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author | rubidium <rubidium@openttd.org> | 2007-08-02 23:40:19 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2007-08-02 23:40:19 +0000 |
commit | fcc1ccb99b5a6f013ed7fcfadf553c73d93a9375 (patch) | |
tree | f09642f696ca07efc204427f47ac1de75821eb38 | |
parent | 2f89fef3536803c999e8068f1433155c7e3a4486 (diff) | |
download | openttd-fcc1ccb99b5a6f013ed7fcfadf553c73d93a9375.tar.xz |
(svn r10760) -Codechange: make the order struct use the pool item class as super class.
-rw-r--r-- | src/order.h | 24 | ||||
-rw-r--r-- | src/order_cmd.cpp | 72 |
2 files changed, 21 insertions, 75 deletions
diff --git a/src/order.h b/src/order.h index 30d59517c..987b36a0d 100644 --- a/src/order.h +++ b/src/order.h @@ -83,26 +83,30 @@ enum { CO_UNSHARE = 2 }; +struct Order; +DECLARE_OLD_POOL(Order, Order, 6, 1000) + /* If you change this, keep in mind that it is saved on 3 places: * - Load_ORDR, all the global orders * - Vehicle -> current_order * - REF_ORDER (all REFs are currently limited to 16 bits!!) */ -struct Order { +struct Order : PoolItem<Order, OrderID, &_Order_pool> { Order *next; ///< Pointer to next order. If NULL, end of list OrderTypeByte type; uint8 flags; DestinationID dest; ///< The destionation of the order. - OrderID index; ///< Index of the order, is not saved or anything, just for reference - CargoID refit_cargo; // Refit CargoID byte refit_subtype; // Refit subtype uint16 wait_time; ///< How long in ticks to wait at the destination. uint16 travel_time; ///< How long in ticks the journey to this destination should take. + Order() : refit_cargo(CT_NO_REFIT) {} + ~Order() { this->type = OT_NOTHING; } + bool IsValid() const; void Free(); void FreeChain(); @@ -121,8 +125,6 @@ struct BackuppedOrders { VARDEF TileIndex _backup_orders_tile; VARDEF BackuppedOrders _backup_orders_data[1]; -DECLARE_OLD_POOL(Order, Order, 6, 1000) - static inline VehicleOrderID GetMaxOrderIndex() { /* TODO - This isn't the real content of the function, but @@ -143,21 +145,21 @@ static inline VehicleOrderID GetNumOrders() */ inline bool Order::IsValid() const { - return type != OT_NOTHING; + return this->type != OT_NOTHING; } inline void Order::Free() { - type = OT_NOTHING; - flags = 0; - dest = 0; - next = NULL; + this->type = OT_NOTHING; + this->flags = 0; + this->dest = 0; + this->next = NULL; } inline void Order::FreeChain() { if (next != NULL) next->FreeChain(); - Free(); + delete this; } #define FOR_ALL_ORDERS_FROM(order, start) for (order = GetOrder(start); order != NULL; order = (order->index + 1U < GetOrderPoolSize()) ? GetOrder(order->index + 1U) : NULL) if (order->IsValid()) diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp index 13f16ef8f..6669cc543 100644 --- a/src/order_cmd.cpp +++ b/src/order_cmd.cpp @@ -20,19 +20,7 @@ #include "cargotype.h" #include "strings.h" -/** - * Called if a new block is added to the order-pool - */ -static void OrderPoolNewBlock(uint start_item) -{ - Order *order; - - /* We don't use FOR_ALL here, because FOR_ALL skips invalid items. - * TODO - This is just a temporary stage, this will be removed. */ - for (order = GetOrder(start_item); order != NULL; order = (order->index + 1U < GetOrderPoolSize()) ? GetOrder(order->index + 1U) : NULL) order->index = start_item++; -} - -DEFINE_OLD_POOL(Order, Order, OrderPoolNewBlock, NULL) +DEFINE_OLD_POOL_GENERIC(Order, Order) /** * @@ -113,41 +101,6 @@ static void SwapOrders(Order *order1, Order *order2) /** * - * Allocate a new order - * - * @return Order* if a free space is found, else NULL. - * - */ -static Order *AllocateOrder() -{ - Order *order; - - /* We don't use FOR_ALL here, because FOR_ALL skips invalid items. - * TODO - This is just a temporary stage, this will be removed. */ - for (order = GetOrder(0); order != NULL; order = (order->index + 1U < GetOrderPoolSize()) ? GetOrder(order->index + 1U) : NULL) { - if (!order->IsValid()) { - OrderID index = order->index; - - memset(order, 0, sizeof(*order)); - order->index = index; - order->next = NULL; - order->refit_cargo = CT_NO_REFIT; - order->refit_subtype = 0; - order->wait_time = 0; - order->travel_time = 0; - - return order; - } - } - - /* Check if we can add a block to the pool */ - if (AddBlockToPool(&_Order_pool)) return AllocateOrder(); - - return NULL; -} - -/** - * * Assign data to an order (from an other order) * This function makes sure that the index is maintained correctly * @@ -395,7 +348,7 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (flags & DC_EXEC) { Vehicle *u; - Order *new_o = AllocateOrder(); + Order *new_o = new Order(); AssignOrder(new_o, new_order); /* Create new order and link in list */ @@ -890,7 +843,7 @@ CommandCost CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) order_dst = &dst->orders; FOR_VEHICLE_ORDERS(src, order) { - *order_dst = AllocateOrder(); + *order_dst = new Order(); AssignOrder(*order_dst, *order); order_dst = &(*order_dst)->next; } @@ -1367,10 +1320,8 @@ static void Load_ORDR() SlArray(orders, len, SLE_UINT16); for (i = 0; i < len; ++i) { - if (!AddBlockIfNeeded(&_Order_pool, i)) - error("Orders: failed loading savegame: too many orders"); - - AssignOrder(GetOrder(i), UnpackVersion4Order(orders[i])); + Order *order = new (i) Order(); + AssignOrder(order, UnpackVersion4Order(orders[i])); } } else if (CheckSavegameVersionOldStyle(5, 2)) { uint32 orders[5000]; @@ -1381,10 +1332,8 @@ static void Load_ORDR() SlArray(orders, len, SLE_UINT32); for (i = 0; i < len; ++i) { - if (!AddBlockIfNeeded(&_Order_pool, i)) - error("Orders: failed loading savegame: too many orders"); - - AssignOrder(GetOrder(i), UnpackOrder(orders[i])); + Order *order = new (i) Order(); + AssignOrder(order, UnpackOrder(orders[i])); } } @@ -1400,12 +1349,7 @@ static void Load_ORDR() int index; while ((index = SlIterateArray()) != -1) { - Order *order; - - if (!AddBlockIfNeeded(&_Order_pool, index)) - error("Orders: failed loading savegame: too many orders"); - - order = GetOrder(index); + Order *order = new (index) Order(); SlObject(order, _order_desc); } } |