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authorKUDr <KUDr@openttd.org>2006-11-30 16:03:12 +0000
committerKUDr <KUDr@openttd.org>2006-11-30 16:03:12 +0000
commitacf489118043e683d646781e02395638d7e013d4 (patch)
treed0b937c0d86acf0c61f997be2286c510c5fbf5d4
parent9d12bcb3f290f4556b7f09b0b17019afce5ac79b (diff)
downloadopenttd-acf489118043e683d646781e02395638d7e013d4.tar.xz
(svn r7299) -CodeChange: Train and Aircraft Build window GUI code simplified a bit:
- using one engine list instead of 3 - removed engine filters (loco, wagons, helicopters, etc.) - EngineList code isolated from GUI (moved to helpers.cpp - reusing CBlobT code which does exactly what is needed for EngineList) - removed unnecessary "optimization" (rebuild and sort engine list on each WE_PAINT)
-rw-r--r--Makefile1
-rw-r--r--build_vehicle_gui.c269
-rw-r--r--engine.h11
-rw-r--r--helpers.cpp69
-rw-r--r--lang/english.txt15
-rw-r--r--openttd.h1
-rw-r--r--openttd.vcproj15
-rw-r--r--openttd_vs80.vcproj20
-rw-r--r--train_gui.c281
-rw-r--r--window.h16
10 files changed, 306 insertions, 392 deletions
diff --git a/Makefile b/Makefile
index 0da359dcc..5d29b8bcb 100644
--- a/Makefile
+++ b/Makefile
@@ -707,6 +707,7 @@ SRCS += gfx.c
SRCS += gfxinit.c
SRCS += graph_gui.c
SRCS += heightmap.c
+SRCS += helpers.cpp
SRCS += industry_cmd.c
SRCS += industry_gui.c
SRCS += intro_gui.c
diff --git a/build_vehicle_gui.c b/build_vehicle_gui.c
index cd8817920..32a4949f6 100644
--- a/build_vehicle_gui.c
+++ b/build_vehicle_gui.c
@@ -32,9 +32,6 @@ typedef enum BuildVehicleWidgets {
BUILD_VEHICLE_WIDGET_LIST,
BUILD_VEHICLE_WIDGET_SCROLLBAR,
BUILD_VEHICLE_WIDGET_PANEL,
- BUILD_VEHICLE_WIDGET_PLANES,
- BUILD_VEHICLE_WIDGET_JETS,
- BUILD_VEHICLE_WIDGET_HELICOPTERS,
BUILD_VEHICLE_WIDGET_BUILD,
BUILD_VEHICLE_WIDGET_RENAME,
BUILD_VEHICLE_WIDGET_RESIZE,
@@ -50,13 +47,9 @@ static const Widget _build_vehicle_widgets[] = {
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 228, 239, 26, 121, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST },
{ WWT_PANEL, RESIZE_TB, 14, 0, 239, 122, 213, 0x0, STR_NULL },
- { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 79, 214, 225, STR_BLACK_PLANES, STR_BUILD_PLANES_TIP },
- { WWT_PUSHTXTBTN, RESIZE_TB, 14, 80, 159, 214, 225, STR_BLACK_JETS, STR_BUILD_JETS_TIP },
- { WWT_PUSHTXTBTN, RESIZE_TB, 14, 160, 239, 214, 225, STR_BLACK_HELICOPTERS, STR_BUILD_HELICOPTERS_TIP },
-
- { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 114, 226, 237, STR_A006_BUILD_AIRCRAFT, STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT },
- { WWT_PUSHTXTBTN, RESIZE_TB, 14, 115, 227, 226, 237, STR_A037_RENAME, STR_A038_RENAME_AIRCRAFT_TYPE },
- { WWT_RESIZEBOX, RESIZE_TB, 14, 228, 239, 226, 237, 0x0, STR_RESIZE_BUTTON },
+ { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 114, 214, 225, STR_A006_BUILD_AIRCRAFT, STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT },
+ { WWT_PUSHTXTBTN, RESIZE_TB, 14, 115, 227, 214, 225, STR_A037_RENAME, STR_A038_RENAME_AIRCRAFT_TYPE },
+ { WWT_RESIZEBOX, RESIZE_TB, 14, 228, 239, 214, 225, 0x0, STR_RESIZE_BUTTON },
{ WIDGETS_END},
};
@@ -64,8 +57,6 @@ static bool _internal_sort_order; // descending/ascending
static byte _last_sort_criteria = 0;
static bool _last_sort_order = false;
-typedef int CDECL VehicleSortListingTypeFunction(const void*, const void*);
-
static int CDECL EngineNumberSorter(const void *a, const void *b)
{
const EngineID va = *(const EngineID*)a;
@@ -179,7 +170,7 @@ static int CDECL AircraftEngineCargoSorter(const void *a, const void *b)
return _internal_sort_order ? -r : r;
}
-static VehicleSortListingTypeFunction* const _aircraft_sorter[] = {
+static EngList_SortTypeFunction * const _aircraft_sorter[] = {
&EngineNumberSorter,
&AircraftEngineCostSorter,
&AircraftEngineSpeedSorter,
@@ -286,135 +277,87 @@ void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2)
}
}
-static inline void ExtendEngineListSize(EngineID **engine_list, uint16 *engine_list_length, uint16 step_size, uint16 max)
-{
- *engine_list_length = min(*engine_list_length + step_size, max);
- *engine_list = realloc((void*)*engine_list, (*engine_list_length) * sizeof((*engine_list)[0]));
-}
-
-static void GenerateBuildAircraftList(EngineID **planes, uint16 *num_planes, EngineID **jets, uint16 *num_jets, EngineID **helicopters, uint16 *num_helicopters)
+static void GenerateBuildAircraftList(Window *w)
{
- uint16 plane_length = *num_planes;
- uint16 jet_length = *num_jets;
- uint16 helicopter_length = *num_helicopters;
EngineID eid;
+ buildvehicle_d *bv = &WP(w, buildvehicle_d);
- (*num_planes) = 0;
- (*num_jets) = 0;
- (*num_helicopters) = 0;
+ EngList_RemoveAll(&bv->eng_list);
for (eid = AIRCRAFT_ENGINES_INDEX; eid < AIRCRAFT_ENGINES_INDEX + NUM_AIRCRAFT_ENGINES; eid++) {
-
if (IsEngineBuildable(eid, VEH_Aircraft)) {
const AircraftVehicleInfo *avi = AircraftVehInfo(eid);
-
- switch (avi->subtype) {
- case AIR_CTOL: // Propeller planes
- if (*num_planes == plane_length) ExtendEngineListSize(planes, &plane_length, 5, NUM_AIRCRAFT_ENGINES);
- (*planes)[(*num_planes)++] = eid;
+ switch (bv->filter.acc_planes) {
+ case HELICOPTERS_ONLY:
+ if (avi->subtype != 0) continue; // if not helicopter
break;
- case (AIR_CTOL | AIR_FAST): // Jet planes
- if (*num_jets == jet_length) ExtendEngineListSize(jets, &jet_length, 5, NUM_AIRCRAFT_ENGINES);
- (*jets)[(*num_jets)++] = eid;
+ case AIRCRAFT_ONLY:
+ if (avi->subtype == 0) continue; // if helicopter
break;
