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author | glx22 <glx22@users.noreply.github.com> | 2020-05-12 15:22:58 +0200 |
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committer | GitHub <noreply@github.com> | 2020-05-12 15:22:58 +0200 |
commit | cca613e3b885d94b54bf9bcb3f2bd7ee85381fac (patch) | |
tree | 826fb075b3c129229a9eeb093afe29cc5bfda6e4 | |
parent | d15c7dbdeb14f90988caeab7fa58b44876c806e2 (diff) | |
download | openttd-cca613e3b885d94b54bf9bcb3f2bd7ee85381fac.tar.xz |
Fix #8142, 5aa6351: Buoy owner and tile owner can be different (#8143)
-rw-r--r-- | src/saveload/afterload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/saveload/afterload.cpp b/src/saveload/afterload.cpp index 14d5e5434..fa95303f6 100644 --- a/src/saveload/afterload.cpp +++ b/src/saveload/afterload.cpp @@ -899,7 +899,7 @@ bool AfterLoadGame() BaseStation *bst = BaseStation::GetByTile(t); /* Sanity check */ - if (bst->owner != GetTileOwner(t)) SlErrorCorrupt("Wrong owner for station tile"); + if (!IsBuoy(t) && bst->owner != GetTileOwner(t)) SlErrorCorrupt("Wrong owner for station tile"); /* Set up station spread */ bst->rect.BeforeAddTile(t, StationRect::ADD_FORCE); |