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authorDarkvater <Darkvater@openttd.org>2005-05-11 00:00:27 +0000
committerDarkvater <Darkvater@openttd.org>2005-05-11 00:00:27 +0000
commitb43331c931e2e8f8586080c9d8bee022bfe3aa5b (patch)
tree52f7adfab821276fb325d32c2907e8ab6461f2a5
parentea9a6ed27b7b3d67e6cb53b9bf7ab7f3f70e9359 (diff)
downloadopenttd-b43331c931e2e8f8586080c9d8bee022bfe3aa5b.tar.xz
(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
- CodeChange: To correctly accept engine-prototypes, the best-player checking has been moved to its own function, I hope it functions the same as before. - CodeChange: Added symbolic types of PlayerID, OrderID and EngineID. For engines also added GetEngine() and IsEngineIndex(), similar to the other such functions. - CodeChange: To correctly build industries, some tables have been moved to build_industry.h. The only way to find out currently if an industry is valid in a climate is by looping all industries and checking if it matches. Also to comply with the patch setting build_rawmaterial_industries, it is assumed that these industries do not accept any cargo of any type. This can and probably should changed in the future to some flag in their struct. Also use _opt_ptr instead of _opt. - CodeChange: implemented the HQ checking code inspired by MarkR2 in "[ 1190944 ] Many commands not checked for security". Unfortunately it is impossible to prevent only deleting a HQ by a modified client atm. - CodeChange: For insert order and modify order their parameters are implicitely truncated to 8 bits, instead of the 16 bits said in the comments.
-rw-r--r--aircraft_cmd.c18
-rw-r--r--command.c4
-rw-r--r--engine.c107
-rw-r--r--engine.h20
-rw-r--r--industry_cmd.c54
-rw-r--r--industry_gui.c15
-rw-r--r--misc_cmd.c98
-rw-r--r--order.h2
-rw-r--r--order_cmd.c219
-rw-r--r--player.h2
-rw-r--r--player_gui.c4
-rw-r--r--station_cmd.c10
-rw-r--r--table/build_industry.h7
-rw-r--r--train_cmd.c9
-rw-r--r--ttd.h2
-rw-r--r--unmovable_cmd.c76
-rw-r--r--vehicle.c12
-rw-r--r--vehicle.h14
18 files changed, 357 insertions, 316 deletions
diff --git a/aircraft_cmd.c b/aircraft_cmd.c
index 025fc2343..9448abc19 100644
--- a/aircraft_cmd.c
+++ b/aircraft_cmd.c
@@ -358,7 +358,11 @@ static void DoDeleteAircraft(Vehicle *v)
InvalidateWindowClasses(WC_AIRCRAFT_LIST);
}
-// p1 = vehicle
+/** Sell an aircraft.
+ * @param x,y unused
+ * @param p1 vehicle ID to be sold
+ * @param p2 unused
+ */
int32 CmdSellAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
@@ -383,7 +387,11 @@ int32 CmdSellAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return -(int32)v->value;
}
-// p1 = vehicle
+/** Start/Stop an aircraft.
+ * @param x,y unused
+ * @param p1 aircraft to start/stop
+ * @param p2 unused
+ */
int32 CmdStartStopAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
@@ -392,13 +400,11 @@ int32 CmdStartStopAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
v = GetVehicle(p1);
- if (v->type != VEH_Aircraft || !CheckOwnership(v->owner))
- return CMD_ERROR;
+ if (v->type != VEH_Aircraft || !CheckOwnership(v->owner)) return CMD_ERROR;
// cannot stop airplane when in flight, or when taking off / landing
- if (v->u.air.state >= STARTTAKEOFF) {
+ if (v->u.air.state >= STARTTAKEOFF)
return_cmd_error(STR_A017_AIRCRAFT_IS_IN_FLIGHT);
- }
if (flags & DC_EXEC) {
v->vehstatus ^= VS_STOPPED;
diff --git a/command.c b/command.c
index aab1bda39..fdbb00731 100644
--- a/command.c
+++ b/command.c
@@ -208,7 +208,6 @@ static CommandProc * const _command_proc_table[] = {
CmdTrainGotoDepot, /* 39 */
CmdForceTrainProceed, /* 40 */
CmdReverseTrainDirection, /* 41 */
- /***************************************************/
CmdModifyOrder, /* 42 */
CmdSkipOrder, /* 43 */
@@ -237,6 +236,7 @@ static CommandProc * const _command_proc_table[] = {
CmdSellAircraft, /* 59 */
CmdStartStopAircraft, /* 60 */
+ /***************************************************/
CmdBuildAircraft, /* 61 */
CmdSendAircraftToHangar, /* 62 */
CmdChangeAircraftServiceInt, /* 63 */
@@ -302,7 +302,7 @@ static CommandProc * const _command_proc_table[] = {
CmdStartScenario, /* 109 */
CmdBuildSignalTrack, /* 110 */
CmdRemoveSignalTrack, /* 111 */
- CmdDestroyCompanyHQ, /* 112 */
+ CmdDestroyCompanyHQ, /* 112 <-- done */
CmdGiveMoney, /* 113 */
CmdChangePatchSetting, /* 114 */
CmdReplaceVehicle, /* 115 */
diff --git a/engine.c b/engine.c
index 4563353d2..64d2c826a 100644
--- a/engine.c
+++ b/engine.c
@@ -646,34 +646,53 @@ StringID GetCustomEngineName(int engine)
}
-void AcceptEnginePreview(Engine *e, int player)
+void AcceptEnginePreview(Engine *e, PlayerID player)
{
- Player *p;
+ Player *p = DEREF_PLAYER(player);
SETBIT(e->player_avail, player);
- p = DEREF_PLAYER(player);
-
- UPDATE_PLAYER_RAILTYPE(e,p);
+ UPDATE_PLAYER_RAILTYPE(e, p);
e->preview_player = 0xFF;
InvalidateWindowClasses(WC_BUILD_VEHICLE);
InvalidateWindowClasses(WC_REPLACE_VEHICLE);
}
+static PlayerID GetBestPlayer(PlayerID pp)
+{
+ const Player *p;
+ int32 best_hist;
+ PlayerID best_player;
+ uint mask = 0;
+
+ do {
+ best_hist = -1;
+ best_player = -1;
+ FOR_ALL_PLAYERS(p) {
+ if (p->is_active && p->block_preview == 0 && !HASBIT(mask, p->index) &&
+ p->old_economy[0].performance_history > best_hist) {
+ best_hist = p->old_economy[0].performance_history;
+ best_player = p->index;
+ }
+ }
+
+ if (best_player == (PlayerID)-1) return -1;
+
+ SETBIT(mask, best_player);
+ } while (--pp != 0);
+
+ return best_player;
+}
+
void EnginesDailyLoop(void)
{
Engine *e;
- int i,num;
- Player *p;
- uint mask;
- int32 best_hist;
- int best_player;
+ int i;
- if (_cur_year >= 130)
- return;
+ if (_cur_year >= 130) return;
- for(e=_engines,i=0; i!=TOTAL_NUM_ENGINES; e++,i++) {
+ for (e = _engines, i = 0; i != TOTAL_NUM_ENGINES; e++, i++) {
