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author | darkvater <darkvater@openttd.org> | 2005-01-13 16:28:47 +0000 |
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committer | darkvater <darkvater@openttd.org> | 2005-01-13 16:28:47 +0000 |
commit | 84adfdf8c865e33e18f9e79328c37eaa6bfbcb88 (patch) | |
tree | 3e1729e6f6d4e134ab87140f082b967a21b9cfd7 /ai_build.c | |
parent | 9a287d932dc0faf2a7c71c4b638b6bbac3aefcf6 (diff) | |
download | openttd-84adfdf8c865e33e18f9e79328c37eaa6bfbcb88.tar.xz |
(svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
-Fix: fixed some compiler warnings
-Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game.
Diffstat (limited to 'ai_build.c')
0 files changed, 0 insertions, 0 deletions