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author | smatz <smatz@openttd.org> | 2009-03-08 16:10:39 +0000 |
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committer | smatz <smatz@openttd.org> | 2009-03-08 16:10:39 +0000 |
commit | e124aa8fd62f3260d2a127aab1e9bc6f5a303480 (patch) | |
tree | 093e5d2cab6ed85f891e85bb8d9947464dbc8706 | |
parent | 7c8474da13d295ddb6224fe66c41e4ba4ac0f050 (diff) | |
download | openttd-e124aa8fd62f3260d2a127aab1e9bc6f5a303480.tar.xz |
(svn r15643) -Fix [FS#2711]: be more strict with zeroing unused map array bits
-rw-r--r-- | src/bridge_map.h | 1 | ||||
-rw-r--r-- | src/clear_map.h | 7 | ||||
-rw-r--r-- | src/industry_map.h | 39 | ||||
-rw-r--r-- | src/rail_map.h | 6 | ||||
-rw-r--r-- | src/road_map.h | 1 | ||||
-rw-r--r-- | src/station_map.h | 2 | ||||
-rw-r--r-- | src/tree_map.h | 2 | ||||
-rw-r--r-- | src/tunnel_map.h | 4 | ||||
-rw-r--r-- | src/unmovable_map.h | 2 | ||||
-rw-r--r-- | src/water_map.h | 12 |
10 files changed, 54 insertions, 22 deletions
diff --git a/src/bridge_map.h b/src/bridge_map.h index 7a6035ca6..7615ebe13 100644 --- a/src/bridge_map.h +++ b/src/bridge_map.h @@ -173,6 +173,7 @@ static inline void MakeBridgeRamp(TileIndex t, Owner o, BridgeType bridgetype, D _m[t].m4 = 0; _m[t].m5 = 1 << 7 | tt << 2 | d; SB(_m[t].m6, 2, 4, bridgetype); + _me[t].m7 = 0; } /** diff --git a/src/clear_map.h b/src/clear_map.h index 98fd12034..f3459f0b1 100644 --- a/src/clear_map.h +++ b/src/clear_map.h @@ -238,8 +238,9 @@ static inline void MakeClear(TileIndex t, ClearGround g, uint density) _m[t].m2 = 0; _m[t].m3 = 0; _m[t].m4 = 0 << 5 | 0 << 2; - SetClearGroundDensity(t, g, density); - SB(_m[t].m6, 2, 4, 0); // Clear the rest of m6, bits 2 to 5 + SetClearGroundDensity(t, g, density); // Sets m5 + SB(_m[t].m6, 2, 4, 0); // Other bits are "tropic zone" and "bridge above" + _me[t].m7 = 0; } @@ -257,6 +258,8 @@ static inline void MakeField(TileIndex t, uint field_type, IndustryID industry) _m[t].m3 = field_type; _m[t].m4 = 0 << 5 | 0 << 2; SetClearGroundDensity(t, CLEAR_FIELDS, 3); + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } #endif /* CLEAR_MAP_H */ diff --git a/src/industry_map.h b/src/industry_map.h index 158d0d92e..abfbfdf4a 100644 --- a/src/industry_map.h +++ b/src/industry_map.h @@ -166,25 +166,6 @@ static inline bool IsIndustryTileOnWater(TileIndex t) } /** - * Make the given tile an industry tile - * @param t the tile to make an industry tile - * @param index the industry this tile belongs to - * @param gfx the graphics to use for the tile - * @param random the random value - */ -static inline void MakeIndustry(TileIndex t, IndustryID index, IndustryGfx gfx, uint8 random, WaterClass wc) -{ - SetTileType(t, MP_INDUSTRY); - _m[t].m1 = 0; - _m[t].m2 = index; - _m[t].m3 = 0; - _m[t].m4 = 0; - SetIndustryGfx(t, gfx); - _me[t].m7 = random; - SetWaterClass(t, wc); -} - -/** * Returns this indutry tile's construction counter value * @param tile the tile to query * @pre IsTileType(tile, MP_INDUSTRY) @@ -321,4 +302,24 @@ static inline void SetIndustryTriggers(TileIndex tile, byte triggers) SB(_m[tile].m6, 3, 3, triggers); } +/** + * Make the given tile an industry tile + * @param t the tile to make an industry tile + * @param index the industry this tile belongs to + * @param gfx the graphics to use for the tile + * @param random the random value + */ +static inline void MakeIndustry(TileIndex t, IndustryID index, IndustryGfx gfx, uint8 random, WaterClass wc) +{ + SetTileType(t, MP_INDUSTRY); + _m[t].m1 = 0; + _m[t].m2 = index; + _m[t].m3 = 0; + _m[t].m4 = 0; + SetIndustryGfx(t, gfx); // m5, part of m6 + SetIndustryTriggers(t, 0); // rest of m6 + SetIndustryRandomBits(t, random); // m7 + SetWaterClass(t, wc); +} + #endif /* INDUSTRY_MAP_H */ diff --git a/src/rail_map.h b/src/rail_map.h index a6077cf0d..7c8c31f85 100644 --- a/src/rail_map.h +++ b/src/rail_map.h @@ -607,6 +607,8 @@ static inline void MakeRailNormal(TileIndex t, Owner o, TrackBits b, RailType r) _m[t].m3 = r; _m[t].m4 = 0; _m[t].m5 = RAIL_TILE_NORMAL << 6 | b; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } @@ -618,6 +620,8 @@ static inline void MakeRailDepot(TileIndex t, Owner o, DiagDirection d, RailType _m[t].m3 = r; _m[t].m4 = 0; _m[t].m5 = RAIL_TILE_DEPOT << 6 | d; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } @@ -629,6 +633,8 @@ static inline