if (e->flags & ENGINE_INTRODUCING) {
if (e->flags & ENGINE_PREVIEWING) {
if (e->preview_player != 0xFF && !--e->preview_wait) {
@@ -681,47 +700,45 @@ void EnginesDailyLoop(void)
DeleteWindowById(WC_ENGINE_PREVIEW, i);
e->preview_player++;
}
- } else if (e->preview_player != 0xFF) {
- num = e->preview_player;
- mask = 0;
- do {
- best_hist = -1;
- best_player = -1;
- FOR_ALL_PLAYERS(p) {
- if (p->is_active && p->block_preview == 0 && !HASBIT(mask,p->index) &&
- p->old_economy[0].performance_history > best_hist) {
- best_hist = p->old_economy[0].performance_history;
- best_player = p->index;
- }
- }
- if (best_player == -1) {
- e->preview_player = 0xFF;
- goto next_engine;
- }
- mask |= (1 << best_player);
- } while (--num != 0);
+ } else if (e->preview_player != 0xFF) {
+ PlayerID best_player = GetBestPlayer(e->preview_player);
+
+ if (best_player == (PlayerID)-1) {
+ e->preview_player = 0xFF;
+ continue;
+ }
if (!IS_HUMAN_PLAYER(best_player)) {
- /* TTDBUG: TTD has a bug here */
+ /* XXX - TTDBUG: TTD has a bug here ???? */
AcceptEnginePreview(e, best_player);
} else {
e->flags |= ENGINE_PREVIEWING;
e->preview_wait = 20;
- if (IS_INTERACTIVE_PLAYER(best_player)) {
+ if (IS_INTERACTIVE_PLAYER(best_player))
ShowEnginePreviewWindow(i);
- }
}
}
}
- next_engine:;
}
}
+/** Accept an engine prototype. XXX - it is possible that the top-player
+ * changes while you are waiting to accept the offer? Then it becomes invalid
+ * @param x,y unused
+ * @param p1 engine-prototype offered
+ * @param p2 unused
+ */
int32 CmdWantEnginePreview(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
- if (flags & DC_EXEC) {
- AcceptEnginePreview(&_engines[p1], _current_player);
- }
+ Engine *e;
+ if (!IsEngineIndex(p1)) return CMD_ERROR;
+
+ e = DEREF_ENGINE(p1);
+ if (GetBestPlayer(e->preview_player) != _current_player) return CMD_ERROR;
+
+ if (flags & DC_EXEC)
+ AcceptEnginePreview(e, _current_player);
+
return 0;
}
@@ -818,13 +835,19 @@ void EnginesMonthlyLoop(void)
AdjustAvailAircraft();
}
+/** Rename an engine.
+ * @param x,y unused
+ * @param p1 engine ID to rename
+ * @param p2 unused
+ */
int32 CmdRenameEngine(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
StringID str;
+ if (!IsEngineIndex(p1)) return CMD_ERROR;
+
str = AllocateNameUnique((const char*)_decode_parameters, 0);
- if (str == 0)
- return CMD_ERROR;
+ if (str == 0) return CMD_ERROR;
if (flags & DC_EXEC) {
StringID old_str = _engine_name_strings[p1];
@@ -926,7 +949,7 @@ bool IsEngineBuildable(uint engine, byte type)
const Engine *e;
// check if it's an engine that is in the engine array
- if (engine >= TOTAL_NUM_ENGINES) return false;
+ if (!IsEngineIndex(engine)) return false;
e = DEREF_ENGINE(engine);
diff --git a/engine.h b/engine.h
index c53becad7..cbb860dc9 100644
--- a/engine.h
+++ b/engine.h
@@ -66,10 +66,10 @@ typedef struct Engine {
uint16 duration_phase_1, duration_phase_2, duration_phase_3;
byte lifelength;
byte flags;
- byte preview_player;
+ PlayerID preview_player;
byte preview_wait;
byte railtype;
- byte player_avail;
+ PlayerID player_avail;
byte type; // type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h
} Engine;
@@ -128,7 +128,7 @@ void DrawRoadVehEngineInfo(int engine, int x, int y, int maxw);
void DrawShipEngineInfo(int engine, int x, int y, int maxw);
void DrawAircraftEngineInfo(int engine, int x, int y, int maxw);
-void AcceptEnginePreview(Engine *e, int player);
+void AcceptEnginePreview(Engine *e, PlayerID player);
void LoadCustomEngineNames(void);
void DeleteCustomEngineNames(void);
@@ -150,9 +150,21 @@ enum {
ROAD_ENGINES_INDEX = NUM_TRAIN_ENGINES,
};
VARDEF Engine _engines[TOTAL_NUM_ENGINES];
-#define DEREF_ENGINE(i) (&_engines[i])
+#define FOR_ALL_ENGINES(e) for (e = _engines; e != endof(_engines); e++)
+#define DEREF_ENGINE(i) (GetEngine(i))
+static inline Engine* GetEngine(uint i)
+{
+ assert(i < lengthof(_engines));
+ return &_engines[i];
+}
+
VARDEF StringID _engine_name_strings[TOTAL_NUM_ENGINES];
+static inline bool IsEngineIndex(uint index)
+{
+ return index < TOTAL_NUM_ENGINES;
+}
+
/* Access Vehicle Data */
//#include "table/engines.h"
extern EngineInfo _engine_info[TOTAL_NUM_ENGINES];
diff --git a/industry_cmd.c b/industry_cmd.c
index ca2d4bdaa..dda5e84d5 100644
--- a/industry_cmd.c
+++ b/industry_cmd.c
@@ -64,18 +64,13 @@ typedef struct DrawIndustrySpec4Struct {
byte image_3;
} DrawIndustrySpec4Struct;
-
-
-#include "table/industry_land.h"
-
-
typedef struct IndustryTileTable {
TileIndexDiffC ti;
byte map5;
} IndustryTileTable;
typedef struct IndustrySpec {
- const IndustryTileTable * const * table;
+ const IndustryTileTable *const *table;
byte num_table;
byte a,b,c;
byte produced_cargo[2];
@@ -84,6 +79,7 @@ typedef struct IndustrySpec {
byte check_proc;
} IndustrySpec;
+#include "table/industry_land.h"
#include "table/build_industry.h"
typedef enum IndustryType {
@@ -1549,47 +1545,59 @@ static void DoCreateNewIndustry(Industry *i, uint tile, int type, const Industry
InvalidateWindow(WC_INDUSTRY_DIRECTORY, 0);
}
-/* p1 = industry type 0-36 */
+/** Build/Fund an industry
+ * @param x,y coordinates where industry is built
+ * @param p1 industry type @see build_industry.h and @see industry.h
+ * @param p2 unused
+ */
int32 CmdBuildIndustry(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
- uint tile = TILE_FROM_XY(x,y);
Town *t;
+ Industry *i;
+ TileIndex tile = TILE_FROM_XY(x,y);
int num;
const IndustryTileTable * const *itt;
const IndustryTileTable *it;
- Industry *i;
const IndustrySpec *spec;
SET_EXPENSES_TYPE(EXPENSES_OTHER);
- if (!CheckSuitableIndustryPos(tile))
- return CMD_ERROR;
+ if (!CheckSuitableIndustryPos(tile)) return CMD_ERROR;
+
+ /* Check if the to-be built/founded industry is available for this climate.
