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author | truelight <truelight@openttd.org> | 2005-01-15 19:06:22 +0000 |
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committer | truelight <truelight@openttd.org> | 2005-01-15 19:06:22 +0000 |
commit | d275109e79c191dde34b71f07e5a39cfeb11fba7 (patch) | |
tree | 86e7a6e69dee1414ae1e88cfceffd93f1b28ded2 /ai.c | |
parent | 732c362deaaa9b6a817a2e82c45d88e33f8f1e90 (diff) | |
download | openttd-d275109e79c191dde34b71f07e5a39cfeb11fba7.tar.xz |
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
-Codechange: renamed all 'schedule' stuff to 'order(list)'
-Codechange: moved all order-stuff to order_cmd.c / order.h
-Codechange: vehicles that share orders are now linked to eachother
with next_shared/prev_shared in Vehicle
Developers: please use AssignOrder to assign data to an order. If not,
you _WILL_ make the save-routine to assert!
Diffstat (limited to 'ai.c')
-rw-r--r-- | ai.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -3618,7 +3618,7 @@ static void AiStateRemoveStation(Player *p) // Get a list of all stations that are in use by a vehicle memset(in_use, 0, sizeof(in_use)); - for (ord = _order_array; ord != _ptr_to_next_order; ++ord) { + FOR_ALL_ORDERS(ord) { if (ord->type == OT_GOTO_STATION) in_use[ord->station] = 1; } |