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author | tron <tron@openttd.org> | 2006-04-12 05:19:19 +0000 |
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committer | tron <tron@openttd.org> | 2006-04-12 05:19:19 +0000 |
commit | 5671f5d258722effb08b094cc90664ec8e641cce (patch) | |
tree | c79533a80e4b38c5e26086149f3fe528c538bdbb /ai/trolly | |
parent | 4a2615958e6458dbb1d26d73001facbfb7374b5f (diff) | |
download | openttd-5671f5d258722effb08b094cc90664ec8e641cce.tar.xz |
(svn r4373) Rewrite GetSlopeZ_TunnelBridge() and slightly change its behavior:
- Report the correct z alongside the ramp when a foundation is present
- Always report the z under the bridge for a bridge middle part, except if the z hack is used
This should fix some weird behavior of the tile selector near bridges
Diffstat (limited to 'ai/trolly')
0 files changed, 0 insertions, 0 deletions