+ * Unfortunately we have no easy way of checking, except for looping the table */
+ { const byte *i;
+ bool found = false;
+ for (i = &_build_industry_types[_opt_ptr->landscape][0]; i != endof(_build_industry_types[_opt_ptr->landscape]); i++) {
+ if (*i == p1) {found = true; break;}
+ }
+ if (!found) return CMD_ERROR;
+ }
spec = &_industry_spec[p1];
+ /* If the patch for non-raw-material industries is not on, you cannot build raw-material industries.
+ * Raw material industries are industries that do not accept cargo (at least for now) */
+ if (!_patches.build_rawmaterial_ind && spec->accepts_cargo[0] == 255 &&
+ spec->accepts_cargo[1] == 255 && spec->accepts_cargo[2] == 255) return CMD_ERROR;
- if (!_check_new_industry_procs[spec->check_proc](tile, p1))
- return CMD_ERROR;
+ if (!_check_new_industry_procs[spec->check_proc](tile, p1)) return CMD_ERROR;
- if ((t=CheckMultipleIndustryInTown(tile, p1)) == NULL)
- return CMD_ERROR;
+ if ((t = CheckMultipleIndustryInTown(tile, p1)) == NULL) return CMD_ERROR;
num = spec->num_table;
itt = spec->table;
do {
- if (--num < 0)
- return_cmd_error(STR_0239_SITE_UNSUITABLE);
- } while (!CheckIfIndustryTilesAreFree(tile, it=itt[num], p1, t));
+ if (--num < 0) return_cmd_error(STR_0239_SITE_UNSUITABLE);
+ } while (!CheckIfIndustryTilesAreFree(tile, it = itt[num], p1, t));
- if (!CheckIfTooCloseToIndustry(tile, p1))
- return CMD_ERROR;
+ if (!CheckIfTooCloseToIndustry(tile, p1)) return CMD_ERROR;
- if ( (i = AllocateIndustry()) == NULL)
- return CMD_ERROR;
+ if ( (i = AllocateIndustry()) == NULL) return CMD_ERROR;
if (flags & DC_EXEC)
- DoCreateNewIndustry(i, tile, p1, it, t, 0x10);
+ DoCreateNewIndustry(i, tile, p1, it, t, OWNER_NONE);
return (_price.build_industry >> 5) * _industry_type_costs[p1];
}
diff --git a/industry_gui.c b/industry_gui.c
index f13b2ca62..57ac66895 100644
--- a/industry_gui.c
+++ b/industry_gui.c
@@ -12,13 +12,8 @@
#include "industry.h"
#include "town.h"
-static const byte _build_industry_types[4][12] = {
- { 1, 2, 4, 6, 8, 0, 3, 5, 9, 11, 18 },
- { 1, 14, 4, 13, 7, 0, 3, 9, 11, 15 },
- { 25, 13, 4, 23, 22, 11, 17, 10, 24, 19, 20, 21 },
- { 27, 30, 31, 33, 26, 28, 29, 32, 34, 35, 36 },
-};
-
+/* Present in table/build_industry.h" */
+extern const byte _build_industry_types[4][12];
extern const byte _industry_type_costs[37];
static void UpdateIndustryProduction(Industry *i);
@@ -30,7 +25,7 @@ static void BuildIndustryWndProc(Window *w, WindowEvent *e)
case WE_PAINT:
DrawWindowWidgets(w);
if (_thd.place_mode == 1 && _thd.window_class == WC_BUILD_INDUSTRY) {
- int ind_type = _build_industry_types[_opt.landscape][WP(w,def_d).data_1];
+ int ind_type = _build_industry_types[_opt_ptr->landscape][WP(w,def_d).data_1];
SetDParam(0, (_price.build_industry >> 5) * _industry_type_costs[ind_type]);
DrawStringCentered(85, w->height - 21, STR_482F_COST, 0);
@@ -46,7 +41,7 @@ static void BuildIndustryWndProc(Window *w, WindowEvent *e)
} break;
case WE_PLACE_OBJ:
- if (DoCommandP(e->place.tile, _build_industry_types[_opt.landscape][WP(w,def_d).data_1], 0, NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY)))
+ if (DoCommandP(e->place.tile, _build_industry_types[_opt_ptr->landscape][WP(w,def_d).data_1], 0, NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY)))
ResetObjectToPlace();
break;
@@ -267,7 +262,7 @@ static const WindowDesc * const _industry_window_desc[2][4] = {
void ShowBuildIndustryWindow(void)
{
- AllocateWindowDescFront(_industry_window_desc[_patches.build_rawmaterial_ind][_opt.landscape],0);
+ AllocateWindowDescFront(_industry_window_desc[_patches.build_rawmaterial_ind][_opt_ptr->landscape],0);
}
#define NEED_ALTERB ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) && (i->accepts_cargo[0] == CT_INVALID || i->accepts_cargo[0] == CT_VALUABLES))
diff --git a/misc_cmd.c b/misc_cmd.c
index 1e84edeed..f27d78fa0 100644
--- a/misc_cmd.c
+++ b/misc_cmd.c
@@ -11,10 +11,11 @@
#include "economy.h"
#include "network.h"
-/* p1 = player
- p2 = face
+/** Change the player's face.
+ * @param x,y unused
+ * @param p1 unused
+ * @param p2 face bitmasked
*/
-
int32 CmdSetPlayerFace(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
if (flags & DC_EXEC) {
@@ -24,16 +25,18 @@ int32 CmdSetPlayerFace(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
-/* p1 = player
- * p2 = color
+/** Change the player's company-colour
+ * @param x,y unused
+ * @param p1 unused
+ * @param p2 new colour for vehicles, property, etc.
