diff options
author | truelight <truelight@openttd.org> | 2006-08-19 10:00:30 +0000 |
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committer | truelight <truelight@openttd.org> | 2006-08-19 10:00:30 +0000 |
commit | 10b842bddcbe6cdcf7111736bec985cdc13e528f (patch) | |
tree | cd9ad6758b68622254b2545359b5d87f88f7074b /bmp.h | |
parent | 83d56d6d798a28169f00a4c67323a407037c0b0a (diff) | |
download | openttd-10b842bddcbe6cdcf7111736bec985cdc13e528f.tar.xz |
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
Diffstat (limited to 'bmp.h')
-rw-r--r-- | bmp.h | 36 |
1 files changed, 36 insertions, 0 deletions
@@ -0,0 +1,36 @@ +/* $Id$ */ + +#ifndef BMP_H +#define BMP_H + +typedef struct { + uint32 offset; ///< offset of bitmap data from .bmp file begining + uint32 width; ///< bitmap width + uint32 height; ///< bitmap height + bool os2_bmp; ///< true if OS/2 1.x or windows 2.x bitmap + uint16 bpp; ///< bits per pixel + uint32 compression; ///< compression method (0 = none, 1 = 8-bit RLE, 2 = 4-bit RLE) + uint32 palette_size; ///< number of colors in palette +} BmpInfo; + +typedef struct { + Colour *palette; + byte *bitmap; +} BmpData; + +#define BMP_BUFFER_SIZE 1024 + +typedef struct { + byte data[BMP_BUFFER_SIZE]; + int pos; + int read; + FILE *file; + uint real_pos; +} BmpBuffer; + +void BmpInitializeBuffer(BmpBuffer *buffer, FILE *file); +bool BmpReadHeader(BmpBuffer *buffer, BmpInfo *info, BmpData *data); +bool BmpReadBitmap(BmpBuffer *buffer, BmpInfo *info, BmpData *data); +void BmpDestroyData(BmpData *data); + +#endif /* BMP_H */ |