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author | Darkvater <Darkvater@openttd.org> | 2006-03-13 23:13:21 +0000 |
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committer | Darkvater <Darkvater@openttd.org> | 2006-03-13 23:13:21 +0000 |
commit | aef238f1ad1b4660851f29ad6fd099af729a5e82 (patch) | |
tree | 898c3f52a2b45b6c4a1e39f31f14b4df6e68d889 | |
parent | d4479fc1a214f76a6aeb61e1da6a193e4af19d09 (diff) | |
download | openttd-aef238f1ad1b4660851f29ad6fd099af729a5e82.tar.xz |
(svn r3853) - Fix a change of SetDParam64 to SetDParam in r3713 that caused slightly vibrating text when pressing the cheat-button. Thanks to peter1138 for noticing.
-rw-r--r-- | misc_gui.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/misc_gui.c b/misc_gui.c index 45a4cefd6..492f34fcd 100644 --- a/misc_gui.c +++ b/misc_gui.c @@ -1745,7 +1745,11 @@ static void CheatsWndProc(Window *w, WindowEvent *e) if (ce->flags & CE_CLICK) { DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, 0, (clk - (i * 2) == 1) ? FR_LOWERED : 0); - SetDParam(0, (i == 0) ? 10000000 : false); + if (i == 0) { // XXX - hack/hack for first element which is increase money. Told ya it's a mess + SetDParam64(0, 10000000); + } else { + SetDParam(0, false); + } } else { DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? 6 : 4, on ? FR_LOWERED : 0); SetDParam(0, on ? STR_CONFIG_PATCHES_ON : STR_CONFIG_PATCHES_OFF); |