*/
int32 CmdSetPlayerColor(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
- Player *p,*pp;
+ Player *p, *pp;
p = GetPlayer(_current_player);
- /* ensure no dups */
+ /* Ensure no two companies have the same colour */
FOR_ALL_PLAYERS(pp) {
if (pp->is_active && pp != p && pp->player_color == (byte)p2)
return CMD_ERROR;
@@ -47,10 +50,14 @@ int32 CmdSetPlayerColor(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
+/** Increase the loan of your company.
+ * @param x,y unused
+ * @param p1 unused
+ * @param p2 when set, loans the maximum amount in one go (press CTRL)
+ */
int32 CmdIncreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Player *p;
- int32 size;
p = GetPlayer(_current_player);
@@ -60,13 +67,11 @@ int32 CmdIncreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
if (flags & DC_EXEC) {
- if (p2)
- size = _economy.max_loan - p->current_loan;
- else
- size = IS_HUMAN_PLAYER(_current_player) ? 10000 : 50000;
+ /* Loan the maximum amount or not? */
+ int32 loan = (p2) ? _economy.max_loan - p->current_loan : IS_HUMAN_PLAYER(_current_player) ? 10000 : 50000;
- p->money64 += size;
- p->current_loan += size;
+ p->money64 += loan;
+ p->current_loan += loan;
UpdatePlayerMoney32(p);
InvalidatePlayerWindows(p);
}
@@ -74,55 +79,61 @@ int32 CmdIncreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
+/** Decrease the loan of your company.
+ * @param x,y unused
+ * @param p1 unused
+ * @param p2 when set, pays back the maximum loan permitting money (press CTRL)
+ */
int32 CmdDecreaseLoan(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Player *p;
- int32 size;
+ int32 loan;
p = GetPlayer(_current_player);
- if (p->current_loan == 0)
- return_cmd_error(STR_702D_LOAN_ALREADY_REPAYED);
-
- size = p->current_loan;
-
- // p2 is true while CTRL is pressed (repay all possible loan, or max money you have)
- if (!p2) {
- if (_patches.ainew_active)
- size = min(size, 10000);
- else
- size = min(size, IS_HUMAN_PLAYER(_current_player) ? 10000 : 50000);
- } else { // only repay in chunks of 10K
- size = min(size, p->player_money);
- size = max(size, 10000);
- size -= size % 10000;
+ if (p->current_loan == 0) return_cmd_error(STR_702D_LOAN_ALREADY_REPAYED);
+
+ loan = p->current_loan;
+
+ /* p2 is true while CTRL is pressed (repay all possible loan, or max money you have)
+ * Repay any loan in chunks of 10.000 pounds */
+ if (p2) {
+ loan = min(loan, p->player_money);
+ loan = max(loan, 10000);
+ loan -= loan % 10000;
+ } else {
+ loan = (_patches.ainew_active) ? min(loan, 10000) : min(loan, IS_HUMAN_PLAYER(_current_player) ? 10000 : 50000);
}
- if (p->player_money < size) {
- SetDParam(0, size);
+ if (p->player_money < loan) {
+ SetDParam(0, loan);
return_cmd_error(STR_702E_REQUIRED);
}
if (flags & DC_EXEC) {
- p->money64 -= size;
- p->current_loan -= size;
+ p->money64 -= loan;
+ p->current_loan -= loan;
UpdatePlayerMoney32(p);
InvalidatePlayerWindows(p);
}
return 0;
}
+/** Change the name of the company.
+ * @param x,y unused
+ * @param p1 unused
+ * @param p2 unused
+ */
int32 CmdChangeCompanyName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
StringID str,old_str;
Player *p;
str = AllocateNameUnique((const char*)_decode_parameters, 4);
- if (str == 0)
- return CMD_ERROR;
+ if (str == 0) return CMD_ERROR;
if (flags & DC_EXEC) {
- p = DEREF_PLAYER(p1);
+ p = DEREF_PLAYER(_current_player);
old_str = p->name_1;
p->name_1 = str;
DeleteName(old_str);
@@ -134,24 +145,27 @@ int32 CmdChangeCompanyName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
+/** Change the name of the president.
+ * @param x,y unused
+ * @param p1 unused
+ * @param p2 unused
+ */
int32 CmdChangePresidentName(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
StringID str,old_str;
Player *p;
str = AllocateNameUnique((const char*)_decode_parameters, 4);
- if (str == 0)
- return CMD_ERROR;
+ if (str == 0) return CMD_ERROR;
if (flags & DC_EXEC) {
- p = DEREF_PLAYER(p1);
+ p = DEREF_PLAYER(_current_player);
old_str = p->president_name_1;
p->president_name_1 = str;
DeleteName(old_str);
if (p->name_1 == STR_SV_UNNAMED) {
- ttd_strlcat(
- (char*)_decode_parameters, " Transport", sizeof(_decode_parameters));
+ ttd_strlcat((char*)_decode_parameters, " Transport", sizeof(_decode_parameters));
DoCommandByTile(0, p1, 0, DC_EXEC, CMD_CHANGE_COMPANY_NAME);
}
MarkWholeScreenDirty();
diff --git a/order.h b/order.h
index 1b93f49c2..57e016afa 100644
--- a/order.h
+++ b/order.h
@@ -69,7 +69,7 @@ typedef struct Order {
typedef struct {
VehicleID clone;
- byte orderindex;
+ OrderID orderindex;
Order order[41];
uint16 service_interval;
char name[32];
diff --git a/order_cmd.c b/order_cmd.c
index 1e886c2d3..f49d9a05b 100644
--- a/order_cmd.c
+++ b/order_cmd.c
@@ -140,28 +140,31 @@ void AssignOrder(Order *order, Order data)
order->station = data.station;
}
-/**
- *
- * Add an order to the orderlist of a vehicle
- *
- * @param veh_sel First 16 bits are the ID of the vehicle. The next 16 are the selected order (if any)
- * If the lastone is given, order will be inserted above thatone
- * @param packed_order Packed order to insert
- *
+/** Add an order to the orderlist of a vehicle.
