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authorpeter1138 <peter1138@openttd.org>2008-01-25 13:48:39 +0000
committerpeter1138 <peter1138@openttd.org>2008-01-25 13:48:39 +0000
commite37b88ebfc83546c1cd6e1871f3160e810fdbe68 (patch)
treefeb41fd20ff60b8a57be1da466861b76a6303eda
parentc9d751a1811582c0b4165405d2593190a68dc406 (diff)
downloadopenttd-e37b88ebfc83546c1cd6e1871f3160e810fdbe68.tar.xz
(svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
sprites directly. Some required glyphs were not loaded. -Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them.
-rw-r--r--src/fontcache.cpp36
-rw-r--r--src/gfxinit.cpp85
-rw-r--r--src/newgrf_text.cpp3
-rw-r--r--src/table/control_codes.h17
-rw-r--r--src/table/unicode.h39
-rw-r--r--src/widget.cpp2
6 files changed, 73 insertions, 109 deletions
diff --git a/src/fontcache.cpp b/src/fontcache.cpp
index 7a5813c75..14c735c02 100644
--- a/src/fontcache.cpp
+++ b/src/fontcache.cpp
@@ -518,34 +518,38 @@ void SetUnicodeGlyph(FontSize size, uint32 key, SpriteID sprite)
void InitializeUnicodeGlyphMap()
{
- FontSize size;
- SpriteID base;
- SpriteID sprite;
- uint i;
-
- for (size = FS_NORMAL; size != FS_END; size++) {
+ for (FontSize size = FS_NORMAL; size != FS_END; size++) {
/* Clear out existing glyph map if it exists */
if (_unicode_glyph_map[size] != NULL) {
- for (i = 0; i < 256; i++) {
+ for (uint i = 0; i < 256; i++) {
if (_unicode_glyph_map[size][i] != NULL) free(_unicode_glyph_map[size][i]);
}
free(_unicode_glyph_map[size]);
_unicode_glyph_map[size] = NULL;
}
- base = GetFontBase(size);
- for (i = ASCII_LETTERSTART; i < 256; i++) {
- sprite = base + i - ASCII_LETTERSTART;
+ SpriteID base = GetFontBase(size);
+
+ for (uint i = ASCII_LETTERSTART; i < 256; i++) {
+ SpriteID sprite = base + i - ASCII_LETTERSTART;
if (!SpriteExists(sprite)) continue;
SetUnicodeGlyph(size, i, sprite);
SetUnicodeGlyph(size, i + SCC_SPRITE_START, sprite);
}
- for (i = 0; i < lengthof(_default_unicode_map); i++) {
- sprite = base + _default_unicode_map[i].key - ASCII_LETTERSTART;
- SetUnicodeGlyph(size, _default_unicode_map[i].code, sprite);
+
+ for (uint i = 0; i < lengthof(_default_unicode_map); i++) {
+ byte key = _default_unicode_map[i].key;
+ if (key == CLRA || key == CLRL) {
+ /* Clear the glyph. This happens if the glyph at this code point
+ * is non-standard and should be accessed by an SCC_xxx enum
+ * entry only. */
+ if (key == CLRA || size == FS_LARGE) {
+ SetUnicodeGlyph(size, _default_unicode_map[i].code, 0);
+ }
+ } else {
+ SpriteID sprite = base + key - ASCII_LETTERSTART;
+ SetUnicodeGlyph(size, _default_unicode_map[i].code, sprite);
+ }
}
}
}
-
-
-
diff --git a/src/gfxinit.cpp b/src/gfxinit.cpp
index 67b126002..4d67a2544 100644
--- a/src/gfxinit.cpp
+++ b/src/gfxinit.cpp
@@ -199,95 +199,12 @@ void CheckExternalFiles()
}
-static const SpriteID trg1idx[] = {
- 0, 1, ///< Mouse cursor, ZZZ
-/* Medium font */
- 2, 92, ///< ' ' till 'z'
- SKIP, 36,
- 160, 160, ///< Move Ÿ to the correct position
- 98, 98, ///< Up arrow
- 131, 133,
- SKIP, 1, ///< skip currency sign
- 135, 135,
- SKIP, 1,
- 137, 137,
- SKIP, 1,
- 139, 139,
- 140, 140, ///< @todo Down arrow
- 141, 141,
- 142, 142, ///< @todo Check mark
- 143, 143, ///< @todo Cross
- 144, 144,
- 145, 145, ///< @todo Right arrow
- 146, 149,
- 118, 122, ///< Transport markers
- SKIP, 2,
- 157, 157,
- 114, 115, ///< Small up/down arrows
- SKIP, 1,
- 161, 225,
-/* Small font */
- 226, 316, ///< ' ' till 'z'
- SKIP, 36,
