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author | frosch <frosch@openttd.org> | 2010-02-17 21:19:33 +0000 |
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committer | frosch <frosch@openttd.org> | 2010-02-17 21:19:33 +0000 |
commit | f02d6783e9d38d1287b5b0d370c82fb0510dc7ab (patch) | |
tree | d9208e340350cd075154d9d198f79102734ed09e | |
parent | 239279e795669ee0ffd3d44409c2d1f9dc729d87 (diff) | |
download | openttd-f02d6783e9d38d1287b5b0d370c82fb0510dc7ab.tar.xz |
(svn r19154) -Fix: Invisible depots draw the track, so also draw the overlays.
-rw-r--r-- | src/rail_cmd.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/rail_cmd.cpp b/src/rail_cmd.cpp index 040abc7c8..5679eca24 100644 --- a/src/rail_cmd.cpp +++ b/src/rail_cmd.cpp @@ -2182,7 +2182,9 @@ static void DrawTile_Track(TileInfo *ti) SpriteID ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND); switch (GetRailDepotDirection(ti->tile)) { + case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH case DIAGDIR_SW: DrawGroundSprite(ground + RTO_X, PAL_NONE); break; + case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH case DIAGDIR_SE: DrawGroundSprite(ground + RTO_Y, PAL_NONE); break; default: break; } @@ -2191,7 +2193,9 @@ static void DrawTile_Track(TileInfo *ti) SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY); switch (GetRailDepotDirection(ti->tile)) { + case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH case DIAGDIR_SW: DrawGroundSprite(overlay + RTO_X, PALETTE_CRASH); break; + case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH case DIAGDIR_SE: DrawGroundSprite(overlay + RTO_Y, PALETTE_CRASH); break; default: break; } @@ -2203,7 +2207,9 @@ static void DrawTile_Track(TileInfo *ti) /* PBS debugging, draw reserved tracks darker */ if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasDepotReservation(ti->tile)) { switch (GetRailDepotDirection(ti->tile)) { + case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH case DIAGDIR_SW: DrawGroundSprite(rti->base_sprites.single_x, PALETTE_CRASH); break; + case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH case DIAGDIR_SE: DrawGroundSprite(rti->base_sprites.single_y, PALETTE_CRASH); break; default: break; } |