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authorcelestar <celestar@openttd.org>2006-04-21 20:08:25 +0000
committercelestar <celestar@openttd.org>2006-04-21 20:08:25 +0000
commitde0607fb80d2b0b08e15e5e8aec4aa2020efc77b (patch)
tree76d42797a5d0683f36d7e74aa773597bda12f8c3
parent76e2d2939a161c0e9878d087202a1da3cf7ad8bf (diff)
downloadopenttd-de0607fb80d2b0b08e15e5e8aec4aa2020efc77b.tar.xz
(svn r4506) -Fix: (FS#95) Use the tile hash when pathfinding to a depot. Eats a tiny bit of performance, but the likelihood that the depot is found is greatly increased
-rw-r--r--roadveh_cmd.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/roadveh_cmd.c b/roadveh_cmd.c
index 574d4afb5..4f8da89b1 100644
--- a/roadveh_cmd.c
+++ b/roadveh_cmd.c
@@ -1110,7 +1110,7 @@ do_it:;
if (best_track == -1) best_track = i; // in case we don't find the path, just pick a track
frd.maxtracklen = (uint)-1;
frd.mindist = (uint)-1;
- FollowTrack(tile, 0x3000 | TRANSPORT_ROAD, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd);
+ FollowTrack(tile, 0x2000 | TRANSPORT_ROAD, _road_pf_directions[i], EnumRoadTrackFindDist, NULL, &frd);
if (frd.mindist < best_dist || (frd.mindist==best_dist && frd.maxtracklen < best_maxlen)) {
best_dist = frd.mindist;