- case 0: // Helicopters
- if (*num_helicopters == helicopter_length) ExtendEngineListSize(helicopters, &helicopter_length, 5, NUM_AIRCRAFT_ENGINES);
- (*helicopters)[(*num_helicopters)++] = eid;
+ case ALL:
break;
}
+ EngList_Add(&bv->eng_list, eid);
}
}
}
static void GenerateBuildList(Window *w)
{
- switch (WP(w, buildvehicle_d).vehicle_type) {
+ buildvehicle_d *bv = &WP(w, buildvehicle_d);
+
+ switch (bv->vehicle_type) {
case VEH_Aircraft:
- GenerateBuildAircraftList(&WP(w, buildvehicle_d).list_a, &WP(w, buildvehicle_d).list_a_length,
- &WP(w, buildvehicle_d).list_b, &WP(w, buildvehicle_d).list_b_length,
- &WP(w, buildvehicle_d).list_c, &WP(w, buildvehicle_d).list_c_length);
+ GenerateBuildAircraftList(w);
+ _internal_sort_order = WP(w,buildvehicle_d).descending_sort_order;
+ EngList_Sort(&WP(w, buildvehicle_d).eng_list, _aircraft_sorter[WP(w,buildvehicle_d).sort_criteria]);
break;
default: NOT_REACHED();
}
-
- /* Ensure that we do not have trailing unused blocks in the arrays. We will never be able to access them anyway since we are unaware that they are there */
- WP(w, buildvehicle_d).list_a = realloc((void*)WP(w, buildvehicle_d).list_a, WP(w, buildvehicle_d).list_a_length * sizeof(WP(w, buildvehicle_d).list_a[0]));
- WP(w, buildvehicle_d).list_b = realloc((void*)WP(w, buildvehicle_d).list_b, WP(w, buildvehicle_d).list_b_length * sizeof(WP(w, buildvehicle_d).list_b[0]));
- WP(w, buildvehicle_d).list_c = realloc((void*)WP(w, buildvehicle_d).list_c, WP(w, buildvehicle_d).list_c_length * sizeof(WP(w, buildvehicle_d).list_c[0]));
-
- WP(w, buildvehicle_d).data_invalidated = false; // No need to regenerate the list anymore. We just did it
}
-static inline EngineID *GetEngineArray(Window *w)
+static inline const EngineID *GetEngineArray(Window *w)
{
- switch (WP(w,buildvehicle_d).show_engine_button) {
- case 1: return WP(w, buildvehicle_d).list_a;
- case 2: return WP(w, buildvehicle_d).list_b;
- case 3: return WP(w, buildvehicle_d).list_c;
- default: NOT_REACHED();
- }
- return NULL;
+ return WP(w, buildvehicle_d).eng_list;
}
static inline uint16 GetEngineArrayLength(Window *w)
{
- switch (WP(w,buildvehicle_d).show_engine_button) {
- case 1: return WP(w, buildvehicle_d).list_a_length;
- case 2: return WP(w, buildvehicle_d).list_b_length;
- case 3: return WP(w, buildvehicle_d).list_c_length;
- default: NOT_REACHED();
- }
- return 0;
-}
-
-static void SortAircraftBuildList(Window *w)
-{
- _internal_sort_order = WP(w,buildvehicle_d).decenting_sort_order;
- qsort((void*)GetEngineArray(w), GetEngineArrayLength(w), sizeof(GetEngineArray(w)[0]),
- _aircraft_sorter[WP(w,buildvehicle_d).sort_criteria]);
+ return EngList_Count(&WP(w, buildvehicle_d).eng_list);
}
static void DrawBuildAircraftWindow(Window *w)
{
- SetWindowWidgetLoweredState(w, BUILD_VEHICLE_WIDGET_PLANES, WP(w,buildvehicle_d).show_engine_button == 1);
- SetWindowWidgetLoweredState(w, BUILD_VEHICLE_WIDGET_JETS, WP(w,buildvehicle_d).show_engine_button == 2);
- SetWindowWidgetLoweredState(w, BUILD_VEHICLE_WIDGET_HELICOPTERS, WP(w,buildvehicle_d).show_engine_button == 3);
+ buildvehicle_d *bv = &WP(w, buildvehicle_d);
SetWindowWidgetDisabledState(w, BUILD_VEHICLE_WIDGET_BUILD, w->window_number == 0);
- if (WP(w, buildvehicle_d).data_invalidated) {
- GenerateBuildList(w);
+ GenerateBuildList(w);
- if (WP(w,buildvehicle_d).sel_engine != INVALID_ENGINE) {
- int i;
- bool found = false;
- if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0)) {
- for (i = 0; i < GetEngineArrayLength(w); i++) {
- if (WP(w,buildvehicle_d).sel_engine != GetEngineArray(w)[i]) continue;
- found = true;
- break;
- }
- }
- if (!found) WP(w,buildvehicle_d).sel_engine = INVALID_ENGINE;
+ if (bv->sel_engine != INVALID_ENGINE) {
+ int i;
+ bool found = false;
+ int num_planes = GetEngineArrayLength(w);
+ for (i = 0; i < num_planes; i++) {
+ if (bv->sel_engine != GetEngineArray(w)[i]) continue;
+ found = true;
+ break;
}
+ if (!found) bv->sel_engine = INVALID_ENGINE;
}
SetVScrollCount(w, GetEngineArrayLength(w));
DrawWindowWidgets(w);
- if (WP(w,buildvehicle_d).sel_engine == INVALID_ENGINE && GetEngineArrayLength(w) != 0) {
- WP(w,buildvehicle_d).sel_engine = GetEngineArray(w)[0];
- }
-
{
int x = 2;
int y = 27;
- EngineID selected_id = WP(w,buildvehicle_d).sel_engine;
+ EngineID selected_id = bv->sel_engine;
EngineID eid = w->vscroll.pos;
- EngineID *list = GetEngineArray(w);
+ const EngineID *list = GetEngineArray(w);
uint16 list_length = GetEngineArrayLength(w);
uint16 max = min(w->vscroll.pos + w->vscroll.cap, list_length);
@@ -431,19 +374,19 @@ static void DrawBuildAircraftWindow(Window *w)
DrawAircraftPurchaseInfo(x, wi->top + 1, wi->right - wi->left - 2, selected_id);
}
}
- DrawString(85, 15, _aircraft_sort_listing[WP(w,buildvehicle_d).sort_criteria], 0x10);
- DoDrawString(WP(w,buildvehicle_d).decenting_sort_order ? DOWNARROW : UPARROW, 69, 15, 0x10);
+ DrawString(85, 15, _aircraft_sort_listing[bv->sort_criteria], 0x10);
+ DoDrawString(bv->descending_sort_order ? DOWNARROW : UPARROW, 69, 15, 0x10);
}
static void BuildAircraftClickEvent(Window *w, WindowEvent *e)
{
- byte click_state = 0;
+ buildvehicle_d *bv = &WP(w, buildvehicle_d);
switch (e->we.click.widget) {
case BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING:
- WP(w,buildvehicle_d).decenting_sort_order = !WP(w,buildvehicle_d).decenting_sort_order;
- _last_sort_order = WP(w,buildvehicle_d).decenting_sort_order;
- SortAircraftBuildList(w);
