diff options
author | tron <tron@openttd.org> | 2004-11-05 23:12:33 +0000 |
---|---|---|
committer | tron <tron@openttd.org> | 2004-11-05 23:12:33 +0000 |
commit | d641175e3cd1fe5c01c914dde20cbe7388dbeb27 (patch) | |
tree | 2382dd1e33919458a27b2adb8c4d188b066afe52 | |
parent | 8348068f5faf32c005c87c9dfe939eb6ed1a8a62 (diff) | |
download | openttd-d641175e3cd1fe5c01c914dde20cbe7388dbeb27.tar.xz |
(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier
-rw-r--r-- | aircraft_cmd.c | 1 | ||||
-rw-r--r-- | airport_gui.c | 1 | ||||
-rw-r--r-- | bridge_gui.c | 1 | ||||
-rw-r--r-- | disaster_cmd.c | 1 | ||||
-rw-r--r-- | dock_gui.c | 1 | ||||
-rw-r--r-- | economy.c | 1 | ||||
-rw-r--r-- | functions.h | 5 | ||||
-rw-r--r-- | industry_cmd.c | 1 | ||||
-rw-r--r-- | main_gui.c | 1 | ||||
-rw-r--r-- | misc_gui.c | 1 | ||||
-rw-r--r-- | news_gui.c | 1 | ||||
-rw-r--r-- | players.c | 1 | ||||
-rw-r--r-- | rail_cmd.c | 1 | ||||
-rw-r--r-- | rail_gui.c | 1 | ||||
-rw-r--r-- | road_cmd.c | 1 | ||||
-rw-r--r-- | road_gui.c | 1 | ||||
-rw-r--r-- | roadveh_cmd.c | 1 | ||||
-rw-r--r-- | ship_cmd.c | 2 | ||||
-rw-r--r-- | smallmap_gui.c | 1 | ||||
-rw-r--r-- | sound.c | 165 | ||||
-rw-r--r-- | sound.h | 80 | ||||
-rw-r--r-- | terraform_gui.c | 1 | ||||
-rw-r--r-- | train_cmd.c | 14 | ||||
-rw-r--r-- | tree_cmd.c | 1 | ||||
-rw-r--r-- | tunnelbridge_cmd.c | 1 | ||||
-rw-r--r-- | vehicle.c | 1 | ||||
-rw-r--r-- | water_cmd.c | 1 |
27 files changed, 202 insertions, 86 deletions
diff --git a/aircraft_cmd.c b/aircraft_cmd.c index c0b9a73a8..3e34c6105 100644 --- a/aircraft_cmd.c +++ b/aircraft_cmd.c @@ -6,6 +6,7 @@ #include "station.h" #include "news.h" #include "gfx.h" +#include "sound.h" #include "player.h" #include "airport.h" diff --git a/airport_gui.c b/airport_gui.c index 94fc4eda4..95238f4e2 100644 --- a/airport_gui.c +++ b/airport_gui.c @@ -5,6 +5,7 @@ #include "gui.h" #include "viewport.h" #include "gfx.h" +#include "sound.h" #include "command.h" #include "vehicle.h" #include "station.h" diff --git a/bridge_gui.c b/bridge_gui.c index a417166bf..dbb9ef642 100644 --- a/bridge_gui.c +++ b/bridge_gui.c @@ -6,6 +6,7 @@ #include "viewport.h" #include "gfx.h" #include "command.h" +#include "sound.h" static struct BridgeData { int count; diff --git a/disaster_cmd.c b/disaster_cmd.c index 8f9d446fc..755099893 100644 --- a/disaster_cmd.c +++ b/disaster_cmd.c @@ -9,6 +9,7 @@ #include "industry.h" #include "player.h" #include "airport_movement.h" +#include "sound.h" static void DisasterClearSquare(uint tile) { diff --git a/dock_gui.c b/dock_gui.c index 2cca3dec2..553ba6edc 100644 --- a/dock_gui.c +++ b/dock_gui.c @@ -5,6 +5,7 @@ #include "gui.h" #include "viewport.h" #include "gfx.h" +#include "sound.h" #include "command.h" static void ShowBuildDockStationPicker(); @@ -12,6 +12,7 @@ #include "industry.h" #include "town.h" #include "network.h" +#include "sound.h" void UpdatePlayerHouse(Player *p, uint score) { diff --git a/functions.h b/functions.h index 7d729c0ee..b9ed39a32 100644 --- a/functions.h +++ b/functions.h @@ -55,11 +55,6 @@ int GetParamInt8(); int GetParamUint16(); -/* sound.c */ -void SndPlayTileFx(int sound, TileIndex tile); -void SndPlayVehicleFx(int sound, Vehicle *v); -void SndPlayFx(int sound); - /* clear_land.c */ void DrawHillyLandTile(TileInfo *ti); void DrawClearLandTile(TileInfo *ti, byte set); diff --git a/industry_cmd.c b/industry_cmd.c index 6fe5e0c73..c64c92b5a 100644 --- a/industry_cmd.c +++ b/industry_cmd.c @@ -8,6 +8,7 @@ #include "news.h" #include "saveload.h" #include "economy.h" +#include "sound.h" byte _industry_sound_ctr; TileIndex _industry_sound_tile; diff --git a/main_gui.c b/main_gui.c index 5f62fa956..89ef09a59 100644 --- a/main_gui.c +++ b/main_gui.c @@ -11,6 +11,7 @@ #include "town.h" #include "vehicle.h" #include "console.h" +#include "sound.h" #include "table/animcursors.h" diff --git a/misc_gui.c b/misc_gui.c index a111ccbe2..89a70790f 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -9,6 +9,7 @@ #include "command.h" #include "player.h" #include "town.h" +#include "sound.h" #include "hal.h" // Fios items diff --git a/news_gui.c b/news_gui.c index 115945a90..67e3244f9 100644 --- a/news_gui.c +++ b/news_gui.c @@ -7,6 +7,7 @@ #include "gfx.h" #include "news.h" #include "vehicle.h" +#include "sound.h" /* News system News system is realized as a FIFO queue (in an array) @@ -9,6 +9,7 @@ #include "saveload.h" #include "command.h" #include "ai.h" +#include "sound.h" extern void StartupEconomy(); diff --git a/rail_cmd.c b/rail_cmd.c index 3965322f9..18194af21 100644 --- a/rail_cmd.c +++ b/rail_cmd.c @@ -5,6 +5,7 @@ #include "command.h" #include "pathfind.h" #include "town.h" +#include "sound.h" void ShowTrainDepotWindow(uint tile); diff --git a/rail_gui.c b/rail_gui.c index 83ce76da0..880153d27 100644 --- a/rail_gui.c +++ b/rail_gui.c @@ -5,6 +5,7 @@ #include "gui.h" #include "viewport.h" #include "gfx.h" +#include "sound.h" #include "command.h" #include "vehicle.h" diff --git a/road_cmd.c b/road_cmd.c index 8f283ac4c..fbde98002 100644 --- a/road_cmd.c +++ b/road_cmd.c @@ -7,6 +7,7 @@ #include "town.h" #include "gfx.h" #include "table/directions.h" +#include "sound.h" /* When true, GetTrackStatus for roads will treat roads under reconstruction * as normal roads instead of impassable. This is used when detecting whether diff --git a/road_gui.c b/road_gui.c index 0488e0308..c7779b878 100644 --- a/road_gui.c +++ b/road_gui.c @@ -5,6 +5,7 @@ #include "gui.h" #include "viewport.h" #include "gfx.h" +#include "sound.h" #include "command.h" static void ShowBusStationPicker(); diff --git a/roadveh_cmd.c b/roadveh_cmd.c index 6255cafd6..30e897897 100644 --- a/roadveh_cmd.c +++ b/roadveh_cmd.c @@ -8,6 +8,7 @@ #include "gfx.h" #include "pathfind.h" #include "player.h" +#include "sound.h" void ShowRoadVehViewWindow(Vehicle *v); diff --git a/ship_cmd.c b/ship_cmd.c index 2877939fb..1cc53d45c 100644 --- a/ship_cmd.c +++ b/ship_cmd.c @@ -9,7 +9,7 @@ #include "engine.h" #include "gui.h" #include "player.h" - +#include "sound.h" static const uint16 _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D}; static const byte _ship_sometracks[4] = {0x19, 0x16, 0x25, 0x2A}; diff --git a/smallmap_gui.c b/smallmap_gui.c index 