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author | terkhen <terkhen@openttd.org> | 2011-01-04 22:59:42 +0000 |
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committer | terkhen <terkhen@openttd.org> | 2011-01-04 22:59:42 +0000 |
commit | b890bcb84070813a2dd5dbf14fb74b10ac7cced3 (patch) | |
tree | ab629890ac4400c67d0485facc0122c088e525bb | |
parent | 0b27228d9a51de00b1a40fea43463c61b782fa15 (diff) | |
download | openttd-b890bcb84070813a2dd5dbf14fb74b10ac7cced3.tar.xz |
(svn r21730) -Fix (r21718): The smallmap owner legend would not be properly initialized in games without companies.
-rw-r--r-- | src/misc.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/misc.cpp b/src/misc.cpp index 40fd7e0d8..e2f6d0929 100644 --- a/src/misc.cpp +++ b/src/misc.cpp @@ -25,6 +25,7 @@ #include "tilehighlight_func.h" #include "network/network_func.h" #include "window_func.h" +#include "smallmap_gui.h" extern TileIndex _cur_tileloop_tile; @@ -121,6 +122,9 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin InitializeEconomy(); + /* Rebuild the smallmap owner legend. */ + BuildOwnerLegend(); + ResetObjectToPlace(); GamelogReset(); |