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authormaedhros <maedhros@openttd.org>2007-01-21 12:35:35 +0000
committermaedhros <maedhros@openttd.org>2007-01-21 12:35:35 +0000
commitbabda828abce35a11b026d08a4c761e331d09560 (patch)
tree34e07eb38177465fc3e40e25c165764ca6007b9e
parentcf06eae3bbafcb53f040393f14c62fe4e583831c (diff)
downloadopenttd-babda828abce35a11b026d08a4c761e331d09560.tar.xz
(svn r8301) -Codechange: Move the code relating to the sign list window from graph_gui.cpp to a file of its own: signs_gui.cpp.
-rw-r--r--projects/openttd.vcproj3
-rw-r--r--projects/openttd_vs80.vcproj3
-rw-r--r--source.list1
-rw-r--r--src/graph_gui.cpp138
-rw-r--r--src/gui.h1
-rw-r--r--src/signs.h2
-rw-r--r--src/signs_gui.cpp150
7 files changed, 159 insertions, 139 deletions
diff --git a/projects/openttd.vcproj b/projects/openttd.vcproj
index 141c855b5..279a36577 100644
--- a/projects/openttd.vcproj
+++ b/projects/openttd.vcproj
@@ -742,6 +742,9 @@
RelativePath=".\..\src\ship_gui.cpp">
</File>
<File
+ RelativePath=".\..\src\signs_gui.cpp">
+ </File>
+ <File
RelativePath=".\..\src\smallmap_gui.cpp">
</File>
<File
diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index f240303b7..161db4e8c 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -1025,6 +1025,9 @@
RelativePath=".\..\src\ship_gui.cpp">
</File>
<File
+ RelativePath=".\..\src\signs_gui.cpp">
+ </File>
+ <File
RelativePath=".\..\src\smallmap_gui.cpp">
</File>
<File
diff --git a/source.list b/source.list
index bae3a3d92..3ee141f45 100644
--- a/source.list
+++ b/source.list
@@ -208,6 +208,7 @@ road_gui.cpp
roadveh_gui.cpp
settings_gui.cpp
ship_gui.cpp
+signs_gui.cpp
smallmap_gui.cpp
station_gui.cpp
subsidy_gui.cpp
diff --git a/src/graph_gui.cpp b/src/graph_gui.cpp
index e0eef2763..de27117a2 100644
--- a/src/graph_gui.cpp
+++ b/src/graph_gui.cpp
@@ -10,9 +10,6 @@
#include "gfx.h"
#include "player.h"
#include "economy.h"
-#include "signs.h"
-#include "strings.h"
-#include "debug.h"
#include "variables.h"
#include "date.h"
#include "helpers.hpp"
@@ -1116,138 +1113,3 @@ void ShowPerformanceRatingDetail(void)
{
AllocateWindowDescFront(&_performance_rating_detail_desc, 0);
}
-
-
-static const Sign **_sign_sort;
-static uint _num_sign_sort;
-
-static char _bufcache[64];
-static const Sign *_last_sign;
-
-static int CDECL SignNameSorter(const void *a, const void *b)
-{
- const Sign *sign0 = *(const Sign**)a;
- const Sign *sign1 = *(const Sign**)b;
- char buf1[64];
-
- GetString(buf1, sign0->str, lastof(buf1));
-
- if (sign1 != _last_sign) {
- _last_sign = sign1;
- GetString(_bufcache, sign1->str, lastof(_bufcache));
- }
-
- return strcmp(buf1, _bufcache); // sort by name
-}
-
-static void GlobalSortSignList(void)
-{
- const Sign *si;
- uint n = 0;
-
- /* Create array for sorting */
- _sign_sort = ReallocT(_sign_sort, GetMaxSignIndex() + 1);
- if (_sign_sort == NULL) error("Could not allocate memory for the sign-sorting-list");
-
- FOR_ALL_SIGNS(si) _sign_sort[n++] = si;
- _num_sign_sort = n;
-
- qsort((void*)_sign_sort, n, sizeof(_sign_sort[0]), SignNameSorter);
-
- _sign_sort_dirty = false;
-
- DEBUG(misc, 3, "Resorting global signs list");
-}
-