+ bv->descending_sort_order = !bv->descending_sort_order;
+ _last_sort_order = bv->descending_sort_order;
+ GenerateBuildList(w);
SetWindowDirty(w);
break;
@@ -451,60 +394,46 @@ static void BuildAircraftClickEvent(Window *w, WindowEvent *e)
uint i = (e->we.click.pt.y - 26) / 24;
if (i < w->vscroll.cap) {
i += w->vscroll.pos;
-
- if (i < GetEngineArrayLength(w)) {
- WP(w,buildvehicle_d).sel_engine = GetEngineArray(w)[i];
- SetWindowDirty(w);
- }
+ bv->sel_engine = (i < GetEngineArrayLength(w)) ? GetEngineArray(w)[i] : INVALID_ENGINE;
+ SetWindowDirty(w);
}
- } break;
+ break;
+ }
case BUILD_VEHICLE_WIDGET_SORT_TEXT: case BUILD_VEHICLE_WIDGET_SORT_DROPDOWN:/* Select sorting criteria dropdown menu */
- ShowDropDownMenu(w, _aircraft_sort_listing, WP(w,buildvehicle_d).sort_criteria, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN, 0, 0);
+ ShowDropDownMenu(w, _aircraft_sort_listing, bv->sort_criteria, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN, 0, 0);
return;
- case BUILD_VEHICLE_WIDGET_HELICOPTERS: click_state++;
- case BUILD_VEHICLE_WIDGET_JETS: click_state++;
- case BUILD_VEHICLE_WIDGET_PLANES: click_state++;
-
- if (WP(w,buildvehicle_d).show_engine_button == click_state) break; // We clicked the pressed button
-
- WP(w,buildvehicle_d).sel_engine = INVALID_ENGINE;
- WP(w,buildvehicle_d).show_engine_button = click_state;
- w->vscroll.pos = 0;
- SortAircraftBuildList(w);
- SetWindowDirty(w);
- break;
-
case BUILD_VEHICLE_WIDGET_BUILD: {
- EngineID sel_eng = WP(w,buildvehicle_d).sel_engine;
+ EngineID sel_eng = bv->sel_engine;
if (sel_eng != INVALID_ENGINE)
DoCommandP(w->window_number, sel_eng, 0, CcBuildAircraft, CMD_BUILD_AIRCRAFT | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT));
- } break;
+ break;
+ }
case BUILD_VEHICLE_WIDGET_RENAME: {
- EngineID sel_eng = WP(w,buildvehicle_d).sel_engine;
+ EngineID sel_eng = bv->sel_engine;
if (sel_eng != INVALID_ENGINE) {
- WP(w,buildvehicle_d).rename_engine = sel_eng;
+ bv->rename_engine = sel_eng;
ShowQueryString(GetCustomEngineName(sel_eng),
STR_A039_RENAME_AIRCRAFT_TYPE, 31, 160, w->window_class, w->window_number, CS_ALPHANUMERAL);
}
- } break;
+ break;
+ }
}
}
static void NewAircraftWndProc(Window *w, WindowEvent *e)
{
+ buildvehicle_d *bv = &WP(w, buildvehicle_d);
+
switch (e->event) {
case WE_INVALIDATE_DATA:
- WP(w,buildvehicle_d).data_invalidated = true;
SetWindowDirty(w);
break;
case WE_DESTROY:
- free((void*)WP(w, buildvehicle_d).list_a);
- free((void*)WP(w, buildvehicle_d).list_b);
- free((void*)WP(w, buildvehicle_d).list_c);
+ EngList_Destroy(&bv->eng_list);
break;
case WE_PAINT:
@@ -518,16 +447,17 @@ static void NewAircraftWndProc(Window *w, WindowEvent *e)
case WE_ON_EDIT_TEXT: {
if (e->we.edittext.str[0] != '\0') {
_cmd_text = e->we.edittext.str;
- DoCommandP(0, WP(w, buildvehicle_d).rename_engine, 0, NULL,
+ DoCommandP(0, bv->rename_engine, 0, NULL,
CMD_RENAME_ENGINE | CMD_MSG(STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE));
}
- } break;
+ break;
+ }
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
- if (WP(w,buildvehicle_d).sort_criteria != e->we.dropdown.index) {
- WP(w,buildvehicle_d).sort_criteria = e->we.dropdown.index;
+ if (bv->sort_criteria != e->we.dropdown.index) {
+ bv->sort_criteria = e->we.dropdown.index;
_last_sort_criteria = e->we.dropdown.index;
- SortAircraftBuildList(w);
+ GenerateBuildList(w);
}
SetWindowDirty(w);
break;
@@ -540,83 +470,48 @@ static void NewAircraftWndProc(Window *w, WindowEvent *e)
}
static const WindowDesc _build_vehicle_desc = {
- WDP_AUTO, WDP_AUTO, 240, 238,
+ WDP_AUTO, WDP_AUTO, 240, 226,
WC_BUILD_VEHICLE,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_build_vehicle_widgets,
NewAircraftWndProc
};
-/* Disable the aircraft subtype buttons for the types, that can't be build at the current airport */
-static void CreateAircraftWindow(Window *w)
-{
- TileIndex tile = w->window_number;
-
- if (tile == 0) {
- WP(w, buildvehicle_d).show_engine_button = 1;
- } else {
- byte acc_planes = GetAirport(GetStationByTile(tile)->airport_type)->acc_planes;
-
- WP(w, buildvehicle_d).show_engine_button = 0;
- if (acc_planes == HELICOPTERS_ONLY || acc_planes == ALL) {
- WP(w, buildvehicle_d).show_engine_button = 3;
- } else {
- DisableWindowWidget(w, BUILD_VEHICLE_WIDGET_HELICOPTERS);
- }
-
- if (acc_planes == AIRCRAFT_ONLY || acc_planes == ALL) {
- /* Set the start clicked button to jets if the list isn't empty. If not, then show propeller planes */
- WP(w, buildvehicle_d).show_engine_button = WP(w, buildvehicle_d).list_b_length == 0 ? 1 : 2;
- } else {
- DisableWindowWidget(w, BUILD_VEHICLE_WIDGET_JETS);
- DisableWindowWidget(w, BUILD_VEHICLE_WIDGET_PLANES);
- }
-
- if (WP(w, buildvehicle_d).show_engine_button == 0) {
- /* No plane type are buildable here */
- NOT_REACHED();
- WP(w, buildvehicle_d).show_engine_button = 1;
- }
- }
-}
-
void ShowBuildVehicleWindow(TileIndex tile, byte type)
{
+ buildvehicle_d *bv;
Window *w;
DeleteWindowById(WC_BUILD_VEHICLE, tile);
-
w = AllocateWindowDescFront(&_build_vehicle_desc, tile);
-
if (w == NULL) return;
- WP(w, buildvehicle_d).vehicle_type = type;
-
- w->resize.step_height = GetVehicleListHeight(type);
- w->vscroll.cap = 4;
- w->widget[BUILD_VEHICLE_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
-
if (tile != 0) {
w->caption_color = GetTileOwner(tile);
} else {
w->caption_color = _local_player;
}
- WP(w, buildvehicle_d).list_a_length = 0;
- WP(w, buildvehicle_d).list_b_length = 0;
