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authorbelugas <belugas@openttd.org>2007-10-15 00:06:59 +0000
committerbelugas <belugas@openttd.org>2007-10-15 00:06:59 +0000
commitc5a8f4a857e2c31b5059f3ee6575550f98993ec3 (patch)
tree7b0319647c439826142d17ae2dcc18d2eb227a7c
parentee4823857ffb85b6fa088f68808ab97aa900ddd0 (diff)
downloadopenttd-c5a8f4a857e2c31b5059f3ee6575550f98993ec3.tar.xz
(svn r11266) -Documentation: Add a few comments. Parts of BigBB's work on shores
-rw-r--r--src/table/sprites.h16
-rw-r--r--src/water_cmd.cpp26
2 files changed, 25 insertions, 17 deletions
diff --git a/src/table/sprites.h b/src/table/sprites.h
index d65989fa3..787edccd7 100644
--- a/src/table/sprites.h
+++ b/src/table/sprites.h
@@ -538,14 +538,14 @@ enum Sprites {
/* Shores */
SPR_NO_SHORE = 0, //used for tileh which have no shore
- SPR_SHORE_TILEH_4 = 4062,
- SPR_SHORE_TILEH_1 = 4063,
- SPR_SHORE_TILEH_2 = 4064,
- SPR_SHORE_TILEH_8 = 4065,
- SPR_SHORE_TILEH_6 = 4066,
- SPR_SHORE_TILEH_12 = 4067,
- SPR_SHORE_TILEH_3 = 4068,
- SPR_SHORE_TILEH_9 = 4069,
+ SPR_SHORE_TILEH_4 = 4062, // SLOPE_E
+ SPR_SHORE_TILEH_1 = 4063, // SLOPE_W
+ SPR_SHORE_TILEH_2 = 4064, // SLOPE_S
+ SPR_SHORE_TILEH_8 = 4065, // SLOPE_N
+ SPR_SHORE_TILEH_6 = 4066, // SLOPE_SE
+ SPR_SHORE_TILEH_12 = 4067, // SLOPE_NE
+ SPR_SHORE_TILEH_3 = 4068, // SLOPE_SW
+ SPR_SHORE_TILEH_9 = 4069, // SLOPE_NW
/* Water-related sprites */
SPR_SHIP_DEPOT_SE_FRONT = 4070,
diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp
index 2e381e3eb..387cfe6f1 100644
--- a/src/water_cmd.cpp
+++ b/src/water_cmd.cpp
@@ -31,20 +31,21 @@
#include "newgrf_canal.h"
#include "misc/autoptr.hpp"
+/** Array for the shore sprites */
static const SpriteID _water_shore_sprites[] = {
0,
- SPR_SHORE_TILEH_1,
- SPR_SHORE_TILEH_2,
- SPR_SHORE_TILEH_3,
- SPR_SHORE_TILEH_4,
+ SPR_SHORE_TILEH_1, // SLOPE_W
+ SPR_SHORE_TILEH_2, // SLOPE_S
+ SPR_SHORE_TILEH_3, // SLOPE_SW
+ SPR_SHORE_TILEH_4, // SLOPE_E
0,
- SPR_SHORE_TILEH_6,
+ SPR_SHORE_TILEH_6, // SLOPE_SE
0,
- SPR_SHORE_TILEH_8,
- SPR_SHORE_TILEH_9,
+ SPR_SHORE_TILEH_8, // SLOPE_N
+ SPR_SHORE_TILEH_9, // SLOPE_NW
0,
0,
- SPR_SHORE_TILEH_12,
+ SPR_SHORE_TILEH_12, // SLOPE_NE
0,
0
};
@@ -708,7 +709,12 @@ static void FloodVehicle(Vehicle *v)
}
}
-/** called from tunnelbridge_cmd, and by TileLoop_Industry() */
+/**
+ * Let a water tile floods its diagonal adjoining tiles
+ * called from tunnelbridge_cmd, and by TileLoop_Industry()
+ *
+ * @param tile the water/shore tile that floods
+ */
void TileLoop_Water(TileIndex tile)
{
static const TileIndexDiffC _tile_loop_offs_array[][5] = {
@@ -722,6 +728,7 @@ void TileLoop_Water(TileIndex tile)
/* Ensure sea-level canals and buoys on canal borders do not flood */
if ((IsTileType(tile, MP_WATER) || IsBuoyTile(tile)) && !IsTileOwner(tile, OWNER_WATER)) return;
+ /* floods in all four diagonal directions with the exception of the edges */
if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) &&
IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) {
uint i;
@@ -730,6 +737,7 @@ void TileLoop_Water(TileIndex tile)
TileLoopWaterHelper(tile, _tile_loop_offs_array[i]);
}
}
+
/* _current_player can be changed by TileLoopWaterHelper.. reset it back here */
_current_player = OWNER_NONE;