-static void SignListWndProc(Window *w, WindowEvent *e)
-{
- switch (e->event) {
- case WE_PAINT: {
- int y = 16; // offset from top of widget
-
- if (_sign_sort_dirty)
- GlobalSortSignList();
-
- SetVScrollCount(w, _num_sign_sort);
-
- SetDParam(0, w->vscroll.count);
- DrawWindowWidgets(w);
-
- /* No signs? */
- if (w->vscroll.count == 0) {
- DrawString(2, y, STR_304A_NONE, 0);
- return;
- }
-
- {
- uint16 i;
-
- /* Start drawing the signs */
- for (i = w->vscroll.pos; i < w->vscroll.cap + w->vscroll.pos && i < w->vscroll.count; i++) {
- const Sign *si = _sign_sort[i];
-
- if (si->owner != OWNER_NONE)
- DrawPlayerIcon(si->owner, 4, y + 1);
-
- DrawString(22, y, si->str, 8);
- y += 10;
- }
- }
- } break;
-
- case WE_CLICK: {
- switch (e->we.click.widget) {
- case 3: {
- uint32 id_v = (e->we.click.pt.y - 15) / 10;
- const Sign *si;
-
- if (id_v >= w->vscroll.cap)
- return;
-
- id_v += w->vscroll.pos;
-
- if (id_v >= w->vscroll.count)
- return;
-
- si = _sign_sort[id_v];
- ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
- } break;
- }
- } break;
-
- case WE_RESIZE:
- w->vscroll.cap += e->we.sizing.diff.y / 10;
- break;
- }
-}
-
-static const Widget _sign_list_widget[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 345, 0, 13, STR_SIGN_LIST_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_LR, 14, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON},
-{ WWT_PANEL, RESIZE_RB, 14, 0, 345, 14, 137, 0x0, STR_NULL},
-{ WWT_SCROLLBAR, RESIZE_LRB, 14, 346, 357, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 346, 357, 126, 137, 0x0, STR_RESIZE_BUTTON},
-{ WIDGETS_END},
-};
-
-static const WindowDesc _sign_list_desc = {
- WDP_AUTO, WDP_AUTO, 358, 138,
- WC_SIGN_LIST,0,
- WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
- _sign_list_widget,
- SignListWndProc
-};
-
-
-void ShowSignList(void)
-{
- Window *w;
-
- w = AllocateWindowDescFront(&_sign_list_desc, 0);
- if (w != NULL) {
- w->vscroll.cap = 12;
- w->resize.step_height = 10;
- w->resize.height = w->height - 10 * 7; // minimum if 5 in the list
- }
-}
diff --git a/src/gui.h b/src/gui.h
index 00ee301b4..f91ea849e 100644
--- a/src/gui.h
+++ b/src/gui.h
@@ -87,7 +87,6 @@ void ShowSubsidiesList(void);
void ShowPlayerStations(PlayerID player);
void ShowPlayerFinances(PlayerID player);
void ShowPlayerCompany(PlayerID player);
-void ShowSignList(void);
void ShowEstimatedCostOrIncome(int32 cost, int x, int y);
void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y);
diff --git a/src/signs.h b/src/signs.h
index 09d72a350..cdda623a0 100644
--- a/src/signs.h
+++ b/src/signs.h
@@ -65,4 +65,6 @@ void PlaceProc_Sign(TileIndex tile);
/* misc.c */
void ShowRenameSignWindow(const Sign *si);
+void ShowSignList(void);
+
#endif /* SIGNS_H */
diff --git a/src/signs_gui.cpp b/src/signs_gui.cpp
new file mode 100644
index 000000000..d63d5c250
--- /dev/null
+++ b/src/signs_gui.cpp
@@ -0,0 +1,150 @@
+/* $Id$ */
+
+#include "stdafx.h"
+#include "openttd.h"
+#include "table/strings.h"
+#include "table/sprites.h"
+#include "functions.h"
+#include "window.h"
+#include "gui.h"
+#include "gfx.h"
+#include "player.h"
+#include "signs.h"
+#include "strings.h"
+#include "debug.h"