+ * @param x,y unused
+ * @param p1 various bitstuffed elements
+ * - p1 = (bit 0 - 15) - ID of the vehicle (p1 & 0xFFFF)
+ * - p1 = (bit 16 - 31) - the selected order (if any). If the last order is given,
+ * the order will be inserted before that one (p1 & 0xFFFF0000)>>16
+ * only the first 8 bytes used currently (bit 16 - 23) (max 255)
+ * @param p2 packed order to insert
*/
-int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_order)
+int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
- int sel = veh_sel >> 16;
- Order new_order = UnpackOrder(packed_order);
+ VehicleID veh = p1 & 0xFFFF;
+ OrderID sel_ord = p1 >> 16;
+ Order new_order = UnpackOrder(p2);
- if (!IsVehicleIndex(veh_sel & 0xFFFF)) return CMD_ERROR;
- v = GetVehicle(veh_sel & 0xFFFF);
+ if (!IsVehicleIndex(veh)) return CMD_ERROR;
+ v = GetVehicle(veh);
if (v->type == 0 || !CheckOwnership(v->owner)) return CMD_ERROR;
+ /* Check if the inserted order is to the correct destination (owner, type),
+ * and has the correct flags if any */
switch (new_order.type) {
case OT_GOTO_STATION: {
- const Station* st;
+ const Station *st;
if (!IsStationIndex(new_order.station)) return CMD_ERROR;
st = GetStation(new_order.station);
@@ -192,8 +195,7 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
if (!(st->facilities & FACIL_AIRPORT)) return CMD_ERROR;
break;
- default:
- return CMD_ERROR;
+ default: return CMD_ERROR;
}
switch (new_order.flags) {
@@ -205,8 +207,7 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
case OF_NON_STOP | OF_UNLOAD:
break;
- default:
- return CMD_ERROR;
+ default: return CMD_ERROR;
}
break;
}
@@ -248,8 +249,7 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
if (!IsTileDepotType(dp->xy, TRANSPORT_WATER)) return CMD_ERROR;
break;
- default:
- return CMD_ERROR;
+ default: return CMD_ERROR;
}
}
@@ -260,8 +260,7 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
case OF_NON_STOP | OF_PART_OF_ORDERS | OF_HALT_IN_DEPOT:
break;
- default:
- return CMD_ERROR;
+ default: return CMD_ERROR;
}
break;
}
@@ -281,35 +280,30 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
case OF_NON_STOP:
break;
- default:
- return CMD_ERROR;
+ default: return CMD_ERROR;
}
break;
}
- default:
- return CMD_ERROR;
+ default: return CMD_ERROR;
}
- if (sel > v->num_orders)
- return_cmd_error(STR_EMPTY);
+ if (sel_ord > v->num_orders) return CMD_ERROR;
- if (IsOrderPoolFull())
- return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
+ if (IsOrderPoolFull()) return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
/* XXX - This limit is only here because the backuppedorders can't
- handle any more then this.. */
- if (v->num_orders >= 40)
- return_cmd_error(STR_8832_TOO_MANY_ORDERS);
+ * handle any more then this.. */
+ if (v->num_orders >= 40) return_cmd_error(STR_8832_TOO_MANY_ORDERS);
/* For ships, make sure that the station is not too far away from the
* previous destination, for human players with new pathfinding disabled */
if (v->type == VEH_Ship && IS_HUMAN_PLAYER(v->owner) &&
- sel != 0 && GetVehicleOrder(v, sel - 1)->type == OT_GOTO_STATION
+ sel_ord != 0 && GetVehicleOrder(v, sel_ord - 1)->type == OT_GOTO_STATION
&& !_patches.new_pathfinding_all) {
int dist = DistanceManhattan(
- GetStation(GetVehicleOrder(v, sel - 1)->station)->xy,
+ GetStation(GetVehicleOrder(v, sel_ord - 1)->station)->xy,
GetStation(new_order.station)->xy // XXX type != OT_GOTO_STATION?
);
if (dist >= 130)
@@ -317,10 +311,8 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
}
if (flags & DC_EXEC) {
- Order *new;
Vehicle *u;
-
- new = AllocateOrder();
+ Order *new = AllocateOrder();
AssignOrder(new, new_order);
/* Create new order and link in list */
@@ -329,9 +321,9 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
} else {
/* Try to get the previous item (we are inserting above the
selected) */
- Order *order = GetVehicleOrder(v, sel - 1);
+ Order *order = GetVehicleOrder(v, sel_ord - 1);
- if (order == NULL && GetVehicleOrder(v, sel) != NULL) {
+ if (order == NULL && GetVehicleOrder(v, sel_ord) != NULL) {
/* There is no previous item, so we are altering v->orders itself
But because the orders can be shared, we copy the info over
the v->orders, so we don't have to change the pointers of
@@ -356,14 +348,13 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
u->num_orders++;
/* If the orderlist was empty, assign it */
- if (u->orders == NULL)
- u->orders = v->orders;
+ if (u->orders == NULL) u->orders = v->orders;
assert(v->orders == u->orders);
/* If there is added an order before the current one, we need
to update the selected order */
- if (sel <= u->cur_order_index) {
+ if (sel_ord <= u->cur_order_index) {
uint cur = u->cur_order_index + 1;
/* Check if we don't go out of bound */
if (cur < u->num_orders)
@@ -382,10 +373,9 @@ int32 CmdInsertOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 packed_o
return 0;
}
-/**
- *
- * Declone an order-list
- *
+/** Declone an order-list
+ * @param *dst delete the orders of this vehicle
+ * @param flags execution flags
*/
static int32 DecloneOrder(Vehicle *dst, uint32 flags)
{
@@ -399,50 +389,43 @@ static int32 DecloneOrder(Vehicle *dst, uint32 flags)
return 0;
}
-/**
- *
- * Delete an order from the orderlist of a vehicle
- *
- * @param vehicle_id The ID of the vehicle
- * @param selected The order to delete
- *
+/** Delete an order from the orderlist of a vehicle.
