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authorDarkvater <darkvater@openttd.org>2006-10-15 17:01:19 +0000
committerDarkvater <darkvater@openttd.org>2006-10-15 17:01:19 +0000
commitb2110cbaedbbbbb18769e4594f416dfef1c733fd (patch)
tree2918811729d57202b30a05affd69972a8168873b /ai/ai.h
parent5a1ee9e02b21b6be130beda5d2c6a51c8b00239f (diff)
downloadopenttd-b2110cbaedbbbbb18769e4594f416dfef1c733fd.tar.xz
(svn r6780) -Codechange: Remove GPMI leftovers (-b impersonisation of AI in MP).
Diffstat (limited to 'ai/ai.h')
-rw-r--r--ai/ai.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/ai/ai.h b/ai/ai.h
index 440d3347a..aedb5b5cd 100644
--- a/ai/ai.h
+++ b/ai/ai.h
@@ -32,10 +32,6 @@ typedef struct AIStruct {
/* General */
bool enabled; ///< Is AI enabled?
uint tick; ///< The current tick (something like _frame_counter, only for AIs)
-
- /* For network-clients (a OpenTTD client who acts as an AI connected to a server) */
- bool network_client; ///< Are we a network_client?
- uint8 network_playas; ///< The current network player we are connected as
} AIStruct;
VARDEF AIStruct _ai;