- 384, 384, ///< Move Ÿ to the correct position
- 322, 322, ///< Up arrow
- 355, 357,
- SKIP, 1, ///< skip currency sign
- 359, 359,
- SKIP, 1,
- 361, 361,
- SKIP, 1,
- 363, 363,
- 364, 364, ////< @todo Down arrow
- 365, 366,
- SKIP, 1,
- 368, 368,
- 369, 369, ///< @todo Right arrow
- 370, 373,
- SKIP, 7,
- 381, 381,
- SKIP, 3,
- 385, 449,
-/* Big font */
- 450, 540, ///< ' ' till 'z'
- SKIP, 36,
- 608, 608, ///< Move Ÿ to the correct position
- SKIP, 1,
- 579, 581,
- SKIP, 1,
- 583, 583,
- SKIP, 5,
- 589, 589,
- SKIP, 15,
- 605, 605,
- SKIP, 3,
- 609, 625,
- SKIP, 1,
- 627, 632,
- SKIP, 1,
- 634, 639,
- SKIP, 1,
- 641, 657,
- SKIP, 1,
- 659, 664,
- SKIP, 2,
- 667, 671,
- SKIP, 1,
- 673, 673,
-/* Graphics */
- 674, 4792,
- END
-};
-
static void LoadSpriteTables()
{
const FileList *files = _use_dos_palette ? &files_dos : &files_win;
uint i = FIRST_GRF_SLOT;
- LoadGrfIndexed(files->basic[0].filename, trg1idx, i++);
- DupSprite( 2, 130); // non-breaking space medium
- DupSprite(226, 354); // non-breaking space tiny
- DupSprite(450, 578); // non-breaking space large
+ LoadGrfFile(files->basic[0].filename, 0, i++);
/*
* The second basic file always starts at the given location and does
diff --git a/src/newgrf_text.cpp b/src/newgrf_text.cpp
index c98c7e48b..870ad5021 100644
--- a/src/newgrf_text.cpp
+++ b/src/newgrf_text.cpp
@@ -293,6 +293,9 @@ char *TranslateTTDPatchCodes(const char *str)
case 0xB6: d += Utf8Encode(d, SCC_BUS); break;
case 0xB7: d += Utf8Encode(d, SCC_PLANE); break;
case 0xB8: d += Utf8Encode(d, SCC_SHIP); break;
+ case 0xB9: d += Utf8Encode(d, SCC_SUPERSCRIPT_M1); break;
+ case 0xBC: d += Utf8Encode(d, SCC_SMALLUPARROW); break;
+ case 0xBD: d += Utf8Encode(d, SCC_SMALLDOWNARROW); break;
default:
/* Validate any unhandled character */
if (!IsValidChar(c, CS_ALPHANUMERAL)) c = '?';
diff --git a/src/table/control_codes.h b/src/table/control_codes.h
index 5c1ae73e7..1af7befd7 100644
--- a/src/table/control_codes.h
+++ b/src/table/control_codes.h
@@ -116,18 +116,19 @@ enum StringControlCode {
* These are mapped to the original glyphs */
SCC_LESSTHAN = SCC_SPRITE_START + 0x3C,
SCC_GREATERTHAN = SCC_SPRITE_START + 0x3E,
- SCC_UPARROW = SCC_SPRITE_START + 0x80,
- SCC_SMALLUPARROW = SCC_SPRITE_START + 0x90,
- SCC_SMALLDOWNARROW = SCC_SPRITE_START + 0x91,
- SCC_TRAIN = SCC_SPRITE_START + 0x94,
- SCC_LORRY = SCC_SPRITE_START + 0x95,
- SCC_BUS = SCC_SPRITE_START + 0x96,
- SCC_PLANE = SCC_SPRITE_START + 0x97,
- SCC_SHIP = SCC_SPRITE_START + 0x98,
+ SCC_UPARROW = SCC_SPRITE_START + 0xA0,
SCC_DOWNARROW = SCC_SPRITE_START + 0xAA,
SCC_CHECKMARK = SCC_SPRITE_START + 0xAC,
SCC_CROSS = SCC_SPRITE_START + 0xAD,
SCC_RIGHTARROW = SCC_SPRITE_START + 0xAF,
+ SCC_TRAIN = SCC_SPRITE_START + 0xB4,
+ SCC_LORRY = SCC_SPRITE_START + 0xB5,
+ SCC_BUS = SCC_SPRITE_START + 0xB6,
+ SCC_PLANE = SCC_SPRITE_START + 0xB7,
+ SCC_SHIP = SCC_SPRITE_START + 0xB8,
+ SCC_SUPERSCRIPT_M1 = SCC_SPRITE_START + 0xB9,
+ SCC_SMALLUPARROW = SCC_SPRITE_START + 0xBC,
+ SCC_SMALLDOWNARROW = SCC_SPRITE_START + 0xBD,
};
#endif /* CONTROL_CODES_H */
diff --git a/src/table/unicode.h b/src/table/unicode.h
index 01831fa2b..d6ed30f7b 100644
--- a/src/table/unicode.h
+++ b/src/table/unicode.h
@@ -6,6 +6,10 @@ struct DefaultUnicodeMapping {
byte key; ///< Character index of sprite
};
+enum {
+ CLRA = 0, ///< Identifier to clear all glyphs at this codepoint
+ CLRL = 1, ///< Identifier to clear glyphs for large font at this codepoint
+};
/* Default unicode mapping table for sprite based glyphs.