- WP(w, buildvehicle_d).list_c_length = 0;
- WP(w, buildvehicle_d).list_a = NULL;
- WP(w, buildvehicle_d).list_b = NULL;
- WP(w, buildvehicle_d).list_c = NULL;
- WP(w, buildvehicle_d).sel_engine = INVALID_ENGINE;
- WP(w, buildvehicle_d).sort_criteria = _last_sort_criteria;
- WP(w, buildvehicle_d).decenting_sort_order = _last_sort_order;
+ w->resize.step_height = GetVehicleListHeight(type);
+ w->vscroll.cap = 4;
+ w->widget[BUILD_VEHICLE_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
+
+ bv = &WP(w, buildvehicle_d);
+ EngList_Create(&bv->eng_list);
+ bv->sel_engine = INVALID_ENGINE;
+ bv->sort_criteria = _last_sort_criteria;
+ bv->descending_sort_order = _last_sort_order;
+
+ bv->vehicle_type = type;
- GenerateBuildList(w);
switch (type) {
- case VEH_Aircraft: CreateAircraftWindow(w); break;
+ case VEH_Aircraft: {
+ byte acc_planes = GetAirport(GetStationByTile(tile)->airport_type)->acc_planes;
+ bv->filter.acc_planes = acc_planes;
+ break;
+ }
default: NOT_REACHED();
}
- SortAircraftBuildList(w);
+ GenerateBuildList(w);
}
diff --git a/engine.h b/engine.h
index 6fff71368..adb07cf44 100644
--- a/engine.h
+++ b/engine.h
@@ -293,4 +293,15 @@ int32 AddEngineReplacement(EngineRenewList* erl, EngineID old_engine, EngineID n
*/
int32 RemoveEngineReplacement(EngineRenewList* erl, EngineID engine, uint32 flags);
+/* Engine list manipulators - current implementation is only C wrapper of CBlobT<EngineID> class (helpers.cpp) */
+void EngList_Create(EngineList *el); ///< Creates engine list
+void EngList_Destroy(EngineList *el); ///< Deallocate and destroy engine list
+uint EngList_Count(const EngineList *el); ///< Returns number of items in the engine list
+void EngList_Add(EngineList *el, EngineID eid); ///< Append one item at the end of engine list
+EngineID* EngList_Items(EngineList *el); ///< Returns engine list items as C array
+void EngList_RemoveAll(EngineList *el); ///< Removes all items from engine list
+typedef int CDECL EngList_SortTypeFunction(const void*, const void*); ///< argument type for EngList_Sort()
+void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare); ///< qsort of the engine list
+void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< qsort of specified portion of the engine list
+
#endif /* ENGINE_H */
diff --git a/helpers.cpp b/helpers.cpp
new file mode 100644
index 000000000..f8f6aa24f
--- /dev/null
+++ b/helpers.cpp
@@ -0,0 +1,69 @@
+#include "stdafx.h"
+
+EXTERN_C_BEGIN
+#include "openttd.h"
+#include "engine.h"
+EXTERN_C_END
+
+#include <new>
+#include "yapf/blob.hpp"
+
+/* Engine list manipulators - current implementation is only C wrapper around CBlobT<EngineID> (see yapf/blob.hpp) */
+
+/* we cannot expose CBlobT directly to C so we must cast EngineList* to CBlobT<EngineID>* always when we are called from C */
+#define B (*(CBlobT<EngineID>*)el)
+
+/** Create Engine List (and initialize it to empty) */
+void EngList_Create(EngineList *el)
+{
+ // call CBlobT constructor explicitly
+ new (&B) CBlobT<EngineID>();
+}
+
+/** Destroy Engine List (and free its contents) */
+void EngList_Destroy(EngineList *el)
+{
+ // call CBlobT destructor explicitly
+ B.~CBlobT<EngineID>();
+}
+
+/** Return number of items stored in the Engine List */
+uint EngList_Count(const EngineList *el)
+{
+ return B.Size();
+}
+
+/** Add new item at the end of Engine List */
+void EngList_Add(EngineList *el, EngineID eid)
+{
+ B.Append(eid);
+}
+
+/** Return pointer to the items array held by Engine List */
+EngineID* EngList_Items(EngineList *el)
+{
+ return B.Data();
+}
+
+/** Clear the Engine List (by invalidating all its items == reseting item count to zero) */
+void EngList_RemoveAll(EngineList *el)
+{
+ B.Clear();
+}
+
+/** Sort all items using qsort() and given 'CompareItems' function */
+void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare)
+{
+ qsort(B.Data(), B.Size(), sizeof(**el), compare);
+}
+
+/** Sort selected range of items (on indices @ <begin, begin+num_items-1>) */
+void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items)
+{
+ assert(begin <= (uint)B.Size());
+ assert(begin + num_items <= (uint)B.Size());
+ qsort(B.Data() + begin, num_items, sizeof(**el), compare);
+}
+
+#undef B
+
diff --git a/lang/english.txt b/lang/english.txt
index 4d57418f8..6e1374914 100644
--- a/lang/english.txt
+++ b/lang/english.txt
@@ -2508,10 +2508,13 @@ STR_8816 :{BLACK}-
STR_8819_TRAIN_TOO_LONG :{WHITE}Train too long
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Trains can only be altered when stopped inside a depot
STR_881B_TRAINS :{WHITE}{COMPANY} - {COMMA} Train{P "" s}
+
STR_881C_NEW_RAIL_VEHICLES :{WHITE}New Rail Vehicles
STR_NEW_ELRAIL_VEHICLES :{WHITE}New Electric Rail Vehicles
STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}New Monorail Vehicles
STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}New Maglev Vehicles
+STR_ALL_AVAIL_RAIL_VEHICLES :{WHITE}Rail Vehicles
+
STR_881F_BUILD_VEHICLE :{BLACK}Build Vehicle
STR_CLONE_ROAD_VEHICLE :{BLACK}Clone Vehicle
STR_CLONE_ROAD_VEHICLE_INFO :{BLACK}This will build a copy of the road vehicle. Control-click will share the orders
@@ -2560,12 +2563,6 @@ STR_8840_BUILD_NEW_TRAIN_VEHICLE :{BLACK}Build ne
STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE :{BLACK}Drag train vehicle to here to sell it
STR_8842_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Centre main view on train depot location
