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authorPatric Stout <truebrain@openttd.org>2021-01-07 09:06:27 +0100
committerPatric Stout <github@truebrain.nl>2021-01-08 11:17:08 +0100
commitef6b17baf74119e5c1515482cd6feb837afbe90b (patch)
tree66cafe27944426ecf6c73482d752b71c3a958c52
parenta1987df96acda0f58f88f2e154e26c529f59670b (diff)
downloadopenttd-ef6b17baf74119e5c1515482cd6feb837afbe90b.tar.xz
Fix 2fd871e2af5: load correct ending-year for old (pre 0.7) savegames
Despite what it looked like, you could never really change the ending-year (it was always reset to 2050 on start-up). See commit 683b65ee1 for details. As a side-effect, the variable that was suppose to store the ending-year was just zero, never containing a real ending-year.
-rw-r--r--src/date.cpp2
-rw-r--r--src/saveload/afterload.cpp7
-rw-r--r--src/table/settings.ini12
3 files changed, 3 insertions, 18 deletions
diff --git a/src/date.cpp b/src/date.cpp
index 397d02c54..18e1ad180 100644
--- a/src/date.cpp
+++ b/src/date.cpp
@@ -28,8 +28,6 @@ Date _date; ///< Current date in days (day counter)
DateFract _date_fract; ///< Fractional part of the day.
uint16 _tick_counter; ///< Ever incrementing (and sometimes wrapping) tick counter for setting off various events
-int32 _old_ending_year_slv_105; ///< Old ending year for savegames before SLV_105
-
/**
* Set the date.
* @param date New date
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp
index c3aef307b..42e36022a 100644
--- a/src/saveload/afterload.cpp
+++ b/src/saveload/afterload.cpp
@@ -755,12 +755,7 @@ bool AfterLoadGame()
_settings_game.linkgraph.distribution_default = DT_MANUAL;
}
- if (IsSavegameVersionBefore(SLV_105)) {
- extern int32 _old_ending_year_slv_105; // in date.cpp
- _settings_game.game_creation.ending_year = _old_ending_year_slv_105 - 1;
- } else if (IsSavegameVersionBefore(SLV_ENDING_YEAR)) {
- /* Ending year was a GUI setting before SLV_105, was removed in revision 683b65ee1 (svn r14755). */
- /* This also converts scenarios, both when loading them into the editor, and when starting a new game. */
+ if (IsSavegameVersionBefore(SLV_ENDING_YEAR)) {
_settings_game.game_creation.ending_year = DEF_END_YEAR;
}
diff --git a/src/table/settings.ini b/src/table/settings.ini
index 1142bcc5e..573d8e710 100644
--- a/src/table/settings.ini
+++ b/src/table/settings.ini
@@ -47,8 +47,6 @@ static bool UpdateServerPassword(int32 p1);
static bool UpdateRconPassword(int32 p1);
static bool UpdateClientConfigValues(int32 p1);
-extern int32 _old_ending_year_slv_105;
-
/* End - Callback Functions for the various settings */
/* Some settings do not need to be synchronised when playing in multiplayer.
@@ -1405,15 +1403,9 @@ str = STR_CONFIG_SETTING_STARTING_YEAR
strval = STR_JUST_INT
cat = SC_BASIC
-[SDTG_VAR]
-name = ""old_ending_year_slv_105""
-var = _old_ending_year_slv_105
-flags = SLF_NOT_IN_CONFIG
-type = SLE_INT32
+[SDT_NULL]
+length = 4
to = SLV_105
-def = DEF_END_YEAR
-min = MIN_YEAR
-max = MAX_YEAR
[SDT_VAR]
base = GameSettings