diff options
author | ludde <ludde@openttd.org> | 2005-07-17 12:29:33 +0000 |
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committer | ludde <ludde@openttd.org> | 2005-07-17 12:29:33 +0000 |
commit | d4e0c72867a1111e40777a8af0721ba1dd2fa071 (patch) | |
tree | 9417e199477603634e93499798237277fd4661b4 | |
parent | 06a6cc59eab839cfbc4363453c8ca075c5fe8b35 (diff) | |
download | openttd-d4e0c72867a1111e40777a8af0721ba1dd2fa071.tar.xz |
(svn r2599) Fix: Road vehicle multistop handling used NPF even if NPF was off????
- Also simplified/optimized the code.
- Now it uses manhattan distance as an approximation instead of actual distance to find the distance. Much faster.
-rw-r--r-- | order_cmd.c | 2 | ||||
-rw-r--r-- | roadveh_cmd.c | 101 |
2 files changed, 38 insertions, 65 deletions
diff --git a/order_cmd.c b/order_cmd.c index 92be684e7..2f0e43b39 100644 --- a/order_cmd.c +++ b/order_cmd.c @@ -844,7 +844,7 @@ bool CheckOrders(uint data_a, uint data_b) return false; /* Only check every 20 days, so that we don't flood the message log */ - if ( ( ( v->day_counter % 20) == 0 ) && (v->owner == _local_player) ) { + if ( (v->owner == _local_player) && (v->day_counter % 20 == 0) ) { int n_st, problem_type = -1; const Order *order; const Station *st; diff --git a/roadveh_cmd.c b/roadveh_cmd.c index 183113f89..3c5fdfdf9 100644 --- a/roadveh_cmd.c +++ b/roadveh_cmd.c @@ -1634,87 +1634,61 @@ void OnNewDay_RoadVeh(Vehicle *v) /* update destination */ if (v->current_order.type == OT_GOTO_STATION && !(v->vehstatus & VS_CRASHED)) { - RoadStop *rs; - uint32 mindist = 0xFFFFFFFF; int num; RoadStopType type = (v->cargo_type == CT_PASSENGERS) ? RS_BUS : RS_TRUCK; - typedef struct { - uint32 dist; - RoadStop *rs; - } StopStruct; - - StopStruct *stop, *firststop; - st = GetStation(v->current_order.station); - rs = GetPrimaryRoadStop(st, type); num = GetNumRoadStops(st, type); - firststop = stop = malloc(num * sizeof(StopStruct)); - //Current slot has expired - if ( (v->u.road.slot_age++ <= 0) && (v->u.road.slot != NULL)) { + if ( (v->u.road.slot_age++ <= 0) && (v->u.road.slot != NULL)) ClearSlot(v, v->u.road.slot); - } //We do not have a slot, so make one - if (v->u.road.slot == NULL && rs != NULL) { - //first we need to find out how far our stations are away. + if (v->u.road.slot == NULL) { + RoadStop *rs = GetPrimaryRoadStop(st, type); + RoadStop *first_stop = rs; + RoadStop *best_stop = NULL; + uint32 mindist = 120, dist; // 120 is threshold distance. + //first we need to find out how far our stations are away. DEBUG(ms, 2) ("Multistop: Attempting to obtain a slot for vehicle %d at station %d (0x%x)", v->unitnumber, st->index, st->xy); - do { - stop->dist = RoadFindPathToStation(v, rs->xy) / NPF_TILE_LENGTH; - DEBUG(ms, 3) ("Multistop: Distance to stop at 0x%x is %d", rs->xy, stop->dist); - stop->rs = rs; - - if (stop->dist < mindist) { - mindist = stop->dist; - } - - stop++; - rs = rs->next; - } while (rs != NULL); - - if (mindist < 180) { //if we're reasonably close, get us a slot - int k; - bubblesort(firststop, num, sizeof(StopStruct), dist_compare); - - stop = firststop; - for (k = 0; k < num; k++) { - int i; - bool br = false; - for (i = 0; i < NUM_SLOTS; i++) { - if ((stop->rs->slot[i] == INVALID_SLOT) && (stop->dist < 120)) { - - //Hooray we found a free slot. Assign it - DEBUG(ms, 1) ("Multistop: Slot %d at 0x%x assigned to vehicle %d", i, stop->rs->xy, v->unitnumber); - stop->rs->slot[i] = v->index; - v->u.road.slot = stop->rs; - - v->dest_tile = stop->rs->xy; - v->u.road.slot_age = -30; - v->u.road.slotindex = i; - - br = true; - break; - - } - } - stop++; - if (br) break; + for(; rs != NULL; rs = rs->next) { + // Only consider those with at least a free slot. + if (!(rs->slot[0] == INVALID_SLOT || rs->slot[1] == INVALID_SLOT)) + continue; + + // Previously the NPF pathfinder was used here even if NPF is OFF.. WTF? + assert(NUM_SLOTS == 2); + dist = DistanceManhattan(v->tile, rs->xy); + + // Remember the one with the shortest distance + if (dist < mindist) { + mindist = dist; + best_stop = rs; } + DEBUG(ms, 3) ("Multistop: Distance to stop at 0x%x is %d", rs->xy, dist); } - //now we couldn't assign a slot for one reason or another. - //so we just go to the nearest station - if (v->u.road.slot == NULL) { + // best_stop now contains the best stop we found. + if (best_stop) { + int slot; + // Find a free slot in this stop. We know that at least one is free. + assert(best_stop->slot[0] == INVALID_SLOT || best_stop->slot[1] == INVALID_SLOT); + slot = (best_stop->slot[0] == INVALID_SLOT) ? 0 : 1; + best_stop->slot[slot] = v->index; + v->u.road.slot = best_stop; + v->dest_tile = best_stop->xy; + v->u.road.slot_age = -30; + v->u.road.slotindex = slot; + DEBUG(ms, 1) ("Multistop: Slot %d at 0x%x assigned to vehicle %d", slot, best_stop->xy, v->unitnumber); + } else if (first_stop) { + //now we couldn't assign a slot for one reason or another. + //so we just go towards the first station DEBUG(ms, 1) ("Multistop: No free slot found for vehicle %d, going to default station", v->unitnumber); - v->dest_tile = firststop->rs->xy; + v->dest_tile = first_stop->xy; } } - - free(firststop); - firststop = stop = NULL; } if (v->vehstatus & VS_STOPPED) @@ -1748,4 +1722,3 @@ void RoadVehiclesYearlyLoop(void) } } } - |