STR_8843_TRAIN_VEHICLE_SELECTION :{BLACK}Train vehicle selection list - click on vehicle for information
-STR_BLACK_ENGINES :{BLACK}Engines
-STR_BLACK_WAGONS :{BLACK}Wagons
-STR_BLACK_BOTH :{BLACK}Both
-STR_BUILD_TRAIN_ENGINES_TIP :{BLACK}Click to see engines only
-STR_BUILD_TRAIN_WAGONS_TIP :{BLACK}Click to see wagons only
-STR_BUILD_TRAIN_BOTH_TIP :{BLACK}Click to see both engines and wagons
STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN :{BLACK}Build the highlighted train vehicle
STR_8845_RENAME_TRAIN_VEHICLE_TYPE :{BLACK}Rename train vehicle type
STR_8846_CURRENT_TRAIN_ACTION_CLICK :{BLACK}Current train action - click here to stop/start train
@@ -2794,12 +2791,6 @@ STR_A01E_BUILD_AIRPORT :{BLACK}Build ai
STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aircraft - click on aircraft for information
STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES :{BLACK}Build new aircraft (requires airport with hangar)
STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aircraft - click on aircraft for information
-STR_BLACK_PLANES :{BLACK}Propellers
-STR_BLACK_JETS :{BLACK}Jets
-STR_BLACK_HELICOPTERS :{BLACK}Helicopters
-STR_BUILD_PLANES_TIP :{BLACK}Click to see propeller planes
-STR_BUILD_JETS_TIP :{BLACK}Click to see jet planes
-STR_BUILD_HELICOPTERS_TIP :{BLACK}Click to see helicopters
STR_A022_BUILD_NEW_AIRCRAFT :{BLACK}Build new aircraft
STR_A023_DRAG_AIRCRAFT_TO_HERE_TO :{BLACK}Drag aircraft to here to sell it
STR_A024_CENTER_MAIN_VIEW_ON_HANGAR :{BLACK}Centre main view on hangar location
diff --git a/openttd.h b/openttd.h
index 204392741..277b3690b 100644
--- a/openttd.h
+++ b/openttd.h
@@ -55,6 +55,7 @@ typedef uint32 CursorID;
typedef uint16 EngineID;
typedef uint16 UnitID;
typedef uint16 StringID;
+typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C code (see helpers.cpp)
/* IDs used in Pools */
typedef uint16 VehicleID;
diff --git a/openttd.vcproj b/openttd.vcproj
index 5660ba8f7..efd472311 100644
--- a/openttd.vcproj
+++ b/openttd.vcproj
@@ -250,6 +250,21 @@
RelativePath=".\heightmap.c">
</File>
<File
+ RelativePath=".\helpers.cpp">
+ <FileConfiguration
+ Name="Release|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ CompileAs="2"/>
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32">
+ <Tool
+ Name="VCCLCompilerTool"
+ CompileAs="2"/>
+ </FileConfiguration>
+ </File>
+ <File
RelativePath=".\landscape.c">
</File>
<File
diff --git a/openttd_vs80.vcproj b/openttd_vs80.vcproj
index 78a5e4614..79f8ec3d0 100644
--- a/openttd_vs80.vcproj
+++ b/openttd_vs80.vcproj
@@ -581,6 +581,26 @@
>
</File>
<File
+ RelativePath=".\helpers.cpp"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ CompileAs="2"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCLCompilerTool"
+ CompileAs="2"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath=".\landscape.c"
>
</File>
diff --git a/train_gui.c b/train_gui.c
index 5d208799e..46ab1ce2e 100644
--- a/train_gui.c
+++ b/train_gui.c
@@ -8,6 +8,7 @@
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"
+#include "engine.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"
@@ -16,7 +17,6 @@
#include "station.h"
#include "command.h"
#include "player.h"
-#include "engine.h"
#include "vehicle_gui.h"
#include "depot.h"
#include "train.h"
@@ -27,15 +27,12 @@
typedef enum BuildTrainWidgets {
BUILD_TRAIN_WIDGET_CLOSEBOX = 0,
BUILD_TRAIN_WIDGET_CAPTION,
- BUILD_TRAIN_WIDGET_SORT_ASSENDING_DESCENDING,
+ BUILD_TRAIN_WIDGET_SORT_ASCENDING_DESCENDING,
BUILD_TRAIN_WIDGET_SORT_TEXT,
BUILD_TRAIN_WIDGET_SORT_DROPDOWN,
BUILD_TRAIN_WIDGET_LIST,
BUILD_TRAIN_WIDGET_SCROLLBAR,
BUILD_TRAIN_WIDGET_PANEL,
- BUILD_TRAIN_WIDGET_ENGINES,
- BUILD_TRAIN_WIDGET_WAGONS,
- BUILD_TRAIN_WIDGET_BOTH,
BUILD_TRAIN_WIDGET_BUILD,
BUILD_TRAIN_WIDGET_RENAME,
BUILD_TRAIN_WIDGET_RESIZE,
@@ -50,20 +47,25 @@ static const Widget _new_rail_vehicle_widgets[] = {
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 26, 137, 0x801, STR_8843_TRAIN_VEHICLE_SELECTION},
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 26, 137, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 138, 239, 0x0, STR_NULL},
- { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 76, 240, 251, STR_BLACK_ENGINES, STR_BUILD_TRAIN_ENGINES_TIP},
- { WWT_PUSHTXTBTN, RESIZE_TB, 14, 77, 151, 240, 251, STR_BLACK_WAGONS, STR_BUILD_TRAIN_WAGONS_TIP},
- { WWT_PUSHTXTBTN, RESIZE_TB, 14, 152, 227, 240, 251, STR_BLACK_BOTH, STR_BUILD_TRAIN_BOTH_TIP},
- { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 107, 252, 263, STR_881F_BUILD_VEHICLE, STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN},
- { WWT_PUSHTXTBTN, RESIZE_TB, 14, 108, 215, 252, 263, STR_8820_RENAME, STR_8845_RENAME_TRAIN_VEHICLE_TYPE},
- { WWT_RESIZEBOX, RESIZE_TB, 14, 216, 227, 252, 263, 0x0, STR_RESIZE_BUTTON},
+ { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 107, 240, 251, STR_881F_BUILD_VEHICLE, STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN},
+ { WWT_PUSHTXTBTN, RESIZE_TB, 14, 108, 215, 240, 251, STR_8820_RENAME, STR_8845_RENAME_TRAIN_VEHICLE_TYPE},
+ { WWT_RESIZEBOX, RESIZE_TB, 14, 216, 227, 240, 251, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
-static bool _internal_sort_order; // descending/ascending
+static bool _internal_sort_order; // false = ascending, true = descending
static byte _last_sort_criteria = 0;
static bool _last_sort_order = false;
-typedef int CDECL VehicleSortListingTypeFunction(const void*, const void*);
