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authorrubidium <rubidium@openttd.org>2007-02-14 09:34:12 +0000
committerrubidium <rubidium@openttd.org>2007-02-14 09:34:12 +0000
commitebff8b09fc85e317b16c2ec89fc02ba7e65d04c8 (patch)
tree1350c4fc7f65bb1ea2ec7a1f81e80e9017e375b9
parent93b78f31fb7514f6a83e96e50cee10b43b9c6469 (diff)
downloadopenttd-ebff8b09fc85e317b16c2ec89fc02ba7e65d04c8.tar.xz
(svn r8726) -Codechange: bools are 1 or 0 according to the C++ standard and refactor RoadStop::AllocateBay to remove a loop condition. Suggestions by Tron.
-rw-r--r--src/roadveh_cmd.cpp4
-rw-r--r--src/station.cpp17
2 files changed, 9 insertions, 12 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index 82b8b3bc8..99ed70c78 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -519,7 +519,7 @@ static void ClearCrashedStation(Vehicle *v)
rs->SetEntranceBusy(false);
/* Free the parking bay */
- rs->FreeBay(HASBIT(v->u.road.state, RVS_USING_SECOND_BAY) ? 1 : 0);
+ rs->FreeBay(HASBIT(v->u.road.state, RVS_USING_SECOND_BAY));
}
static void RoadVehDelete(Vehicle *v)
@@ -1437,7 +1437,7 @@ again:
RoadStop *rs = GetRoadStopByTile(v->tile, GetRoadStopType(v->tile));
/* Vehicle is leaving a road stop tile, mark bay as free and clear the usage bit */
- rs->FreeBay(HASBIT(v->u.road.state, RVS_USING_SECOND_BAY) ? 1 : 0);
+ rs->FreeBay(HASBIT(v->u.road.state, RVS_USING_SECOND_BAY));
rs->SetEntranceBusy(false);
}
}
diff --git a/src/station.cpp b/src/station.cpp
index e6e68631d..ec8be930a 100644
--- a/src/station.cpp
+++ b/src/station.cpp
@@ -509,17 +509,14 @@ bool RoadStop::HasFreeBay() const
*/
uint RoadStop::AllocateBay()
{
+ assert(HasFreeBay());
+
/* Find the first free bay. If the bit is set, the bay is free. */
- for (uint bay_nr = 0; bay_nr < MAX_BAY_COUNT; bay_nr++) {
- if (HASBIT(status, bay_nr)) {
- CLRBIT(status, bay_nr);
- return bay_nr;
- }
- }
+ uint bay_nr = 0;
+ while (!HASBIT(status, bay_nr)) bay_nr++;
- /* There has to be a free bay (precondition) */
- NOT_REACHED();
- return 0;
+ CLRBIT(status, bay_nr);
+ return bay_nr;
}
/**
@@ -542,5 +539,5 @@ bool RoadStop::IsEntranceBusy() const
/** Makes an entrance occupied or free */
void RoadStop::SetEntranceBusy(bool busy)
{
- SB(status, 7, 1, !!busy);
+ SB(status, 7, 1, busy);
}