +#ifndef CLEAR_H +#define CLEAR_H + +#include "macros.h" +#include "tile.h" + +/* ground type, m5 bits 2...4 + * valid densities (bits 0...1) in comments after the enum + */ +typedef enum ClearGround { + CL_GRASS = 0, // 0-3 + CL_ROUGH = 1, // 3 + CL_ROCKS = 2, // 3 + CL_FIELDS = 3, // 3 + CL_SNOW = 4, // 0-3 + CL_DESERT = 5 // 1,3 +} ClearGround; + +static inline ClearGround GetClearGround(TileIndex t) { return GB(_m[t].m5, 2, 3); } +static inline bool IsClearGround(TileIndex t, ClearGround ct) { return GetClearGround(t) == ct; } + +static inline void AddClearDensity(TileIndex t, int d) { _m[t].m5 += d; } +static inline uint GetClearDensity(TileIndex t) { return GB(_m[t].m5, 0, 2); } + +static inline void AddClearCounter(TileIndex t, int c) { _m[t].m5 += c << 5; } +static inline uint GetClearCounter(TileIndex t) { return GB(_m[t].m5, 5, 3); } +static inline void SetClearCounter(TileIndex t, uint c) { SB(_m[t].m5, 5, 3, c); } + +/* Sets type and density in one go, also sets the counter to 0 */ +static inline void SetClearGroundDensity(TileIndex t, ClearGround type, uint density) +{ + _m[t].m5 = 0 << 5 | type << 2 | density; +} + +static inline uint GetFieldType(TileIndex t) { return GB(_m[t].m3, 0, 4); } +static inline void SetFieldType(TileIndex t, uint f) { SB(_m[t].m3, 0, 4, f); } + +/* Is used by tree tiles, too */ +static inline uint GetFenceSE(TileIndex t) { return GB(_m[t].m4, 2, 3); } +static inline void SetFenceSE(TileIndex t, uint h) { SB(_m[t].m4, 2, 3, h); } + +static inline uint GetFenceSW(TileIndex t) { return GB(_m[t].m4, 5, 3); } +static inline void SetFenceSW(TileIndex t, uint h) { SB(_m[t].m4, 5, 3, h); } + + +static inline void MakeClear(TileIndex t, ClearGround g, uint density) +{ + SetTileType(t, MP_CLEAR); + SetTileOwner(t, OWNER_NONE); + _m[t].m2 = 0; + _m[t].m3 = 0; + _m[t].m4 = 0 << 5 | 0 << 2; + _m[t].m5 = 0 << 5 | g << 2 | density; +} + +#endif |