+static int CDECL TrainEnginesThenWagonsSorter(const void *a, const void *b)
+{
+ EngineID va = *(const EngineID*)a;
+ EngineID vb = *(const EngineID*)b;
+ int val_a = ((RailVehInfo(va)->flags & RVI_WAGON) != 0) ? 1 : 0;
+ int val_b = ((RailVehInfo(vb)->flags & RVI_WAGON) != 0) ? 1 : 0;
+ int r = val_a - val_b;
+ return _internal_sort_order ? -r : r;
+}
static int CDECL TrainEngineNumberSorter(const void *a, const void *b)
{
@@ -205,7 +207,7 @@ static int CDECL TrainEngineReliabilitySorter(const void *a, const void *b)
return _internal_sort_order ? -r : r;
}
-static VehicleSortListingTypeFunction* const _engine_sorter[] = {
+static EngList_SortTypeFunction * const _engine_sorter[] = {
&TrainEngineNumberSorter,
&TrainEngineCostSorter,
&TrainEngineSpeedSorter,
@@ -385,138 +387,82 @@ void CcCloneTrain(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) ShowTrainViewWindow(GetVehicle(_new_vehicle_id));
}
-static void engine_drawing_loop(const EngineID *engines, const uint16 engine_count,
- const int x, int *y, const EngineID sel, EngineID *position, const int16 show_max)
-{
- for (; (*position) < min(engine_count, show_max); (*position)++) {
- EngineID i = engines[*position];
- DrawString(x + 59, *y + 2, GetCustomEngineName(i), sel == i ? 0xC : 0x10);
- DrawTrainEngine(x + 29, *y + 6, i, GetEnginePalette(i, _local_player));
- *y += 14;
- }
-}
-
-static inline void ExtendEngineListSize(const EngineID **engine_list, uint16 *engine_list_length, uint16 step_size)
+static void engine_drawing_loop(const EngineList *engines, int x, int *y, EngineID sel, EngineID position, int16 show_max)
{
- *engine_list_length = min(*engine_list_length + step_size, NUM_TRAIN_ENGINES);
- *engine_list = realloc((void*)*engine_list, (*engine_list_length) * sizeof((*engine_list)[0]));
+ int count = min(EngList_Count(engines), show_max);
+ for (; position < count; *y += 14, position++) {
+ EngineID id = (*engines)[position];
+ DrawString(x + 59, *y + 2, GetCustomEngineName(id), sel == id ? 0xC : 0x10);
+ DrawTrainEngine(x + 29, *y + 6, id, GetEnginePalette(id, _local_player));
+ }
}
-static void GenerateBuildList(EngineID **engines, uint16 *num_engines, EngineID **wagons, uint16 *num_wagons, RailType railtype)
+static void GenerateBuildList(Window *w)
{
- uint16 engine_length = *num_engines;
- uint16 wagon_length = *num_wagons;
EngineID j;
+ int num_engines = 0;
+ buildvehicle_d *bv = &WP(w, buildvehicle_d);
- (*num_engines) = 0;
- (*num_wagons) = 0;
-
- if (*engines == NULL) ExtendEngineListSize((const EngineID**)engines, &engine_length, 25);
- if (*wagons == NULL) ExtendEngineListSize((const EngineID**)wagons, &wagon_length, 25);
+ if (w->window_number != 0)
+ bv->filter.railtype = GetRailType(w->window_number);
+ else
+ bv->filter.railtype = RAILTYPE_END;
+ EngList_RemoveAll(&bv->eng_list);
+ // make list of all available cars
for (j = 0; j < NUM_TRAIN_ENGINES; j++) {
- EngineID i = GetRailVehAtPosition(j); // XXX Can be removed when the wagon list is also sorted.
- const Engine *e = GetEngine(i);
- const RailVehicleInfo *rvi = RailVehInfo(i);
+ EngineID id = GetRailVehAtPosition(j); // XXX Can be removed when the wagon list is also sorted.
+ const Engine *e = GetEngine(id);
+ const RailVehicleInfo *rvi = RailVehInfo(id);
- if (!HasPowerOnRail(e->railtype, railtype)) continue;
- if (!IsEngineBuildable(i, VEH_Train)) continue;
+ if (bv->filter.railtype != RAILTYPE_END && !HasPowerOnRail(e->railtype, bv->filter.railtype)) continue;
+ if (!IsEngineBuildable(id, VEH_Train)) continue;
- if (rvi->flags & RVI_WAGON) {
- if (*num_wagons == wagon_length) ExtendEngineListSize((const EngineID**)wagons, &wagon_length, 5);
- (*wagons)[(*num_wagons)++] = i;
- } else {
- if (*num_engines == engine_length) ExtendEngineListSize((const EngineID**)engines, &engine_length, 5);
- (*engines)[(*num_engines)++] = i;
- }
+ EngList_Add(&bv->eng_list, id);
+ if ((rvi->flags & RVI_WAGON) == 0) num_engines++;
}
-
- /* Reduce array sizes if they are too big */
- if (*num_engines != engine_length) *engines = realloc((void*)*engines, (*num_engines) * sizeof((*engines)[0]));
- if (*num_wagons != wagon_length) *wagons = realloc((void*)*wagons, (*num_wagons) * sizeof((*wagons)[0]));
-}
-
-static void SortTrainBuildList(Window *w)
-{
- _internal_sort_order = WP(w,buildvehicle_d).decenting_sort_order;
- qsort((void*)WP(w, buildvehicle_d).list_a, WP(w, buildvehicle_d).list_a_length, sizeof(WP(w, buildvehicle_d).list_a[0]),
- _engine_sorter[WP(w,buildvehicle_d).sort_criteria]);
+ // make engines first, and then wagons
+ _internal_sort_order = false;
+ EngList_Sort(&bv->eng_list, TrainEnginesThenWagonsSorter);
+ // and then sort engines
+ _internal_sort_order = WP(w,buildvehicle_d).descending_sort_order;
+ EngList_SortPartial(&bv->eng_list, _engine_sorter[bv->sort_criteria], 0, num_engines);
}
static void DrawTrainBuildWindow(Window *w)
{
+ buildvehicle_d *bv = &WP(w,buildvehicle_d);
+ int num_engines = EngList_Count(&bv->eng_list);
int x = 1;
int y = 27;
- EngineID position = w->vscroll.pos;
- EngineID selected_id = WP(w,buildvehicle_d).sel_engine;
+ EngineID selected_id = bv->sel_engine;
int max = w->vscroll.pos + w->vscroll.cap;
uint16 scrollcount = 0;
SetWindowWidgetDisabledState(w, BUILD_TRAIN_WIDGET_BUILD, w->window_number == 0); // Disable unless we got a depot to build in
-
- /* Draw the clicked engine/wagon/both button pressed and unpress the other two */
- SetWindowWidgetLoweredState(w, BUILD_TRAIN_WIDGET_ENGINES, WP(w,buildvehicle_d).show_engine_button == 1);
