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author | frosch <frosch@openttd.org> | 2014-01-26 14:46:41 +0000 |
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committer | frosch <frosch@openttd.org> | 2014-01-26 14:46:41 +0000 |
commit | cce3d4fec805ae3c55d24a9d05cbc6c1a3aeba99 (patch) | |
tree | 093e1673cd8e3e31e63cdc1895c92b4e6ce42478 | |
parent | f0e7f9982ae72b86f01465155122edddd6c2b463 (diff) | |
download | openttd-cce3d4fec805ae3c55d24a9d05cbc6c1a3aeba99.tar.xz |
(svn r26278) -Doc [FS#5817]: Transparency issues with original houses and industries.
-rw-r--r-- | known-bugs.txt | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/known-bugs.txt b/known-bugs.txt index 24c502b77..d54cd703a 100644 --- a/known-bugs.txt +++ b/known-bugs.txt @@ -444,3 +444,11 @@ Trains might not stop at platforms that are currently being changed [FS#5553]: just anywhere in the station because then it would never leave the station if you have the same station in the order list multiple times in a row or if there is only one station in the order list (see FS#5684). + +Some houses and industries are not affected by transparency [FS#5817]: + Some of the default houses and industries (f.e. the iron ore mine) are + not affected by the transparency options. This is because the graphics do + not (completely) separate the ground from the building. + This is a bug of the original graphics, and unfortunately cannot be + fixed with OpenGFX for the sake of maintaining compatibility with the + original graphics. |