summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorbjarni <bjarni@openttd.org>2005-01-30 21:06:09 +0000
committerbjarni <bjarni@openttd.org>2005-01-30 21:06:09 +0000
commitf4bcb2e268f2a7104a1493ea1614789dba5a492e (patch)
tree8f91dc32ffed26bd5a0a2555da8a12109fd7c276
parent7d967ad12a6c2f8c33b662a47ad9845b359c83e2 (diff)
downloadopenttd-f4bcb2e268f2a7104a1493ea1614789dba5a492e.tar.xz
(svn r1742) - Fix: fixed bug introduced in r1730 where AI players had problems when building aircrafts
-rw-r--r--aircraft_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/aircraft_cmd.c b/aircraft_cmd.c
index f853b088a..48fbfbbbd 100644
--- a/aircraft_cmd.c
+++ b/aircraft_cmd.c
@@ -166,7 +166,7 @@ int32 CmdBuildAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
// Workaround: TODO: make AI players try to build planes in a hangar instead of just an airport tile.
if (!IsAircraftHangarTile((TileIndex)tile) && IS_HUMAN_PLAYER(_current_player)) return CMD_ERROR;
- if (_map_owner[tile] != _current_player) return CMD_ERROR;
+ if (_map_owner[tile] != _current_player && IS_HUMAN_PLAYER(_current_player)) return CMD_ERROR;
SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);