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authortron <tron@openttd.org>2006-05-07 07:55:05 +0000
committertron <tron@openttd.org>2006-05-07 07:55:05 +0000
commitebcf2ee3b143286f184144da1970327c33fc3e1c (patch)
treef5113d4060c886372d1bca9edc9098d07a6dc3e0
parentec7e431cf6f0770c4fd47c795fad6b0e8f2c5a45 (diff)
downloadopenttd-ebcf2ee3b143286f184144da1970327c33fc3e1c.tar.xz
(svn r4765) Add GetTileMaxZ(), which returns the height of the highest corner of a tile, and use it to simplify the code in a few places
-rw-r--r--industry_cmd.c14
-rw-r--r--landscape.c3
-rw-r--r--tile.c17
-rw-r--r--tile.h1
-rw-r--r--train_cmd.c9
-rw-r--r--tunnelbridge_cmd.c4
6 files changed, 27 insertions, 21 deletions
diff --git a/industry_cmd.c b/industry_cmd.c
index 1a4c96209..bad47ae6d 100644
--- a/industry_cmd.c
+++ b/industry_cmd.c
@@ -535,15 +535,11 @@ static void AnimateTile_Industry(TileIndex tile)
static void CreateIndustryEffectSmoke(TileIndex tile)
{
- Slope tileh;
- uint x;
- uint y;
- uint z;
-
- tileh = GetTileSlope(tile, &z);
- x = TileX(tile) * TILE_SIZE;
- y = TileY(tile) * TILE_SIZE;
- CreateEffectVehicle(x + 15, y + 14, z + 59 + (tileh != SLOPE_FLAT ? TILE_HEIGHT : 0), EV_CHIMNEY_SMOKE);
+ uint x = TileX(tile) * TILE_SIZE;
+ uint y = TileY(tile) * TILE_SIZE;
+ uint z = GetTileMaxZ(tile);
+
+ CreateEffectVehicle(x + 15, y + 14, z + 59, EV_CHIMNEY_SMOKE);
}
static void MakeIndustryTileBigger(TileIndex tile)
diff --git a/landscape.c b/landscape.c
index 53c72dfaf..cc044eab2 100644
--- a/landscape.c
+++ b/landscape.c
@@ -396,10 +396,9 @@ void InitializeLandscape(void)
void ConvertGroundTilesIntoWaterTiles(void)
{
TileIndex tile = 0;
- uint h;
for (tile = 0; tile < MapSize(); ++tile) {
- if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == SLOPE_FLAT && h == 0) {
+ if (IsTileType(tile, MP_CLEAR) && GetTileMaxZ(tile) == 0) {
MakeWater(tile);
}
}
diff --git a/tile.c b/tile.c
index 36df4c542..98fb5f0bd 100644
--- a/tile.c
+++ b/tile.c
@@ -56,3 +56,20 @@ uint GetTileZ(TileIndex tile)
GetTileSlope(tile, &h);
return h;
}
+
+
+uint GetTileMaxZ(TileIndex t)
+{
+ uint max;
+ uint h;
+
+ h = TileHeight(t);
+ max = h;
+ h = TileHeight(t + TileDiffXY(1, 0));
+ if (h > max) max = h;
+ h = TileHeight(t + TileDiffXY(0, 1));
+ if (h > max) max = h;
+ h = TileHeight(t + TileDiffXY(1, 1));
+ if (h > max) max = h;
+ return max * 8;
+}
diff --git a/tile.h b/tile.h
index cb51208e3..ebb1bb89a 100644
--- a/tile.h
+++ b/tile.h
@@ -30,6 +30,7 @@ typedef enum TropicZones {
Slope GetTileh(uint n, uint w, uint e, uint s, uint *h);
Slope GetTileSlope(TileIndex tile, uint *h);
uint GetTileZ(TileIndex tile);
+uint GetTileMaxZ(TileIndex tile);
static inline bool CorrectZ(Slope tileh)
{
diff --git a/train_cmd.c b/train_cmd.c
index a4ae5d61e..a9d5950b1 100644
--- a/train_cmd.c
+++ b/train_cmd.c
@@ -2623,13 +2623,8 @@ static bool CheckCompatibleRail(const Vehicle *v, TileIndex tile)
case MP_TUNNELBRIDGE:
if (IsBridge(tile) && IsBridgeMiddle(tile)) {
- uint height;
- Slope tileh = GetTileSlope(tile, &height);
-
- // correct Z position of a train going under a bridge on slopes
- if (tileh != SLOPE_FLAT) height += TILE_HEIGHT;
-
- if (v->z_pos > height) return true; // train is going over bridge
+ // is train going over the bridge?
+ if (v->z_pos > GetTileMaxZ(tile)) return true;
}
break;
diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c
index 503616e67..aca77e9e1 100644
--- a/tunnelbridge_cmd.c
+++ b/tunnelbridge_cmd.c
@@ -1357,10 +1357,8 @@ static uint32 VehicleEnter_TunnelBridge(Vehicle *v, TileIndex tile, int x, int y
}
} else if (IsBridge(tile)) { // XXX is this necessary?
if (v->type == VEH_Road || (v->type == VEH_Train && IsFrontEngine(v))) {
- uint h;
+ uint h = GetTileMaxZ(tile);
- // Compensate for possible foundation
- if (GetTileSlope(tile, &h) != SLOPE_FLAT) h += TILE_HEIGHT;
if (IsBridgeRamp(tile) ||
myabs(h - v->z_pos) > 2) { // high above the ground -> on the bridge
/* modify speed of vehicle */