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authorbjarni <bjarni@openttd.org>2006-10-05 23:10:58 +0000
committerbjarni <bjarni@openttd.org>2006-10-05 23:10:58 +0000
commitcf1d16bcabc3e0856b8377090b95c6a4553b3289 (patch)
tree2cd3cd8fec6b9b40a56444a1c1300c931c009461
parentb51e9018d6affe9eab78fd15a58818846b91b5c1 (diff)
downloadopenttd-cf1d16bcabc3e0856b8377090b95c6a4553b3289.tar.xz
(svn r6657) -Change: [depot window] sell all vehicles in depot confirm window now opens on top of depot window instead of in the middle of the screen
-rw-r--r--depot_gui.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/depot_gui.c b/depot_gui.c
index f7b4b9307..e2fdb4776 100644
--- a/depot_gui.c
+++ b/depot_gui.c
@@ -212,7 +212,7 @@ static const Widget _depot_sell_all_widgets[] = {
static const WindowDesc _depot_sell_all_desc = {
WDP_CENTER, WDP_CENTER, 300, 72,
- WC_DEPOT_SELL_ALL,0,
+ WC_DEPOT_SELL_ALL, WC_VEHICLE_DEPOT,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_depot_sell_all_widgets,
DepotSellAllWndProc
@@ -222,6 +222,7 @@ static void ShowDepotSellAllWindow(TileIndex tile, byte type)
{
Window *w;
+ _alloc_wnd_parent_num = tile;
w = AllocateWindowDescFront(&_depot_sell_all_desc, tile);
if (w != NULL) {