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authorDarkvater <Darkvater@openttd.org>2006-10-14 15:49:43 +0000
committerDarkvater <Darkvater@openttd.org>2006-10-14 15:49:43 +0000
commita85d679f545ea7fec03db426ec033e5e83258a91 (patch)
tree4d65683dddf832ac860c3ff0f26f99db4e9ea997 /ai/ai.c
parent94339a884d1c7eaaecc8a5963cb985ca17d3e7df (diff)
downloadopenttd-a85d679f545ea7fec03db426ec033e5e83258a91.tar.xz
(svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and
put it into player.h where it belongs (instead of map.h)
Diffstat (limited to 'ai/ai.c')
-rw-r--r--ai/ai.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/ai/ai.c b/ai/ai.c
index 51d19b440..baa2166b1 100644
--- a/ai/ai.c
+++ b/ai/ai.c
@@ -225,7 +225,7 @@ void AI_StartNewAI(PlayerID player)
void AI_PlayerDied(PlayerID player)
{
if (_ai.network_client && _ai.network_playas == player) {
- _ai.network_playas = OWNER_SPECTATOR;
+ _ai.network_playas = PLAYER_SPECTATOR;
}
/* Called if this AI died */
@@ -246,7 +246,7 @@ void AI_Initialize(void)
memset(&_ai_player, 0, sizeof(_ai_player));
_ai.network_client = ai_network_client;
- _ai.network_playas = OWNER_SPECTATOR;
+ _ai.network_playas = PLAYER_SPECTATOR;
_ai.enabled = true;
}