+ * @param x,y unused
+ * @param p1 the ID of the vehicle
+ * @param p2 the order to delete (max 255)
*/
-int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 vehicle_id, uint32 selected)
+int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
- Vehicle *v;
- Vehicle *u;
- uint sel = selected;
+ Vehicle *v, *u;
+ VehicleID veh_id = p1;
+ OrderID sel_ord = p2;
Order *order;
- if (!IsVehicleIndex(vehicle_id)) return CMD_ERROR;
- v = GetVehicle(vehicle_id);
+ if (!IsVehicleIndex(veh_id)) return CMD_ERROR;
+ v = GetVehicle(veh_id);
if (v->type == 0 || !CheckOwnership(v->owner)) return CMD_ERROR;
- /* XXX -- Why is this here? :s */
- _error_message = STR_EMPTY;
-
/* If we did not select an order, we maybe want to de-clone the orders */
- if (sel >= v->num_orders)
+ if (sel_ord >= v->num_orders)
return DecloneOrder(v, flags);
- order = GetVehicleOrder(v, sel);
- if (order == NULL)
- return CMD_ERROR;
+ order = GetVehicleOrder(v, sel_ord);
+ if (order == NULL) return CMD_ERROR;
if (flags & DC_EXEC) {
- if (GetVehicleOrder(v, sel - 1) == NULL) {
- if (GetVehicleOrder(v, sel + 1) != NULL) {
+ if (GetVehicleOrder(v, sel_ord - 1) == NULL) {
+ if (GetVehicleOrder(v, sel_ord + 1) != NULL) {
/* First item, but not the last, so we need to alter v->orders
Because we can have shared order, we copy the data
from the next item over the deleted */
- order = GetVehicleOrder(v, sel + 1);
+ order = GetVehicleOrder(v, sel_ord + 1);
SwapOrders(v->orders, order);
} else {
/* Last item, so clean the list */
v->orders = NULL;
}
} else {
- GetVehicleOrder(v, sel - 1)->next = order->next;
+ GetVehicleOrder(v, sel_ord - 1)->next = order->next;
}
/* Give the item free */
@@ -453,20 +436,18 @@ int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 vehicle_id, uint32 selec
while (u != NULL) {
u->num_orders--;
- if (sel < u->cur_order_index)
+ if (sel_ord < u->cur_order_index)
u->cur_order_index--;
/* If we removed the last order, make sure the shared vehicles
- also set their orders to NULL */
- if (v->orders == NULL)
- u->orders = NULL;
+ * also set their orders to NULL */
+ if (v->orders == NULL) u->orders = NULL;
assert(v->orders == u->orders);
/* NON-stop flag is misused to see if a train is in a station that is
- on his order list or not */
- if (sel == u->cur_order_index &&
- u->current_order.type == OT_LOADING &&
+ * on his order list or not */
+ if (sel_ord == u->cur_order_index && u->current_order.type == OT_LOADING &&
HASBIT(u->current_order.flags, OFB_NON_STOP)) {
u->current_order.flags = 0;
}
@@ -483,43 +464,35 @@ int32 CmdDeleteOrder(int x, int y, uint32 flags, uint32 vehicle_id, uint32 selec
return 0;
}
-/**
- *
- * Goto next order of order-list
- *
- * @param vehicle_id The ID of the vehicle
- *
+/** Goto next order of order-list.
+ * @param x,y unused
+ * @param p1 The ID of the vehicle which order is skipped
+ * @param p2 unused
*/
-int32 CmdSkipOrder(int x, int y, uint32 flags, uint32 vehicle_id, uint32 not_used)
+int32 CmdSkipOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
+ VehicleID veh_id = p1;
- if (!IsVehicleIndex(vehicle_id)) return CMD_ERROR;
- v = GetVehicle(vehicle_id);
+ if (!IsVehicleIndex(veh_id)) return CMD_ERROR;
+ v = GetVehicle(veh_id);
if (v->type == 0 || !CheckOwnership(v->owner)) return CMD_ERROR;
if (flags & DC_EXEC) {
/* Goto next order */
- {
- byte b = v->cur_order_index + 1;
- if (b >= v->num_orders)
- b = 0;
+ OrderID b = v->cur_order_index + 1;
+ if (b >= v->num_orders) b = 0;
- v->cur_order_index = b;
+ v->cur_order_index = b;
- if (v->type == VEH_Train)
- v->u.rail.days_since_order_progr = 0;
+ if (v->type == VEH_Train) v->u.rail.days_since_order_progr = 0;
- if (v->type == VEH_Road)
- ClearSlot(v, v->u.road.slot);
- }
+ if (v->type == VEH_Road) ClearSlot(v, v->u.road.slot);
/* NON-stop flag is misused to see if a train is in a station that is
- on his order list or not */
- if (v->current_order.type == OT_LOADING &&
- HASBIT(v->current_order.flags, OFB_NON_STOP)) {
+ * on his order list or not */
+ if (v->current_order.type == OT_LOADING && HASBIT(v->current_order.flags, OFB_NON_STOP))
v->current_order.flags = 0;
- }
InvalidateVehicleOrder(v);
}
@@ -532,37 +505,39 @@ int32 CmdSkipOrder(int x, int y, uint32 flags, uint32 vehicle_id, uint32 not_use
}
-/**
- *
- * Modify an order in the orderlist of a vehicle
- *
- * @param veh_sel First 16 bits are the ID of the vehicle. The next 16 are the selected order (if any)
- * If the lastone is given, order will be inserted above thatone
- * @param mode Mode to change the order to
- *
+/** Modify an order in the orderlist of a vehicle.
+ * @param x,y unused
+ * @param p1 various bitstuffed elements
+ * - p1 = (bit 0 - 15) - ID of the vehicle (p1 & 0xFFFF)
+ * - p1 = (bit 16 - 31) - the selected order (if any). If the last order is given,
+ * the order will be inserted before that one (p1 & 0xFFFF0000)>>16
+ * only the first 8 bytes used currently (bit 16 - 23) (max 255)
+ * @param p2 mode to change the order to (always set)
*/
-int32 CmdModifyOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 mode)
+int32 CmdModifyOrder(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
- byte sel = veh_sel >> 16;
Order *order;
+ OrderID sel_ord = p1 >> 16; // XXX - automatically truncated to 8 bits.
