diff options
author | Darkvater <Darkvater@openttd.org> | 2006-03-21 22:09:19 +0000 |
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committer | Darkvater <Darkvater@openttd.org> | 2006-03-21 22:09:19 +0000 |
commit | f18ed606116cd93fb571ad4b97cce8570a938509 (patch) | |
tree | 52c847b4b490d380ca8b4aeea91abef78c46e918 | |
parent | 413dd85cd7da04afb486647d0f8f77ca8f5d0449 (diff) | |
download | openttd-f18ed606116cd93fb571ad4b97cce8570a938509.tar.xz |
(svn r4002) - Fix: Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed.
-rw-r--r-- | misc_gui.c | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/misc_gui.c b/misc_gui.c index 3301338ae..724e9599e 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -1359,13 +1359,14 @@ static void SaveLoadDlgWndProc(Window *w, WindowEvent *e) if (HASBIT(w->click_state, 11)) { /* Delete button clicked */ if (!FiosDelete(WP(w,querystr_d).text.buf)) { ShowErrorMessage(INVALID_STRING_ID, STR_4008_UNABLE_TO_DELETE_FILE, 0, 0); + } else { + BuildFileList(); + /* Reset file name to current date on successfull delete */ + if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName(); } + + UpdateTextBufferSize(&WP(w, querystr_d).text); SetWindowDirty(w); - BuildFileList(); - if (_saveload_mode == SLD_SAVE_GAME) { - GenerateFileName(); /* Reset file name to current date */ - UpdateTextBufferSize(&WP(w, querystr_d).text); - } } else if (HASBIT(w->click_state, 12)) { /* Save button clicked */ _switch_mode = SM_SAVE; FiosMakeSavegameName(_file_to_saveload.name, WP(w,querystr_d).text.buf, sizeof(_file_to_saveload.name)); |