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authorfrosch <frosch@openttd.org>2010-02-17 21:19:33 +0000
committerfrosch <frosch@openttd.org>2010-02-17 21:19:33 +0000
commitf02d6783e9d38d1287b5b0d370c82fb0510dc7ab (patch)
treed9208e340350cd075154d9d198f79102734ed09e
parent239279e795669ee0ffd3d44409c2d1f9dc729d87 (diff)
downloadopenttd-f02d6783e9d38d1287b5b0d370c82fb0510dc7ab.tar.xz
(svn r19154) -Fix: Invisible depots draw the track, so also draw the overlays.
-rw-r--r--src/rail_cmd.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp
index 040abc7c8..5679eca24 100644
--- a/src/rail_cmd.cpp
+++ b/src/rail_cmd.cpp
@@ -2182,7 +2182,9 @@ static void DrawTile_Track(TileInfo *ti)
SpriteID ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND);
switch (GetRailDepotDirection(ti->tile)) {
+ case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH
case DIAGDIR_SW: DrawGroundSprite(ground + RTO_X, PAL_NONE); break;
+ case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH
case DIAGDIR_SE: DrawGroundSprite(ground + RTO_Y, PAL_NONE); break;
default: break;
}
@@ -2191,7 +2193,9 @@ static void DrawTile_Track(TileInfo *ti)
SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY);
switch (GetRailDepotDirection(ti->tile)) {
+ case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH
case DIAGDIR_SW: DrawGroundSprite(overlay + RTO_X, PALETTE_CRASH); break;
+ case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH
case DIAGDIR_SE: DrawGroundSprite(overlay + RTO_Y, PALETTE_CRASH); break;
default: break;
}
@@ -2203,7 +2207,9 @@ static void DrawTile_Track(TileInfo *ti)
/* PBS debugging, draw reserved tracks darker */
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasDepotReservation(ti->tile)) {
switch (GetRailDepotDirection(ti->tile)) {
+ case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH
case DIAGDIR_SW: DrawGroundSprite(rti->base_sprites.single_x, PALETTE_CRASH); break;
+ case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH
case DIAGDIR_SE: DrawGroundSprite(rti->base_sprites.single_y, PALETTE_CRASH); break;
default: break;
}