+ VehicleID veh = p1 & 0xFFFF;
+
+ if (!IsVehicleIndex(veh)) return CMD_ERROR;
+ if (p2 != OFB_FULL_LOAD || p2 != OFB_UNLOAD || p2 != OFB_NON_STOP) return CMD_ERROR;
- if (!IsVehicleIndex(veh_sel & 0xFFFF)) return CMD_ERROR;
- v = GetVehicle(veh_sel & 0xFFFF);
+ v = GetVehicle(veh);
if (v->type == 0 || !CheckOwnership(v->owner)) return CMD_ERROR;
/* Is it a valid order? */
- if (sel >= v->num_orders)
- return CMD_ERROR;
+ if (sel_ord >= v->num_orders) return CMD_ERROR;
- order = GetVehicleOrder(v, sel);
+ order = GetVehicleOrder(v, sel_ord);
if (order->type != OT_GOTO_STATION &&
- (order->type != OT_GOTO_DEPOT || mode == OFB_UNLOAD) &&
- (order->type != OT_GOTO_WAYPOINT || mode != OFB_NON_STOP))
+ (order->type != OT_GOTO_DEPOT || p2 == OFB_UNLOAD) &&
+ (order->type != OT_GOTO_WAYPOINT || p2 != OFB_NON_STOP))
return CMD_ERROR;
if (flags & DC_EXEC) {
- switch (mode) {
+ switch (p2) {
case OFB_FULL_LOAD:
TOGGLEBIT(order->flags, OFB_FULL_LOAD);
if (order->type != OT_GOTO_DEPOT)
@@ -575,9 +550,7 @@ int32 CmdModifyOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 mode)
case OFB_NON_STOP:
TOGGLEBIT(order->flags, OFB_NON_STOP);
break;
-
- default:
- return CMD_ERROR;
+ default: NOT_REACHED();
}
/* Update the windows and full load flags, also for vehicles that share the same order list */
@@ -585,7 +558,7 @@ int32 CmdModifyOrder(int x, int y, uint32 flags, uint32 veh_sel, uint32 mode)
Vehicle *u = GetFirstVehicleFromSharedList(v);
while (u != NULL) {
/* toggle u->current_order "Full load" flag if it changed */
- if (sel == u->cur_order_index &&
+ if (sel_ord == u->cur_order_index &&
HASBIT(u->current_order.flags, OFB_FULL_LOAD) != HASBIT(order->flags, OFB_FULL_LOAD))
TOGGLEBIT(u->current_order.flags, OFB_FULL_LOAD);
InvalidateVehicleOrder(u);
diff --git a/player.h b/player.h
index 020e6617f..7b017847b 100644
--- a/player.h
+++ b/player.h
@@ -159,7 +159,7 @@ typedef struct Player {
byte player_money_fraction;
byte max_railtype;
byte block_preview;
- byte index;
+ PlayerID index;
uint16 cargo_types; /* which cargo types were transported the last year */
diff --git a/player_gui.c b/player_gui.c
index fa5b94ca6..e527af1ec 100644
--- a/player_gui.c
+++ b/player_gui.c
@@ -626,9 +626,9 @@ static void PlayerCompanyWndProc(Window *w, WindowEvent *e)
break;
case WE_PLACE_OBJ: {
- // you cannot destroy a HQ, only relocate it. So build_HQ is called, just with different flags
+ /* You cannot destroy a HQ, only relocate it. So build_HQ is called, just with different flags */
TileIndex tile = DEREF_PLAYER(w->window_number)->location_of_house;
- if (DoCommandP(e->place.tile, (tile == 0) ? 0 : (1 << 16) | w->window_number, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS)))
+ if (DoCommandP(e->place.tile, (tile == 0) ? 0 : 1 | w->window_number, 0, NULL, CMD_BUILD_COMPANY_HQ | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS)))
ResetObjectToPlace();
break;
}
diff --git a/station_cmd.c b/station_cmd.c
index c4ab26376..f279dd5c4 100644
--- a/station_cmd.c
+++ b/station_cmd.c
@@ -1698,7 +1698,7 @@ int32 CmdBuildAirport(int x, int y, uint32 flags, uint32 p1, uint32 p2)
h = _airport_size_y[p1];
cost = CheckFlatLandBelow(tile, w, h, flags, 0, NULL);
- if (cost == CMD_ERROR) return CMD_ERROR;
+ if (CmdFailed(cost)) return CMD_ERROR;
st = GetStationAround(tile, w, h, -1);
if (st == CHECK_STATIONS_ERR) return CMD_ERROR;
@@ -2643,6 +2643,11 @@ static void UpdateStationWaiting(Station *st, int type, uint amount)
InvalidateWindow(WC_STATION_VIEW, st->index);
}
+/** Rename a station
+ * @param x,y unused
+ * @param p1 station ID that is to be renamed
+ * @param p2 unused
+ */
int32 CmdRenameStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
StringID str,old_str;
@@ -2654,8 +2659,7 @@ int32 CmdRenameStation(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (!IsValidStation(st) || !CheckOwnership(st->owner)) return CMD_ERROR;
str = AllocateNameUnique((const char*)_decode_parameters, 6);
- if (str == 0)
- return CMD_ERROR;
+ if (str == 0) return CMD_ERROR;
if (flags & DC_EXEC) {
old_str = st->string_id;
diff --git a/table/build_industry.h b/table/build_industry.h
index ffd789037..3cecb1b66 100644
--- a/table/build_industry.h
+++ b/table/build_industry.h
@@ -1111,6 +1111,13 @@ const byte _industry_type_costs[37] = {
187, 193, 17, 20, 192, 22, 203, 213, 210
};
+const byte _build_industry_types[4][12] = {
+ { 1, 2, 4, 6, 8, 0, 3, 5, 9, 11, 18 },
+ { 1, 14, 4, 13, 7, 0, 3, 9, 11, 15 },
+ { 25, 13, 4, 23, 22, 11, 17, 10, 24, 19, 20, 21 },
+ { 27, 30, 31, 33, 26, 28, 29, 32, 34, 35, 36 },
+};
+
static const byte _industry_create_table_0[] = {
4, 4,
diff --git a/train_cmd.c b/train_cmd.c
index 2a7693fc0..6d571bb25 100644
--- a/train_cmd.c
+++ b/train_cmd.c
@@ -1478,8 +1478,10 @@ int32 CmdTrainGotoDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
-/* p1 = vehicle
- * p2 = new service int
+/** Change the service interval for trains.
+ * @param x,y unused
+ * @param p1 vehicle ID that is being service-interval-changed
+ * @param p2 new service interval (0 - 65536)
*/
int32 CmdChangeTrainServiceInt(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
@@ -1489,8 +1491,7 @@ int32 CmdChangeTrainServiceInt(int x, int y, uint32 flags, uint32 p1, uint32 p2)
v = GetVehicle(p1);
- if (v->type != VEH_Train || !CheckOwnership(v->owner))
- return CMD_ERROR;
+ if (v->type != VEH_Train || !CheckOwnership(v->owner)) return CMD_ERROR;
if (flags & DC_EXEC) {
v->service_interval = (uint16)p2;
diff --git a/ttd.h b/ttd.h
index fcb5b9159..3c9e4ae2b 100644
--- a/ttd.h
+++ b/ttd.h
@@ -65,6 +65,8 @@ typedef struct NewsItem NewsItem;
typedef struct Industry Industry;
typedef struct DrawPixelInfo DrawPixelInfo;
typedef uint16 VehicleID;
+typedef byte PlayerID;
+typedef byte OrderID;
typedef uint16 StringID;
typedef uint16 SpriteID;
typedef uint32 PalSpriteID;
diff --git a/unmovable_cmd.c b/unmovable_cmd.c
index d803996b4..2e934a9e6 100644
--- a/unmovable_cmd.c
+++ b/unmovable_cmd.c
@@ -111,7 +111,7 @@ static int32 ClearTile_Unmovable(uint tile, byte flags)
if (m5 & 0x80) {
if (_current_player == OWNER_WATER)
- return DoCommandByTile(tile, OWNER_WATER, 0, DC_EXEC, CMD_DESTROY_COMPANY_HQ);
+ return DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_DESTROY_COMPANY_HQ);
