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authorbjarni <bjarni@openttd.org>2005-11-03 21:22:38 +0000
committerbjarni <bjarni@openttd.org>2005-11-03 21:22:38 +0000
commite40dea16e91d18b18a90919a0cbb48e462cd5e57 (patch)
tree6ee6262144c662ff977c68bb81b3cea042ad9d29
parent6af8bd605eaadc001fe82c7d804796058871d785 (diff)
downloadopenttd-e40dea16e91d18b18a90919a0cbb48e462cd5e57.tar.xz
(svn r3129) -Fix: [autoreplace] fixed bug that made the player pay twice for autoreplacing and could end up with negative money
this is not the same bug as in rev 3128, which means you actually paid 3 times. Now it pays correctly
-rw-r--r--vehicle.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/vehicle.c b/vehicle.c
index b642dacea..21742b4bf 100644
--- a/vehicle.c
+++ b/vehicle.c
@@ -1681,6 +1681,7 @@ static void MaybeReplaceVehicle(Vehicle *v)
}
if (stopped)
v->vehstatus &= ~VS_STOPPED; //we start the vehicle again
+ _current_player = OWNER_NONE;
return;
}
@@ -1691,8 +1692,6 @@ static void MaybeReplaceVehicle(Vehicle *v)
flags |= DC_EXEC;
}
- SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
- SubtractMoneyFromPlayer(cost);
if (IsLocalPlayer()) ShowCostOrIncomeAnimation(v->x_pos, v->y_pos, v->z_pos, cost);
if (stopped)