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authortron <tron@openttd.org>2006-04-12 05:19:19 +0000
committertron <tron@openttd.org>2006-04-12 05:19:19 +0000
commit5671f5d258722effb08b094cc90664ec8e641cce (patch)
treec79533a80e4b38c5e26086149f3fe528c538bdbb /ai/trolly
parent4a2615958e6458dbb1d26d73001facbfb7374b5f (diff)
downloadopenttd-5671f5d258722effb08b094cc90664ec8e641cce.tar.xz
(svn r4373) Rewrite GetSlopeZ_TunnelBridge() and slightly change its behavior:
- Report the correct z alongside the ramp when a foundation is present - Always report the z under the bridge for a bridge middle part, except if the z hack is used This should fix some weird behavior of the tile selector near bridges
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