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author | rubidium <rubidium@openttd.org> | 2008-05-04 22:19:44 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2008-05-04 22:19:44 +0000 |
commit | cdf9ada59987fdc5dbac8faa1420f5234c194d30 (patch) | |
tree | 38209477fcd5254bddd602fc85b4eef9f59050d6 | |
parent | a89f533e095e3cbb4f0d85540734c0285bdca3aa (diff) | |
download | openttd-cdf9ada59987fdc5dbac8faa1420f5234c194d30.tar.xz |
(svn r12946) -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway.
-rw-r--r-- | src/misc.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/misc.cpp b/src/misc.cpp index 796f937fa..7963520bc 100644 --- a/src/misc.cpp +++ b/src/misc.cpp @@ -68,6 +68,7 @@ void InitializeGame(int mode, uint size_x, uint size_y) if ((mode & IG_DATE_RESET) == IG_DATE_RESET) { SetDate(ConvertYMDToDate(_patches.starting_year, 0, 1)); + InitializeOldNames(); } InitializeEngines(); @@ -92,7 +93,6 @@ void InitializeGame(int mode, uint size_x, uint size_y) InitializeIndustries(); InitializeBuildingCounts(); - InitializeOldNames(); InitializeVehiclesGuiList(); InitializeTrains(); InitializeNPF(); |