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authorDarkvater <darkvater@openttd.org>2006-02-20 17:54:25 +0000
committerDarkvater <darkvater@openttd.org>2006-02-20 17:54:25 +0000
commitf112cd722c6b127cc89ee59b5fa7e9b4eb18c51f (patch)
tree8127ceda05e3c603d189bb7dad9cf308be48a647 /Makefile
parent4b5970da8428603e2e91c18281c5afa138cfa63b (diff)
downloadopenttd-f112cd722c6b127cc89ee59b5fa7e9b4eb18c51f.tar.xz
(svn r3622) - Partly revert r3214. The patch setting max_num_autosaves stays to help control PDA-troubles which the commit was intended for. Didn't revert makefile-config version since it would cause trouble. But Bjarni promised to rewrite it :)
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile7
1 files changed, 0 insertions, 7 deletions
diff --git a/Makefile b/Makefile
index 852a8b6c1..19419948d 100644
--- a/Makefile
+++ b/Makefile
@@ -59,9 +59,6 @@
# WITH_DIRECTMUSIC: enable DirectMusic MIDI support
# WITH_NETWORK: enable networking
# DEDICATED: allows compilation on UNIX without SDL. Useful for dedicated servers
-# MAX_NUM_AUTOSAVES: sets the number of autosaves the games will make before starting
-# to overwrite the old ones. If not set, the game will use 16.
-# NOTE: assign a number, not a string of a number
#
# Paths:
# INSTALL: If not set, the game uses the directory of the binary to
@@ -534,10 +531,6 @@ CDEFS += -DMIDI_ARG=\"$(MIDI_ARG)\"
endif
endif
-ifdef MAX_NUM_AUTOSAVES
-CDEFS += -DMAX_NUM_AUTOSAVES=$(MAX_NUM_AUTOSAVES)
-endif
-
ifdef WITH_NETWORK
CDEFS += -DENABLE_NETWORK
ifdef QNX