diff options
author | Darkvater <Darkvater@openttd.org> | 2006-10-11 21:20:53 +0000 |
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committer | Darkvater <Darkvater@openttd.org> | 2006-10-11 21:20:53 +0000 |
commit | e0787f3afaa4d736c92a6ccc53d5413ed6edc7e0 (patch) | |
tree | 7bffa57d62c9f8362c589b73e0bb029dd9b4daf2 | |
parent | 61f3deb5dad79c58db9f8cf64588768aae52ae96 (diff) | |
download | openttd-e0787f3afaa4d736c92a6ccc53d5413ed6edc7e0.tar.xz |
(svn r6739) -Fix (r6001): Crash on removing farmland belonging to a farm. The search would loop
around the edges causing some troubles. Also make sure that the land after
farm removal is not barren but 2/3rd grass. Better suited.
-rw-r--r-- | clear_cmd.c | 2 | ||||
-rw-r--r-- | industry_cmd.c | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/clear_cmd.c b/clear_cmd.c index 0093d8bca..9ebd9e8bd 100644 --- a/clear_cmd.c +++ b/clear_cmd.c @@ -682,7 +682,7 @@ static void TileLoop_Clear(TileIndex tile) if (GetIndustryIndexOfField(tile) == INVALID_INDUSTRY && GetFieldType(tile) >= 7) { /* This farmfield is no longer farmfield, so make it grass again */ - MakeClear(tile, CLEAR_GRASS, 0); + MakeClear(tile, CLEAR_GRASS, 2); } else { field_type = GetFieldType(tile); field_type = (field_type < 8) ? field_type + 1 : 0; diff --git a/industry_cmd.c b/industry_cmd.c index 07f1de47b..a1abefbea 100644 --- a/industry_cmd.c +++ b/industry_cmd.c @@ -147,6 +147,7 @@ void DestroyIndustry(Industry *i) if (i->type == IT_FARM || i->type == IT_FARM_2) { /* Remove the farmland and convert it to regular tiles over time. */ BEGIN_TILE_LOOP(tile_cur, 42, 42, i->xy - TileDiffXY(21, 21)) { + tile_cur = TILE_MASK(tile_cur); if (IsTileType(tile_cur, MP_CLEAR) && IsClearGround(tile_cur, CLEAR_FIELDS) && GetIndustryIndexOfField(tile_cur) == i->index) { SetIndustryIndexOfField(tile_cur, INVALID_INDUSTRY); |