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authortron <tron@openttd.org>2006-03-11 09:10:46 +0000
committertron <tron@openttd.org>2006-03-11 09:10:46 +0000
commit25606a2e0b4f8dccb8c86c61d9859ba33b03fed9 (patch)
tree5a49ef225f58c5e3ddaaa72935a0c65e716fe884 /ai/trolly/trolly.c
parent0e4ee1241f6bf3e494176253857cb5dd5aae5c49 (diff)
downloadopenttd-25606a2e0b4f8dccb8c86c61d9859ba33b03fed9.tar.xz
(svn r3816) Use existing accessors
Diffstat (limited to 'ai/trolly/trolly.c')
-rw-r--r--ai/trolly/trolly.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/ai/trolly/trolly.c b/ai/trolly/trolly.c
index 2ccee6fb1..57cac9698 100644
--- a/ai/trolly/trolly.c
+++ b/ai/trolly/trolly.c
@@ -798,7 +798,7 @@ static void AiNew_State_FindDepot(Player *p)
if (IsTileType(t, MP_STREET) &&
GetRoadType(t) == ROAD_DEPOT &&
IsTileOwner(t, _current_player) &&
- GB(_m[t].m5, 0, 2) == ReverseDiagDir(j)) { // right direction?
+ GetRoadDepotDirection(t) == ReverseDiagDir(j)) {
p->ainew.depot_tile = t;
p->ainew.depot_direction = ReverseDiagDir(j);
p->ainew.state = AI_STATE_VERIFY_ROUTE;