return_cmd_error(STR_5804_COMPANY_HEADQUARTERS_IN);
}
@@ -309,58 +309,45 @@ restart:
extern int32 CheckFlatLandBelow(uint tile, uint w, uint h, uint flags, uint invalid_dirs, int *);
-/* p1 = relocate HQ
- * p1&0xFF = player whose HQ is up for relocation
+/** Build or relocate the HQ. This depends if the HQ is already built or not
+ * @param x,y the coordinates where the HQ will be built or relocated to
+ * @param p1 relocate HQ (set to some value, usually 1 or true)
+ * @param p2 unused
*/
int32 CmdBuildCompanyHQ(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
TileIndex tile = TILE_FROM_XY(x,y);
Player *p = DEREF_PLAYER(_current_player);
- int score;
- int32 cost = 0;
+ int cost;
SET_EXPENSES_TYPE(EXPENSES_PROPERTY);
cost = CheckFlatLandBelow(tile, 2, 2, flags, 0, NULL);
+ if (CmdFailed(cost)) return CMD_ERROR;
- if (cost == CMD_ERROR)
- return CMD_ERROR;
+ if (p1) { /* Moving HQ */
+ int32 ret;
- if (p1) {
- int32 ret = DoCommand(
- TileX(p->location_of_house) * 16, TileY(p->location_of_house) * 16,
- p1 & 0xFF, 0, flags, CMD_DESTROY_COMPANY_HQ);
+ if (p->location_of_house == 0) return CMD_ERROR;
- if (ret == CMD_ERROR)
- return CMD_ERROR;
+ ret = DoCommandByTile(p->location_of_house, 0, 0, flags, CMD_DESTROY_COMPANY_HQ);
+
+ if (CmdFailed(ret)) return CMD_ERROR;
cost += ret;
+ } else { /* Building new HQ */
+ if (p->location_of_house != 0) return CMD_ERROR;
}
if (flags & DC_EXEC) {
- score = UpdateCompanyRatingAndValue(p, false);
+ int score = UpdateCompanyRatingAndValue(p, false);
p->location_of_house = tile;
- ModifyTile(tile + TILE_XY(0,0),
- MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5,
- 0x80
- );
-
- ModifyTile(tile + TILE_XY(0,1),
- MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5,
- 0x81
- );
-
- ModifyTile(tile + TILE_XY(1,0),
- MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5,
- 0x82
- );
-
- ModifyTile(tile + TILE_XY(1,1),
- MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5,
- 0x83
- );
+ ModifyTile(tile + TILE_XY(0,0), MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5, 0x80);
+ ModifyTile(tile + TILE_XY(0,1), MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5, 0x81);
+ ModifyTile(tile + TILE_XY(1,0), MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5, 0x82);
+ ModifyTile(tile + TILE_XY(1,1), MP_SETTYPE(MP_UNMOVABLE) | MP_MAPOWNER_CURRENT | MP_MAP5, 0x83);
UpdatePlayerHouse(p, score);
InvalidateWindow(WC_COMPANY, (int)p->index);
}
@@ -368,17 +355,24 @@ int32 CmdBuildCompanyHQ(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return cost;
}
-/* p1 = owner of the HQ */
+/** Destroy a HQ.
+ * During normal gameplay you can only implicitely destroy a HQ when you are
+ * rebuilding it. Otherwise, only water can destroy it. Unfortunately there is
+ * no safeguard against a hacked client to call this command, unless we also add
+ * flags to the command table which commands can be called directly and which not.
+ * @param x,y tile coordinates where HQ is located to destroy
+ * @param p1 unused
+ * @param p2 unused
+ */
int32 CmdDestroyCompanyHQ(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
- uint tile = TILE_FROM_XY(x,y);
+ TileIndex tile = TILE_FROM_XY(x,y);
Player *p;
SET_EXPENSES_TYPE(EXPENSES_PROPERTY);
- if ((int)p1 != OWNER_WATER) // destruction was initiated by player
- p = DEREF_PLAYER((byte)p1);
- else { // find player that has HQ flooded, and reset their location_of_house
+ /* Find player that has HQ flooded, and reset their location_of_house */
+ if (_current_player == OWNER_WATER) {
bool dodelete = false;
FOR_ALL_PLAYERS(p) {
if (p->location_of_house == tile) {
@@ -386,9 +380,9 @@ int32 CmdDestroyCompanyHQ(int x, int y, uint32 flags, uint32 p1, uint32 p2)
break;
}
}
- if (!dodelete)
- return CMD_ERROR;
- }
+ if (!dodelete) return CMD_ERROR;
+ } else /* Destruction was initiated by player */
+ p = DEREF_PLAYER(_current_player);
if (flags & DC_EXEC) {
p->location_of_house = 0; // reset HQ position
diff --git a/vehicle.c b/vehicle.c
index 07437ce11..91d76ce44 100644
--- a/vehicle.c
+++ b/vehicle.c
@@ -1621,7 +1621,11 @@ void MaybeReplaceVehicle(Vehicle *v)
_current_player = OWNER_NONE;
}
-
+/** Give a custom name to your vehicle
+ * @param x,y unused
+ * @param p1 vehicle ID to name
+ * @param p2 unused
+ */
int32 CmdNameVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
@@ -1631,12 +1635,10 @@ int32 CmdNameVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
v = GetVehicle(p1);
- if (!CheckOwnership(v->owner))
- return CMD_ERROR;
+ if (!CheckOwnership(v->owner)) return CMD_ERROR;
str = AllocateNameUnique((const char*)_decode_parameters, 2);
- if (str == 0)
- return CMD_ERROR;
+ if (str == 0) return CMD_ERROR;
if (flags & DC_EXEC) {
StringID old_str = v->string_id;
diff --git a/vehicle.h b/vehicle.h
index d0e99e969..8083ea53a 100644
--- a/vehicle.h
+++ b/vehicle.h
@@ -142,7 +142,7 @@ struct Vehicle {
StringID string_id; // Displayed string
UnitID unitnumber; // unit number, for display purposes only
- byte owner; // which player owns the vehicle?
+ PlayerID owner; // which player owns the vehicle?
TileIndex tile; // Current tile index
TileIndex dest_tile; // Heading for this tile
@@ -188,14 +188,14 @@ struct Vehicle {
byte tick_counter;// increased by one for each tick
/* Begin Order-stuff */
- Order current_order; //! The current order (+ status, like: loading)
- byte cur_order_index; //! The index to the current order
+ Order current_order; //! The current order (+ status, like: loading)
+ OrderID cur_order_index; //! The index to the current order
- Order *orders; //! Pointer to the first order for this vehicle
- byte num_orders; //! How many orders there are in the list
+ Order *orders; //! Pointer to the first order for this vehicle
+ OrderID num_orders; //! How many orders there are in the list
- Vehicle *next_shared; //! If not NULL, this points to the next vehicle that shared the order
- Vehicle *prev_shared; //! If not NULL, this points to the prev vehicle that shared the order
+ Vehicle *next_shared; //! If not NULL, this points to the next vehicle that shared the order
+ Vehicle *prev_shared; //! If not NULL, this points to the prev vehicle that shared the order
/* End Order-stuff */
// Boundaries for the current position in the world and a next hash link.