* This table allows us use unicode characters even though the glyphs don't
@@ -13,5 +17,40 @@ struct DefaultUnicodeMapping {
* This is not used for FreeType rendering */
static DefaultUnicodeMapping _default_unicode_map[] = {
+ { 0x00A0, 0x20 }, /* Non-breaking space / Up arrow */
+ { 0x00A4, CLRL }, /* Currency sign */
+ { 0x00A6, CLRL }, /* Broken bar */
+ { 0x00A7, CLRL }, /* Section sign */
+ { 0x00A8, CLRL }, /* Diaeresis */
+ { 0x00A9, CLRL }, /* Copyright sign */
+ { 0x00AA, CLRA }, /* Feminine ordinal indicator / Down arrow */
+ { 0x00AC, CLRA }, /* Not sign / Tick mark */
+ { 0x00AD, 0x20 }, /* Soft hyphen / X mark */
+ { 0x00AF, CLRA }, /* Macron / Right arrow */
+ { 0x00B0, CLRL }, /* Degree sign */
+ { 0x00B1, CLRL }, /* Plus-Minus sign */
+ { 0x00B2, CLRL }, /* Superscript 2 */
+ { 0x00B3, CLRL }, /* Superscript 3 */
+ { 0x00B4, CLRA }, /* Acute accent / Train symbol */
+ { 0x00B5, CLRA }, /* Micro sign / Truck symbol */
+ { 0x00B6, CLRA }, /* Pilcrow sign / Bus symbol */
+ { 0x00B7, CLRA }, /* Middle dot / Aircraft symbol */
+ { 0x00B8, CLRA }, /* Cedilla / Ship symbol */
+ { 0x00B9, CLRA }, /* Superscript 1 / Superscript -1 */
+ { 0x00BA, CLRL }, /* Masculine ordinal indicator */
+ { 0x00BC, CLRA }, /* One quarter / Small up arrow */
+ { 0x00BD, CLRA }, /* One half / Small down arrow */
+ { 0x00BE, CLRL }, /* Three quarters */
+ { 0x00D0, CLRL }, /* Capital letter eth */
+ { 0x00D7, CLRL }, /* Multiplication sign */
+ { 0x00D8, CLRL }, /* Capital letter O with stroke */
+ { 0x00D9, CLRL }, /* Capital letter U with grave */
+ { 0x00DE, CLRL }, /* Capital letter thorn */
+ { 0x00E6, CLRL }, /* Small letter ae */
+ { 0x00F0, CLRL }, /* Small letter eth */
+ { 0x00F7, CLRL }, /* Divison sign */
+ { 0x00F8, CLRL }, /* Small letter o with stroke */
+ { 0x00FE, CLRL }, /* Small letter thorn */
+ { 0x0178, 0x9F }, /* Capital letter Y with diaeresis */
{ 0x010D, 0x63 }, /* Small letter c with caron */
};
diff --git a/src/widget.cpp b/src/widget.cpp
index d13352f77..3bd140ea1 100644
--- a/src/widget.cpp
+++ b/src/widget.cpp
@@ -14,7 +14,7 @@
#include "table/sprites.h"
#include "table/strings.h"
-static const char *UPARROW = "\xEE\x8A\x80";
+static const char *UPARROW = "\xEE\x8A\xA0";
static const char *DOWNARROW = "\xEE\x8A\xAA";
static Point HandleScrollbarHittest(const Scrollbar *sb, int top, int bottom)