void MakeRailWaypoint(TileIndex t, Owner o, Axis a, RailType r, ui _m[t].m3 = r; _m[t].m4 = 0; _m[t].m5 = RAIL_TILE_WAYPOINT << 6 | a; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } #endif /* RAIL_MAP_H */ diff --git a/src/road_map.h b/src/road_map.h index 2b87216f9..c3fba22f5 100644 --- a/src/road_map.h +++ b/src/road_map.h @@ -390,7 +390,6 @@ static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, Tow _m[t].m3 = (HasBit(rot, ROADTYPE_TRAM) ? bits : 0); _m[t].m4 = 0; _m[t].m5 = (HasBit(rot, ROADTYPE_ROAD) ? bits : 0) | ROAD_TILE_NORMAL << 6; - SetRoadOwner(t, ROADTYPE_TRAM, tram); SB(_m[t].m6, 2, 4, 0); _me[t].m7 = rot << 6; SetRoadOwner(t, ROADTYPE_TRAM, tram); diff --git a/src/station_map.h b/src/station_map.h index d9b0499e4..e706dd2a6 100644 --- a/src/station_map.h +++ b/src/station_map.h @@ -314,7 +314,9 @@ static inline void MakeStation(TileIndex t, Owner o, StationID sid, StationType _m[t].m3 = 0; _m[t].m4 = 0; _m[t].m5 = section; + SB(_m[t].m6, 2, 1, 0); SB(_m[t].m6, 3, 3, st); + _me[t].m7 = 0; } static inline void MakeRailStation(TileIndex t, Owner o, StationID sid, Axis a, byte section, RailType rt) diff --git a/src/tree_map.h b/src/tree_map.h index f63c53f2f..ab2fef701 100644 --- a/src/tree_map.h +++ b/src/tree_map.h @@ -274,6 +274,8 @@ static inline void MakeTree(TileIndex t, TreeType type, uint count, uint growth, _m[t].m3 = type; _m[t].m4 = 0 << 5 | 0 << 2; _m[t].m5 = count << 6 | growth; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } #endif /* TREE_MAP_H */ diff --git a/src/tunnel_map.h b/src/tunnel_map.h index b5e2e8a5d..69a2dfa27 100644 --- a/src/tunnel_map.h +++ b/src/tunnel_map.h @@ -53,6 +53,8 @@ static inline void MakeRoadTunnel(TileIndex t, Owner o, DiagDirection d, RoadTyp _m[t].m3 = 0; _m[t].m4 = 0; _m[t].m5 = TRANSPORT_ROAD << 2 | d; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; SetRoadOwner(t, ROADTYPE_ROAD, o); if (o != OWNER_TOWN) SetRoadOwner(t, ROADTYPE_TRAM, o); SetRoadTypes(t, r); @@ -73,6 +75,8 @@ static inline void MakeRailTunnel(TileIndex t, Owner o, DiagDirection d, RailTyp _m[t].m3 = r; _m[t].m4 = 0; _m[t].m5 = TRANSPORT_RAIL << 2 | d; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } #endif /* TUNNEL_MAP_H */ diff --git a/src/unmovable_map.h b/src/unmovable_map.h index 027ca7b6b..04aecf916 100644 --- a/src/unmovable_map.h +++ b/src/unmovable_map.h @@ -192,6 +192,8 @@ static inline void MakeUnmovable(TileIndex t, UnmovableType u, Owner o) _m[t].m3 = 0; _m[t].m4 = 0; _m[t].m5 = u; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } diff --git a/src/water_map.h b/src/water_map.h index a0faab036..be6c22b90 100644 --- a/src/water_map.h +++ b/src/water_map.h @@ -146,6 +146,8 @@ static inline void MakeWater(TileIndex t) _m[t].m3 = WATER_CLASS_SEA; _m[t].m4 = 0; _m[t].m5 = 0; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } static inline void MakeShore(TileIndex t) @@ -156,6 +158,8 @@ static inline void MakeShore(TileIndex t) _m[t].m3 = 0; _m[t].m4 = 0; _m[t].m5 = 1; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } static inline void MakeRiver(TileIndex t, uint8 random_bits) @@ -166,6 +170,8 @@ static inline void MakeRiver(TileIndex t, uint8 random_bits) _m[t].m3 = WATER_CLASS_RIVER; _m[t].m4 = random_bits; _m[t].m5 = 0; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } static inline void MakeCanal(TileIndex t, Owner o, uint8 random_bits) @@ -177,6 +183,8 @@ static inline void MakeCanal(TileIndex t, Owner o, uint8 random_bits) _m[t].m3 = WATER_CLASS_CANAL; _m[t].m4 = random_bits; _m[t].m5 = 0; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } static inline void MakeShipDepot(TileIndex t, Owner o, DepotPart base, Axis a, WaterClass original_water_class) @@ -187,6 +195,8 @@ static inline void MakeShipDepot(TileIndex t, Owner o, DepotPart base, Axis a, W _m[t].m3 = original_water_class; _m[t].m4 = 0; _m[t].m5 = base + a * 2; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } static inline void MakeLockTile(TileIndex t, Owner o, byte section, WaterClass original_water_class) @@ -197,6 +207,8 @@ static inline void MakeLockTile(TileIndex t, Owner o, byte section, WaterClass o _m[t].m3 = original_water_class; _m[t].m4 = 0; _m[t].m5 = section; + SB(_m[t].m6, 2, 4, 0); + _me[t].m7 = 0; } static inline void MakeLock(TileIndex t, Owner o, DiagDirection d, WaterClass wc_lower, WaterClass wc_upper) |