+#include "variables.h"
+#include "helpers.hpp"
+
+static const Sign **_sign_sort;
+static uint _num_sign_sort;
+
+static char _bufcache[64];
+static const Sign *_last_sign;
+
+static int CDECL SignNameSorter(const void *a, const void *b)
+{
+ const Sign *sign0 = *(const Sign**)a;
+ const Sign *sign1 = *(const Sign**)b;
+ char buf1[64];
+
+ GetString(buf1, sign0->str, lastof(buf1));
+
+ if (sign1 != _last_sign) {
+ _last_sign = sign1;
+ GetString(_bufcache, sign1->str, lastof(_bufcache));
+ }
+
+ return strcmp(buf1, _bufcache); // sort by name
+}
+
+static void GlobalSortSignList(void)
+{
+ const Sign *si;
+ uint n = 0;
+
+ /* Create array for sorting */
+ _sign_sort = ReallocT(_sign_sort, GetMaxSignIndex() + 1);
+ if (_sign_sort == NULL) error("Could not allocate memory for the sign-sorting-list");
+
+ FOR_ALL_SIGNS(si) _sign_sort[n++] = si;
+ _num_sign_sort = n;
+
+ qsort((void*)_sign_sort, n, sizeof(_sign_sort[0]), SignNameSorter);
+
+ _sign_sort_dirty = false;
+
+ DEBUG(misc, 3, "Resorting global signs list");
+}
+
+static void SignListWndProc(Window *w, WindowEvent *e)
+{
+ switch (e->event) {
+ case WE_PAINT: {
+ int y = 16; // offset from top of widget
+
+ if (_sign_sort_dirty)
+ GlobalSortSignList();
+
+ SetVScrollCount(w, _num_sign_sort);
+
+ SetDParam(0, w->vscroll.count);
+ DrawWindowWidgets(w);
+
+ /* No signs? */
+ if (w->vscroll.count == 0) {
+ DrawString(2, y, STR_304A_NONE, 0);
+ return;
+ }
+
+ {
+ uint16 i;
+
+ /* Start drawing the signs */
+ for (i = w->vscroll.pos; i < w->vscroll.cap + w->vscroll.pos && i < w->vscroll.count; i++) {
+ const Sign *si = _sign_sort[i];
+
+ if (si->owner != OWNER_NONE)
+ DrawPlayerIcon(si->owner, 4, y + 1);
+
+ DrawString(22, y, si->str, 8);
+ y += 10;
+ }
+ }
+ } break;
+
+ case WE_CLICK: {
+ switch (e->we.click.widget) {
+ case 3: {
+ uint32 id_v = (e->we.click.pt.y - 15) / 10;
+ const Sign *si;
+
+ if (id_v >= w->vscroll.cap)
+ return;
+
+ id_v += w->vscroll.pos;
+
+ if (id_v >= w->vscroll.count)
+ return;
+
+ si = _sign_sort[id_v];
+ ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
+ } break;
+ }
+ } break;
+
+ case WE_RESIZE:
+ w->vscroll.cap += e->we.sizing.diff.y / 10;
+ break;
+ }
+}
+
+static const Widget _sign_list_widget[] = {
+{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
+{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 345, 0, 13, STR_SIGN_LIST_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{ WWT_STICKYBOX, RESIZE_LR, 14, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON},
+{ WWT_PANEL, RESIZE_RB, 14, 0, 345, 14, 137, 0x0, STR_NULL},
+{ WWT_SCROLLBAR, RESIZE_LRB, 14, 346, 357, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 346, 357, 126, 137, 0x0, STR_RESIZE_BUTTON},
+{ WIDGETS_END},
+};
+
+static const WindowDesc _sign_list_desc = {
+ WDP_AUTO, WDP_AUTO, 358, 138,
+ WC_SIGN_LIST,0,
+ WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
+ _sign_list_widget,
+ SignListWndProc
+};
+
+
+void ShowSignList(void)
+{
+ Window *w;
+
+ w = AllocateWindowDescFront(&_sign_list_desc, 0);
+ if (w != NULL) {
+ w->vscroll.cap = 12;
+ w->resize.step_height = 10;
+ w->resize.height = w->height - 10 * 7; // minimum if 5 in the list
+ }
+}