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authortruelight <truelight@openttd.org>2005-02-06 10:18:47 +0000
committertruelight <truelight@openttd.org>2005-02-06 10:18:47 +0000
commitbd7f37d5926ec9a5798134c4a39ef7b8cd3fd4ea (patch)
tree0b6bfe4dfd7abf3e94d0f7210b1b842e429c4a02 /Makefile
parente4913f1de822f64ae31ed697ca8ecff8cf745cce (diff)
downloadopenttd-bd7f37d5926ec9a5798134c4a39ef7b8cd3fd4ea.tar.xz
(svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists) -Codechange: Made depot-functions a bit more logic (no longer GetDepotByTile crashes your game when you request it on a non-depot tile) -Add: made depots dynamic (yes, 64k depots are possible now)
Diffstat (limited to 'Makefile')
-rw-r--r--Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/Makefile b/Makefile
index d6b359bd6..2ae440659 100644
--- a/Makefile
+++ b/Makefile
@@ -563,6 +563,7 @@ C_SOURCES += console.c
C_SOURCES += console_cmds.c
C_SOURCES += debug.c
C_SOURCES += dedicated.c
+C_SOURCES += depot.c
C_SOURCES += disaster_cmd.c
C_SOURCES += dock_gui.c
C_SOURCES += dummy_land.c