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authortruelight <truelight@openttd.org>2004-09-10 19:02:27 +0000
committertruelight <truelight@openttd.org>2004-09-10 19:02:27 +0000
commiteb49a19460f1478a9e9cee99a76391acec72d939 (patch)
treedf7199c5876910bc07eb93bce29fdee7172c0fcf /clear_cmd.c
parent1c1a5b91c9b8fab3d178d207e6f77c880a142d6c (diff)
downloadopenttd-eb49a19460f1478a9e9cee99a76391acec72d939.tar.xz
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
Diffstat (limited to 'clear_cmd.c')
-rw-r--r--clear_cmd.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/clear_cmd.c b/clear_cmd.c
index d7e742d5e..2fe056d7d 100644
--- a/clear_cmd.c
+++ b/clear_cmd.c
@@ -15,7 +15,7 @@ typedef struct TerraformerState {
int direction;
int modheight_count;
int tile_table_count;
-
+
int32 cost;
TileIndex *tile_table;
@@ -44,7 +44,7 @@ static int TerraformGetHeightOfTile(TerraformerState *ts, TileIndex tile)
{
TerraformerHeightMod *mod = ts->modheight;
int count;
-
+
for(count = ts->modheight_count; count != 0; count--, mod++) {
if (mod->tile == tile)
return mod->height;
@@ -85,10 +85,10 @@ static int TerraformProc(TerraformerState *ts, uint tile, int mode)
int32 ret;
assert(tile < TILES_X * TILES_Y);
-
+
if ((r=TerraformAllowTileProcess(ts, tile)) <= 0)
return r;
-
+
if ((_map_type_and_height[tile] >> 4) == MP_RAILWAY) {
static const byte _railway_modes[4] = {8, 0x10, 4, 0x20};
static const byte _railway_dangslopes[4] = {0xd, 0xe, 7, 0xb};
@@ -128,7 +128,7 @@ static bool TerraformTileHeight(TerraformerState *ts, uint tile, int height)
int nh;
TerraformerHeightMod *mod;
int count;
-
+
assert(tile < TILES_X * TILES_Y);
if (height < 0) {
@@ -140,11 +140,11 @@ static bool TerraformTileHeight(TerraformerState *ts, uint tile, int height)
if (height > 0xF)
return false;
-
+
nh = TerraformGetHeightOfTile(ts, tile);
if (nh < 0 || height == nh)
- return false;
-
+ return false;
+
if (TerraformProc(ts, tile, 0)<0)
return false;
@@ -227,7 +227,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
tile = TILE_FROM_XY(x,y);
if (p1 & 1) {
- if (!TerraformTileHeight(&ts, tile+TILE_XY(1,0),
+ if (!TerraformTileHeight(&ts, tile+TILE_XY(1,0),
(_map_type_and_height[tile+TILE_XY(1,0)]&0xF) + direction))
return CMD_ERROR;
}
@@ -254,7 +254,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* Check if tunnel would take damage */
int count;
TileIndex *ti = ts.tile_table;
-
+
for(count = ts.tile_table_count; count != 0; count--, ti++) {
uint z, t;
uint tile = *ti;
@@ -280,7 +280,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
for(count = ts.tile_table_count; count != 0; count--, ti++) {
DoCommandByTile(*ti, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
}
- }
+ }
/* change the height */
{
@@ -291,10 +291,10 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
mod = ts.modheight;
for(count = ts.modheight_count; count != 0; count--, mod++) {
til = mod->tile;
-
+
// Change tile height
_map_type_and_height[til] = (_map_type_and_height[til]&~0x0F)|mod->height;
-
+
TerraformAddDirtyTileAround(&ts, til);
}
}
@@ -306,7 +306,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
for(count = ts.tile_table_count; count != 0; count--, ti++) {
MarkTileDirtyByTile(*ti);
}
- }
+ }
}
return ts.cost;
}
@@ -374,9 +374,9 @@ int32 CmdPurchaseLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
uint tile;
int32 cost;
-
+
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
-
+
tile = TILE_FROM_XY(x,y);
if (!EnsureNoVehicle(tile))
@@ -426,7 +426,7 @@ int32 ClearTile_Clear(uint tile, byte flags) {
int32 CmdSellLandArea(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
uint tile;
-
+
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
tile = TILE_FROM_XY(x,y);
@@ -464,7 +464,7 @@ void DrawHillyLandTile(TileInfo *ti)
void DrawClearLandFence(TileInfo *ti, byte img)
{
byte z = ti->z;
-
+
if (ti->tileh & 2) {
z += 8;
if (ti->tileh == 0x17)
@@ -508,7 +508,7 @@ static void DrawTile_Clear(TileInfo *ti)
DrawGroundSprite( _clear_land_sprites_3[ti->map5&3] + _tileh_to_sprite[ti->tileh]);
break;
}
-
+
DrawClearLandFence(ti, _map3_hi[ti->tile] >> 2);
}
@@ -521,7 +521,7 @@ uint GetSlopeTileh_Clear(TileInfo *ti)
static void GetAcceptedCargo_Clear(uint tile, AcceptedCargo *ac)
{
- /* unused */
+ /* unused */
}
static void AnimateTile_Clear(uint tile)
@@ -553,7 +553,7 @@ void TileLoopClearHelper(uint tile)
if ( (img_1&2) != (img_2&2) ) {
_map3_hi[tile] |= 3 << 5;
dirty = tile;
- }
+ }
} else {
if (img_1 == 1 && img_2 == 1) {
_map3_hi[tile] &= ~(3 << 5);
@@ -572,7 +572,7 @@ void TileLoopClearHelper(uint tile)
if ( (img_1&2) != (img_2&2) ) {
_map3_hi[tile] |= 3 << 2;
dirty = tile;
- }
+ }
} else {
if (img_1 == 1 && img_2 == 1) {
_map3_hi[tile] &= ~(3 << 2);
@@ -596,7 +596,7 @@ static void TileLoopClearAlps(uint tile)
m5 = _map5[tile] & 0x1C;
tmp = _map5[tile] & 3;
-
+
if (k < -8) {
/* snow_m2_down */
if (m5 != 0x10)
@@ -671,7 +671,7 @@ static void TileLoop_Clear(uint tile)
byte m5,m3;
TileLoopClearHelper(tile);
-
+
if (_opt.landscape == LT_DESERT) {
TileLoopClearDesert(tile);
} else if (_opt.landscape == LT_HILLY) {
@@ -685,7 +685,7 @@ static void TileLoop_Clear(uint tile)
if ( (m5 & 0x1C) != 0xC) {
if ( (m5 & 3) == 3)
return;
-
+
if (_game_mode != GM_EDITOR) {
m5 += 0x20;
if (m5 >= 0x20) {
@@ -727,7 +727,7 @@ void GenerateClearTile()
/* add hills */
i = (Random() & 0x3FF) | 0x400;
do {
- tile = TILE_MASK(Random());
+ tile = TILE_MASK(Random());
if (IS_TILETYPE(tile, MP_CLEAR))
_map5[tile] = (byte)((_map5[tile] & ~(3<<2)) | (1<<2));
} while (--i);
@@ -736,7 +736,7 @@ void GenerateClearTile()
i = (Random() & 0x7F) | 0x80;
do {
r = Random();
- tile = TILE_MASK(r);
+ tile = TILE_MASK(r);
if (IS_TILETYPE(tile, MP_CLEAR)) {
j = ((r >> 16) & 0xF) + 5;
for(;;) {