- SetWindowWidgetLoweredState(w, BUILD_TRAIN_WIDGET_WAGONS, WP(w,buildvehicle_d).show_engine_button == 2);
- SetWindowWidgetLoweredState(w, BUILD_TRAIN_WIDGET_BOTH, WP(w,buildvehicle_d).show_engine_button == 3);
-
- if (WP(w,buildvehicle_d).data_invalidated) {
- GenerateBuildList(&WP(w, buildvehicle_d).list_a, &WP(w, buildvehicle_d).list_a_length, &WP(w, buildvehicle_d).list_b, &WP(w, buildvehicle_d).list_b_length, WP(w,buildvehicle_d).railtype);
- WP(w,buildvehicle_d).data_invalidated = false;
- SortTrainBuildList(w);
-
- /* Make sure that the selected engine is still in the list*/
- if (WP(w,buildvehicle_d).sel_engine != INVALID_ENGINE) {
- int i;
- bool found = false;
- if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0)) {
- for (i = 0; i < WP(w, buildvehicle_d).list_a_length; i++) {
- if (WP(w,buildvehicle_d).sel_engine != WP(w, buildvehicle_d).list_a[i]) continue;
- found = true;
- break;
- }
- }
- if (!found && HASBIT(WP(w,buildvehicle_d).show_engine_button, 1)) {
- for (i = 0; i < WP(w, buildvehicle_d).list_b_length; i++) {
- if (WP(w,buildvehicle_d).sel_engine != WP(w, buildvehicle_d).list_b[i]) continue;
- found = true;
- break;
- }
- }
- if (!found) WP(w,buildvehicle_d).sel_engine = INVALID_ENGINE;
+ GenerateBuildList(w);
+
+ /* Make sure that the selected engine is still in the list*/
+ if (bv->sel_engine != INVALID_ENGINE) {
+ int i;
+ bool found = false;
+ for (i = 0; i < num_engines; i++) {
+ if (bv->sel_engine != bv->eng_list[i]) continue;
+ found = true;
+ break;
}
+ if (!found) bv->sel_engine = INVALID_ENGINE;
}
- if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0)) scrollcount += WP(w, buildvehicle_d).list_a_length;
- if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 1)) scrollcount += WP(w, buildvehicle_d).list_b_length;
+ scrollcount = EngList_Count(&bv->eng_list);
SetVScrollCount(w, scrollcount);
- SetDParam(0, WP(w,buildvehicle_d).railtype + STR_881C_NEW_RAIL_VEHICLES);
+ SetDParam(0, bv->filter.railtype + STR_881C_NEW_RAIL_VEHICLES);
DrawWindowWidgets(w);
- if (selected_id == INVALID_ENGINE && scrollcount != 0) {
- if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0) && WP(w, buildvehicle_d).list_a_length != 0) {
- selected_id = WP(w, buildvehicle_d).list_a[0];
- } else {
- selected_id = WP(w, buildvehicle_d).list_b[0];
- }
- WP(w,buildvehicle_d).sel_engine = selected_id;
- }
-
/* Draw the engines */
- if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0)) {
- engine_drawing_loop(WP(w, buildvehicle_d).list_a, WP(w, buildvehicle_d).list_a_length, x, &y, selected_id, &position, max);
-
- /* Magically set the number 0 line to the one right after the last engine
- * This way the line numbers fit the indexes in the wagon array */
- position -= WP(w, buildvehicle_d).list_a_length;
- max -= WP(w, buildvehicle_d).list_a_length;
- }
-
- /* Draw the wagons */
- if (HASBIT(WP(w,buildvehicle_d).show_engine_button, 1)) {
- engine_drawing_loop(WP(w, buildvehicle_d).list_b, WP(w, buildvehicle_d).list_b_length, x, &y, selected_id, &position, max);
- }
+ engine_drawing_loop(&bv->eng_list, x, &y, selected_id, w->vscroll.pos, max);
if (selected_id != INVALID_ENGINE) {
const RailVehicleInfo *rvi = RailVehInfo(selected_id);
@@ -528,115 +474,83 @@ static void DrawTrainBuildWindow(Window *w)
DrawTrainEnginePurchaseInfo(2, wi->top + 1, wi->right - wi->left - 2, selected_id);
}
}
- DrawString(85, 15, _engine_sort_listing[WP(w,buildvehicle_d).sort_criteria], 0x10);
- DoDrawString(WP(w,buildvehicle_d).decenting_sort_order ? DOWNARROW : UPARROW, 69, 15, 0x10);
+ DrawString(85, 15, _engine_sort_listing[bv->sort_criteria], 0x10);
+ DoDrawString(bv->descending_sort_order ? DOWNARROW : UPARROW, 69, 15, 0x10);
}
static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
{
+ buildvehicle_d *bv = &WP(w,buildvehicle_d);
switch (e->event) {
case WE_CREATE:
- WP(w, buildvehicle_d).list_a_length = 0;
- WP(w, buildvehicle_d).list_b_length = 0;
- WP(w, buildvehicle_d).list_a = NULL;
- WP(w, buildvehicle_d).list_b = NULL;
- WP(w, buildvehicle_d).show_engine_button = 3;
- WP(w, buildvehicle_d).data_invalidated = true;
- WP(w, buildvehicle_d).sel_engine = INVALID_ENGINE;
- WP(w, buildvehicle_d).sort_criteria = _last_sort_criteria;
- WP(w, buildvehicle_d).decenting_sort_order = _last_sort_order;
+ EngList_Create(&bv->eng_list);
+ bv->sel_engine = INVALID_ENGINE;
+ bv->sort_criteria = _last_sort_criteria;
+ bv->descending_sort_order = _last_sort_order;
break;
case WE_INVALIDATE_DATA:
- if (w->window_number != 0) WP(w,buildvehicle_d).railtype = GetRailType(w->window_number);
- WP(w,buildvehicle_d).data_invalidated = true;
SetWindowDirty(w);
break;
case WE_DESTROY:
- free((void*)WP(w, buildvehicle_d).list_a);
- free((void*)WP(w, buildvehicle_d).list_b);
+ EngList_Destroy(&bv->eng_list);
break;
case WE_PAINT:
DrawTrainBuildWindow(w);
break;
-
case WE_CLICK: {
switch (e->we.click.widget) {
- case BUILD_TRAIN_WIDGET_SORT_ASSENDING_DESCENDING:
- WP(w,buildvehicle_d).decenting_sort_order = !WP(w,buildvehicle_d).decenting_sort_order;
- _last_sort_order = WP(w,buildvehicle_d).decenting_sort_order;
- SortTrainBuildList(w);
+ case BUILD_TRAIN_WIDGET_SORT_ASCENDING_DESCENDING:
+ _last_sort_order = bv->descending_sort_order = !bv->descending_sort_order;
SetWindowDirty(w);
break;
case BUILD_TRAIN_WIDGET_SORT_TEXT: case BUILD_TRAIN_WIDGET_SORT_DROPDOWN:/* Select sorting criteria dropdown menu */
