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authorDarkvater <darkvater@openttd.org>2006-03-17 08:06:56 +0000
committerDarkvater <darkvater@openttd.org>2006-03-17 08:06:56 +0000
commitd8677f1afad4e706b92689b471d6c7a6c210aa82 (patch)
tree599fa94a374fcaa091d5cd0090362852807c1a82
parent583a52bd6f3fd24fadb75571eeee6663c94d7025 (diff)
downloadopenttd-d8677f1afad4e706b92689b471d6c7a6c210aa82.tar.xz
(svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;)
-rw-r--r--saveload.c2
-rw-r--r--settings.c3
2 files changed, 3 insertions, 2 deletions
diff --git a/saveload.c b/saveload.c
index 1bbd79913..fd6c34699 100644
--- a/saveload.c
+++ b/saveload.c
@@ -29,7 +29,7 @@
#include "variables.h"
#include <setjmp.h>
-const uint16 SAVEGAME_VERSION = 22;
+const uint16 SAVEGAME_VERSION = 23;
uint16 _sl_version; /// the major savegame version identifier
byte _sl_minor_version; /// the minor savegame version, DO NOT USE!
diff --git a/settings.c b/settings.c
index e51eb440a..12417189b 100644
--- a/settings.c
+++ b/settings.c
@@ -1131,7 +1131,8 @@ static const SettingDesc _gameopt_settings[] = {
SDT_OMANY(GameOptions, town_name, SLE_UINT8, 0, 0, 0, 16, "english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|norwegian|hungarian|austrian|romanian|czech|swiss", STR_NULL, NULL),
SDT_OMANY(GameOptions, landscape, SLE_UINT8, 0, 0, 0, 3, "normal|hilly|desert|candy", STR_NULL, NULL),
SDT_VAR(GameOptions, snow_line, SLE_UINT8, 0, 0, 1,0,56, STR_NULL, NULL),
- SDT_OMANY(GameOptions, autosave, SLE_UINT8, N, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL),
+ SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8, 0, 22, N, 0, 0, 0, "", STR_NULL, NULL),
+ SDT_CONDOMANY(GameOptions,autosave, SLE_UINT8,23, SL_MAX_VERSION, S, 0, 1, 4, "off|monthly|quarterly|half year|yearly", STR_NULL, NULL),
SDT_OMANY(GameOptions, road_side, SLE_UINT8, 0, 0, 1, 1, "left|right", STR_NULL, NULL),
SDT_END()
};