6cdf6b89e..d76805ddf 100644 --- a/smallmap_gui.c +++ b/smallmap_gui.c @@ -7,6 +7,7 @@ #include "player.h" #include "vehicle.h" #include "town.h" +#include "sound.h" static const Widget _smallmap_megabig_widgets[] = { { WWT_TEXTBTN, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, @@ -6,13 +6,13 @@ #include "viewport.h" #include "fileio.h" -typedef struct { +typedef struct MixerChannel { // Mixer Mixer *mx; bool active; // pointer to allocated buffer memory - void *memory; + int8 *memory; // current position in memory uint32 pos; @@ -27,14 +27,13 @@ typedef struct { uint flags; } MixerChannel; -typedef struct FileEntry FileEntry; -struct FileEntry { +typedef struct FileEntry { uint32 file_offset; uint32 file_size; uint16 rate; uint8 bits_per_sample; uint8 channels; -}; +} FileEntry; struct Mixer { uint32 play_rate; @@ -53,8 +52,6 @@ enum { #define SOUND_SLOT 31 -FILE *out; - static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples) { int8 *b; @@ -67,7 +64,7 @@ static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples) sc->samples_left -= samples; assert(samples > 0); - b = (int8*)sc->memory + sc->pos; + b = sc->memory + sc->pos; frac_pos = sc->frac_pos; frac_speed = sc->frac_speed; volume_left = sc->volume_left; @@ -76,11 +73,11 @@ static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples) if (frac_speed == 0x10000) { // Special case when frac_speed is 0x10000 do { - buffer[0]+= *b * volume_left >> 8; - buffer[1]+= *b * volume_right >> 8; + buffer[0] += *b * volume_left >> 8; + buffer[1] += *b * volume_right >> 8; b++; buffer += 2; - } while (--samples); + } while (--samples > 0); } else { do { buffer[0] += *b * volume_left >> 8; @@ -89,52 +86,50 @@ static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples) frac_pos += frac_speed; b += frac_pos >> 16; frac_pos &= 0xffff; - } while (--samples); + } while (--samples > 0); } sc->frac_pos = frac_pos; - sc->pos = b - (int8*)sc->memory; + sc->pos = b - sc->memory; } static void MxCloseChannel(MixerChannel *mc) { - void *mem = mc->memory; + if (mc->flags & MX_AUTOFREE) free(mc->memory); mc->memory = NULL; mc->active = false; - - if (mc->flags & MX_AUTOFREE) - free(mem); } void MxMixSamples(Mixer *mx, void *buffer, uint samples) { - int i; MixerChannel *mc; // Clear the buffer - memset(buffer, 0, sizeof(int16)*2*samples); + memset(buffer, 0, sizeof(int16) * 2 * samples); // Mix each channel - for(i=0,mc=mx->channels; i!=lengthof(mx->channels); i++,mc++) { + for (mc = mx->channels; mc != endof(mx->channels); mc++) { if (mc->active) { - mix_int8_to_int16(mc, (int16*)buffer, samples); - if (mc->samples_left == 0) { - MxCloseChannel(mc); - } + mix_int8_to_int16(mc, buffer, samples); + if (mc->samples_left == 0) MxCloseChannel(mc); } } -// if (out == NULL) -// out = fopen("d:\\dump.raw", "wb"); -// fwrite(buffer, samples*4, 1, out); + #if 0 + { + static FILE *out = NULL; + if (out == NULL) + out = fopen("d:\\dump.raw", "wb"); + fwrite(buffer, samples * 4, 1, out); + } + #endif } static MixerChannel *MxAllocateChannel(Mixer *mx) { - int i; MixerChannel *mc; - for(i=0,mc=mx->channels; i!