- ShowDropDownMenu(w, _engine_sort_listing, WP(w,buildvehicle_d).sort_criteria, BUILD_TRAIN_WIDGET_SORT_DROPDOWN, 0, 0);
+ ShowDropDownMenu(w, _engine_sort_listing, bv->sort_criteria, BUILD_TRAIN_WIDGET_SORT_DROPDOWN, 0, 0);
return;
case BUILD_TRAIN_WIDGET_LIST: {
uint i = ((e->we.click.pt.y - 26) / 14) + w->vscroll.pos;
- uint num_items = (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0) ? WP(w, buildvehicle_d).list_a_length : 0)
- + (HASBIT(WP(w,buildvehicle_d).show_engine_button, 1) ? WP(w, buildvehicle_d).list_b_length : 0);
- if (i < num_items) {
- if (i < WP(w, buildvehicle_d).list_a_length && HASBIT(WP(w,buildvehicle_d).show_engine_button, 0)) {
- WP(w,buildvehicle_d).sel_engine = WP(w, buildvehicle_d).list_a[i];
- } else {
- WP(w,buildvehicle_d).sel_engine = WP(w, buildvehicle_d).list_b[i - (HASBIT(WP(w,buildvehicle_d).show_engine_button, 0) ? WP(w, buildvehicle_d).list_a_length : 0)];
- }
- SetWindowDirty(w);
- }
- } break;
-
- case BUILD_TRAIN_WIDGET_ENGINES:
- case BUILD_TRAIN_WIDGET_WAGONS:
- case BUILD_TRAIN_WIDGET_BOTH: {
- /* First we need to figure out the new show_engine_wagon setting
- * Because the button widgets are ordered as they are (in a row), we can calculate as following:
- * engines = bit 0 (1 for set), wagons bit 1 (2 for set), both (2 | 1 = 3)
- * Those numbers are the same as the clicked button - BUILD_TRAIN_WIDGET_ENGINES + 1 */
-
- byte click_state = e->we.click.widget - BUILD_TRAIN_WIDGET_ENGINES + 1;
- if (WP(w,buildvehicle_d).show_engine_button == click_state) break; // We clicked the pressed button
- WP(w,buildvehicle_d).sel_engine = INVALID_ENGINE;
- WP(w,buildvehicle_d).show_engine_button = click_state;
- w->vscroll.pos = 0;
+ uint num_items = EngList_Count(&bv->eng_list);
+ bv->sel_engine = (i < num_items) ? bv->eng_list[i] : INVALID_ENGINE;
SetWindowDirty(w);
- }
break;
+ }
case BUILD_TRAIN_WIDGET_BUILD: {
- EngineID sel_eng = WP(w,buildvehicle_d).sel_engine;
+ EngineID sel_eng = bv->sel_engine;
if (sel_eng != INVALID_ENGINE)
DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->flags & RVI_WAGON) ? CcBuildWagon : CcBuildLoco, CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
- } break;
+ break;
+ }
case BUILD_TRAIN_WIDGET_RENAME: {
- EngineID sel_eng = WP(w,buildvehicle_d).sel_engine;
+ EngineID sel_eng = bv->sel_engine;
if (sel_eng != INVALID_ENGINE) {
- WP(w,buildvehicle_d).rename_engine = sel_eng;
- ShowQueryString(GetCustomEngineName(sel_eng),
- STR_886A_RENAME_TRAIN_VEHICLE_TYPE, 31, 160, w->window_class, w->window_number, CS_ALPHANUMERAL);
+ bv->rename_engine = sel_eng;
+ ShowQueryString(GetCustomEngineName(sel_eng), STR_886A_RENAME_TRAIN_VEHICLE_TYPE, 31, 160, w->window_class, w->window_number, CS_ALPHANUMERAL);
}
- } break;
+ break;
+ }
}
- } break;
+ }
+ break;
case WE_ON_EDIT_TEXT: {
if (e->we.edittext.str[0] != '\0') {
_cmd_text = e->we.edittext.str;
- DoCommandP(0, WP(w,buildvehicle_d).rename_engine, 0, NULL,
- CMD_RENAME_ENGINE | CMD_MSG(STR_886B_CAN_T_RENAME_TRAIN_VEHICLE));
+ DoCommandP(0, bv->rename_engine, 0, NULL, CMD_RENAME_ENGINE | CMD_MSG(STR_886B_CAN_T_RENAME_TRAIN_VEHICLE));
}
- } break;
+ break;
+ }
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
- if (WP(w,buildvehicle_d).sort_criteria != e->we.dropdown.index) {
- WP(w,buildvehicle_d).sort_criteria = e->we.dropdown.index;
+ if (bv->sort_criteria != e->we.dropdown.index) {
+ bv->sort_criteria = e->we.dropdown.index;
_last_sort_criteria = e->we.dropdown.index;
- SortTrainBuildList(w);
}
SetWindowDirty(w);
break;
@@ -646,12 +560,13 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
w->vscroll.cap += e->we.sizing.diff.y / 14;
w->widget[BUILD_TRAIN_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
- } break;
+ break;
+ }
}
}
static const WindowDesc _new_rail_vehicle_desc = {
- WDP_AUTO, WDP_AUTO, 228, 264,
+ WDP_AUTO, WDP_AUTO, 228, 252,
WC_BUILD_VEHICLE,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_new_rail_vehicle_widgets,
@@ -673,10 +588,10 @@ void ShowBuildTrainWindow(TileIndex tile)
if (tile != 0) {
w->caption_color = GetTileOwner(tile);
- WP(w,buildvehicle_d).railtype = GetRailType(tile);
+ WP(w,buildvehicle_d).filter.railtype = GetRailType(tile);
} else {
w->caption_color = _local_player;
- WP(w,buildvehicle_d).railtype = GetBestRailtype(GetPlayer(_local_player));
+ WP(w,buildvehicle_d).filter.railtype = RAILTYPE_END;
}
}
@@ -986,8 +901,8 @@ static void TrainDetailsCapacityTab(const Vehicle *v, int x, int y)
static void DrawTrainDetailsWindow(Window *w)
{
byte det_tab = WP(w, traindetails_d).tab;
- const Vehicle* v;
- const Vehicle* u;
+ const Vehicle *v;
+ const Vehicle *u;
AcceptedCargo act_cargo;
AcceptedCargo max_cargo;
uint i;
diff --git a/window.h b/window.h
index 1c1aed22c..39a5f8837 100644
--- a/window.h
+++ b/window.h
@@ -396,20 +396,16 @@ assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(tooltips_d));
typedef struct {
byte vehicle_type;
- byte railtype;
+ union {
+ byte railtype;
+ byte acc_planes; // AIRCRAFT_ONLY, ALL, HELICOPTERS_ONLY
+ } filter;
byte sel_index;
- byte show_engine_button;
- bool data_invalidated;
- bool decenting_sort_order;
+ bool descending_sort_order;
byte sort_criteria;
EngineID sel_engine;
EngineID rename_engine;
- EngineID *list_a;
- EngineID *list_b;
- EngineID *list_c;
- uint16 list_a_length;
- uint16 list_b_length;
- uint16 list_c_length;
+ EngineList eng_list;
} buildvehicle_d;
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(buildvehicle_d));