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author | frosch <frosch@openttd.org> | 2015-11-07 15:07:18 +0000 |
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committer | frosch <frosch@openttd.org> | 2015-11-07 15:07:18 +0000 |
commit | fbd278632931613d368de1a4b39b732b9785e19b (patch) | |
tree | f4d255d8d906f066df3db76ad9261bd2220f4da2 | |
parent | ad48714852fe69a77b2f240bbd00fd22a8210222 (diff) | |
download | openttd-fbd278632931613d368de1a4b39b732b9785e19b.tar.xz |
(svn r27438) -Fix (r27346) [FS#6387]: The build object hotkey no longer checked whether there were any objects defined.
-rw-r--r-- | src/object_gui.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/object_gui.cpp b/src/object_gui.cpp index 220f4e385..57c45d09c 100644 --- a/src/object_gui.cpp +++ b/src/object_gui.cpp @@ -526,7 +526,10 @@ static WindowDesc _build_object_desc( */ void ShowBuildObjectPicker() { - AllocateWindowDescFront<BuildObjectWindow>(&_build_object_desc, 0); + /* Don't show the place object button when there are no objects to place. */ + if (ObjectClass::GetUIClassCount() > 0) { + AllocateWindowDescFront<BuildObjectWindow>(&_build_object_desc, 0); + } } /** Reset all data of the object GUI. */ |