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author | Darkvater <Darkvater@openttd.org> | 2005-12-18 22:48:45 +0000 |
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committer | Darkvater <Darkvater@openttd.org> | 2005-12-18 22:48:45 +0000 |
commit | abc7e5e6590d9d125479b695d4106495783b6419 (patch) | |
tree | df0dbe87387d10f52521c681f7e2089d9b433c6e | |
parent | b6d5ebc6294a5c6d853cbb92284d4d08d726681c (diff) | |
download | openttd-abc7e5e6590d9d125479b695d4106495783b6419.tar.xz |
(svn r3319) - Fix (regression): "Unnamed Competitors". A result of revision r3224 which allowed AI's for multiplayer. Old AI's didn't function correctly anymore. The update of last-built tile is moved back, but to a slightly different place so it is only executed when the command is actually successfully executed. This code shouldn't be neccessary, but alas, the old AI doesn't use DoCommandDP() functions.
-rw-r--r-- | command.c | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -377,6 +377,10 @@ error: // if toplevel, subtract the money. if (--_docommand_recursive == 0) { SubtractMoneyFromPlayer(res); + // XXX - Old AI hack which doesn't use DoCommandDP; update last build coord of player + if ( (x|y) != 0 && _current_player < MAX_PLAYERS) { + GetPlayer(_current_player)->last_build_coordinate = TileVirtXY(x, y); + } } _cmd_text = NULL; |