=lengthof(mx->channels); i++,mc++) - if (!mc->memory) { + for (mc = mx->channels; mc != endof(mx->channels); mc++) + if (mc->memory == NULL) { mc->active = false; mc->mx = mx; return mc; @@ -142,18 +137,20 @@ static MixerChannel *MxAllocateChannel(Mixer *mx) return NULL; } -static void MxSetChannelRawSrc(MixerChannel *mc, void *mem, uint size, uint rate, uint flags) +static void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, uint size, uint rate, uint flags) { mc->memory = mem; mc->flags = flags; mc->frac_pos = 0; mc->pos = 0; - mc->frac_speed = (rate<<16) / mc->mx->play_rate; + mc->frac_speed = (rate << 16) / mc->mx->play_rate; // adjust the magnitude to prevent overflow - while (size & 0xFFFF0000) - size >>= 1, rate = (rate >> 1) + 1; + while (size & 0xFFFF0000) { + size >>= 1; + rate = (rate >> 1) + 1; + } mc->samples_left = size * mc->mx->play_rate / rate; } @@ -176,39 +173,55 @@ static void MxOpenBankFile(Mixer *mx, const char *filename) FioSeekTo(0, SEEK_SET); - for(i=0; i!=count; i++,fe++) { + for (i = 0; i != count; i++, fe++) { fe->file_offset = FioReadDword(); fe->file_size = FioReadDword(); } fe = mx->files; - for(i=0; i!=count; i++,fe++) { + for (i = 0; i != count; i++, fe++) { + char name[255]; + FioSeekTo(fe->file_offset, SEEK_SET); - // Skip past string and the name. - FioSeekTo(FioReadByte() + 12, SEEK_CUR); - - // Read riff tags - while(true) { - tag = FioReadDword(); - size = FioReadDword(); - - if (tag == ' tmf') { - FioReadWord(); // wFormatTag - fe->channels = FioReadWord(); // wChannels - FioReadDword(); // samples per second - fe->rate = 11025; // seems like all samples should be played at this rate. - FioReadDword(); // avg bytes per second - FioReadWord(); // alignment - fe->bits_per_sample = FioReadByte(); // bits per sample - FioSeekTo(size - (2+2+4+4+2+1), SEEK_CUR); - } else if (tag == 'atad') { - fe->file_size = size; - fe->file_offset = FioGetPos() | (SOUND_SLOT << 24); - break; - } else { - fe->file_size = 0; - break; + + // Check for special case, see else case + FioReadBlock(name, FioReadByte()); // Read the name of the sound + if (strcmp(name, "Corrupt sound") != 0) { + FioSeekTo(12, SEEK_CUR); // Skip past RIFF header + + // Read riff tags + for (;;) { + tag = FioReadDword(); + size = FioReadDword(); + + if (tag == ' tmf') { + FioReadWord(); // wFormatTag + fe->channels = FioReadWord(); // wChannels + FioReadDword(); // samples per second + fe->rate = 11025; // seems like all samples should be played at this rate. + FioReadDword(); // avg bytes per second + FioReadWord(); // alignment + fe->bits_per_sample = FioReadByte(); // bits per sample + FioSeekTo(size - (2 + 2 + 4 + 4 + 2 + 1), SEEK_CUR); + } else if (tag == 'atad') { + fe->file_size = size; + fe->file_offset = FioGetPos() | (SOUND_SLOT << 24); + break; + } else { + fe->file_size = 0; + break; + } } + } else { + /* + * Special case for the jackhammer sound + * (name in sample.cat is "Corrupt sound") + * It's no RIFF file, but raw PCM data + */ + fe->channels = 1; + fe->rate = 11025; + fe->bits_per_sample = 8; + fe->file_offset = FioGetPos() | (SOUND_SLOT << 24); } } } @@ -216,19 +229,18 @@ static void MxOpenBankFile(Mixer *mx, const char *filename) static bool MxSetBankSource(MixerChannel *mc, uint bank) { FileEntry *fe = &mc->mx->files[bank]; - void *mem; + int8 *mem; uint i; if (fe->file_size == 0) return false; - mem = malloc(fe->file_size); + mem = malloc(fe->file_size); /* XXX unchecked malloc */ FioSeekToFile(fe->file_offset); FioReadBlock(mem, fe->file_size); - for(i=0; i!=fe->file_size; i++) { - ((byte*)mem)[i] ^= 0x80; - } + for (i = 0; i != fe->file_size; i++) + mem[i] -= 128; // Convert unsigned sound data to signed assert(fe->bits_per_sample == 8 && fe->channels == 1 && fe->file_size != 0 && fe->rate != 0); @@ -289,7 +301,7 @@ static const byte _sound_idx[] = { 72, }; -void SndPlayScreenCoordFx(int sound, int x, int y) +static void SndPlayScreenCoordFx(SoundFx sound, int x, int y) { Window *w; ViewPort *vp; @@ -298,8 +310,8 @@ void SndPlayScreenCoordFx(int sound, int x, int y) if (msf.effect_vol == 0) return; - for(w=_windows; w!=_last_window; w++) { - if ((vp=w->viewport) && + for (w = _windows; w != _last_window; w++) { + if ((vp = w->viewport) != NULL && IS_INSIDE_1D(x, vp->virtual_left, vp->virtual_width) && IS_INSIDE_1D(y, vp->virtual_top, vp->virtual_height)) { @@ -315,23 +327,24 @@ void SndPlayScreenCoordFx(int sound, int x, int y) } -void SndPlayTileFx(int sound, TileIndex tile) +void SndPlayTileFx(SoundFx sound, TileIndex tile) { - int x = GET_TILE_X(tile)*16; - int y = GET_TILE_Y(tile)*16; - Point pt = RemapCoords(x,y, GetSlopeZ(x+8, y+8)); + /* emits sound from center (+ 8) of the tile */ + int x = GET_TILE_X(tile) * 16 + 8; + int y = GET_TILE_Y(tile) * 16 + 8; + Point pt = RemapCoords(x, y, GetSlopeZ(x, y)); SndPlayScreenCoordFx(sound, pt.x, pt.y); } -void SndPlayVehicleFx(int sound, Vehicle *v) +void SndPlayVehicleFx(SoundFx sound, const Vehicle *v) { SndPlayScreenCoordFx(sound, - (v->left_coord + v->right_coord) >> 1, - (v->top_coord + v->bottom_coord) >> 1 + (v->left_coord + v->right_coord) / 2, + (v->top_coord + v->bottom_coord) / 2 ); } -void SndPlayFx(int sound) +void SndPlayFx(SoundFx sound) { StartSound( _sound_idx[sound], @@ -22,4 +22,84 @@ VARDEF Mixer *_mixer; bool MxInitialize(uint rate, const char *filename); void MxMixSamples(Mixer *mx, void *buffer, uint samples); +typedef enum SoundFx { + SND_02_SPLAT, // 0 == 0x00 ! + SND_03_FACTORY_WHISTLE, + SND_04_TRAIN, + SND_05_TRAIN_THROUGH_TUNNEL, + SND_06_SHIP_HORN, + SND_07_FERRY_HORN, + SND_08_PLANE_TAKE_OFF, + SND_09_JET, + SND_0A_TRAIN_HORN, + SND_0B_MINING_MACHINERY, + SND_0C_ELECTRIC_SPARK, + SND_0D_STEAM, + SND_0E_LEVEL_CROSSING, + SND_0F_VEHICLE_BREAKDOWN, + SND_10_TRAIN_BREAKDOWN, + SND_11_CRASH, + SND_12_EXPLOSION, // 16 == 0x10 + SND_13_BIG_CRASH, + SND_14_CASHTILL, + SND_15_BEEP, // 19 == 0x13 + SND_16_MORSE, // 20 == 0x14 + SND_17_SKID_PLANE, + SND_18_HELICOPTER, + SND_19_BUS_START_PULL_AWAY, + SND_1A_BUS_START_PULL_AWAY_WITH_HORN, + SND_1B_TRUCK_START, + SND_1C_TRUCK_START_2, + SND_1D_APPLAUSE, + SND_1E_OOOOH, + SND_1F_SPLAT, // 29 == 0x1D + SND_20_SPLAT_2, // 30 == 0x1E + SND_21_JACKHAMMER, + SND_22_CAR_HORN, + SND_23_CAR_HORN_2, + SND_24_SHEEP, + SND_25_COW, + SND_26_HORSE, + SND_27_BLACKSMITH_ANVIL, + SND_28_SAWMILL, // 38 == 0x26 ! + SND_00_GOOD_YEAR, // 39 == 0x27 ! + SND_01_BAD_YEAR, // 40 == 0x28 ! + SND_29_RIP, // 41 == 0x29 ! + SND_2A_EXTRACT_AND_POP, + SND_2B_COMEDY_HIT, + SND_2C_MACHINERY, + SND_2D_RIP_2, + SND_2E_EXTRACT_AND_POP, + SND_2F_POP, + SND_30_CARTOON_SOUND, + SND_31_EXTRACT, + SND_32_POP_2, + SND_33_PLASTIC_MINE, + SND_34_WIND, + SND_35_COMEDY_BREAKDOWN, + SND_36_CARTOON_CRASH, + SND_37_BALLOON_SQUEAK, + SND_38_CHAINSAW, + SND_39_HEAVY_WIND, + SND_3A_COMEDY_BREAKDOWN_2, + SND_3B_JET_OVERHEAD, + SND_3C_COMEDY_CAR, + SND_3D_ANOTHER_JET_OVERHEAD, + SND_3E_COMEDY_CAR_2, + SND_3F_COMEDY_CAR_3, + SND_40_COMEDY_CAR_START_AND_PULL_AWAY, + SND_41_MAGLEV, + SND_42_LOON_BIRD, + SND_43_LION, + SND_44_MONKEYS, + SND_45_PLANE_CRASHING, + SND_46_PLANE_ENGINE_SPUTTERING, + SND_47_MAGLEV_2, + SND_48_DISTANT_BIRD // 72 == 0x48 +} SoundFx; + +void SndPlayTileFx(SoundFx sound, TileIndex tile); +void SndPlayVehicleFx(SoundFx sound, const Vehicle *v); +void SndPlayFx(SoundFx sound); + #endif /* SOUND_H */ diff --git a/terraform_gui.c b/terraform_gui.c index 8971e978a..2f5ae77ce 100644 --- a/terraform_gui.c +++ b/terraform_gui.c @@ -5,6 +5,7 @@ #include "gui.h" #include "viewport.h" #include "gfx.h" +#include "sound.h" #include "command.h" #include "vehicle.h" diff --git a/train_cmd.c b/train_cmd.c index 973878826..7d6f55151 100644 --- a/train_cmd.c +++ b/train_cmd.c @@ -9,7 +9,7 @@ #include "news.h" #include "engine.h" #include "player.h" - +#include "sound.h" #define is_firsthead_sprite(spritenum) \ (is_custom_sprite(spritenum) \ @@ -1241,9 +1241,15 @@ static void TrainPlayLeaveStationSound(Vehicle *v) int engtype = v->engine_type; switch (_engines[engtype].railtype) { - case 0: SndPlayVehicleFx(sfx[_rail_vehicle_info[engtype].engclass], v); break; - case 1: SndPlayVehicleFx(0x41, v); break; - case 2: SndPlayVehicleFx(0x47, v); break; + case 0: + SndPlayVehicleFx(sfx[_rail_vehicle_info[engtype].engclass], v); + break; + case 1: + SndPlayVehicleFx(SND_47_MAGLEV_2, v); + break; + case 2: + SndPlayVehicleFx(SND_41_MAGLEV, v); + break; } } diff --git a/tree_cmd.c b/tree_cmd.c index 229941dbe..f2e3db69d 100644 --- a/tree_cmd.c +++ b/tree_cmd.c @@ -3,6 +3,7 @@ #include "viewport.h" #include "command.h" #include "town.h" +#include "sound.h" static int GetRandomTreeType(uint tile, uint seed) { diff --git a/tunnelbridge_cmd.c b/tunnelbridge_cmd.c index 7066003f9..6fcf71d68 100644 --- a/tunnelbridge_cmd.c +++ b/tunnelbridge_cmd.c @@ -5,6 +5,7 @@ #include "command.h" #include "player.h" #include "town.h" +#include "sound.h" extern void DrawCanalWater(uint tile); @@ -9,6 +9,7 @@ #include "saveload.h" #include "player.h" #include "engine.h" +#include "sound.h" #define INVALID_COORD (-0x8000) #define GEN_HASH(x,y) (((x & 0x1F80)>>7) + ((y & 0xFC0))) diff --git a/water_cmd.c b/water_cmd.c index 1ac3cba18..d9dfbb550 100644 --- a/water_cmd.c +++ b/water_cmd.c @@ -5,6 +5,7 @@ #include "command.h" #include "town.h" #include "news.h" +#include "sound.h" static void FloodVehicle(Vehicle *v); |