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author | bjarni <bjarni@openttd.org> | 2006-03-18 16:37:25 +0000 |
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committer | bjarni <bjarni@openttd.org> | 2006-03-18 16:37:25 +0000 |
commit | a59b2b96b0d4d61553e6b3dcec59f2583a97ac15 (patch) | |
tree | 51222ed110b16d1008b241958e7b3471f4e4ce2c | |
parent | a6b3a519d9986e59a0669f1b52ed8517cf2f91fa (diff) | |
download | openttd-a59b2b96b0d4d61553e6b3dcec59f2583a97ac15.tar.xz |
(svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again
-rw-r--r-- | saveload.c | 4 | ||||
-rw-r--r-- | screenshot.c | 4 | ||||
-rw-r--r-- | unix.c | 25 |
3 files changed, 8 insertions, 25 deletions
diff --git a/saveload.c b/saveload.c index 2371450f6..7f2e19191 100644 --- a/saveload.c +++ b/saveload.c @@ -1314,11 +1314,11 @@ extern bool AfterLoadGame(void); extern void BeforeSaveGame(void); extern bool LoadOldSaveGame(const char *file); -#ifdef UNIX +#ifdef __APPLE__ extern const char *convert_to_fs_charset(const char *filename); #else #define convert_to_fs_charset(str) (str) -#endif // UNIX +#endif /** Small helper function to close the to be loaded savegame an signal error */ static inline SaveOrLoadResult AbortSaveLoad(void) diff --git a/screenshot.c b/screenshot.c index 597bf5d45..1c4783804 100644 --- a/screenshot.c +++ b/screenshot.c @@ -12,11 +12,11 @@ #include "screenshot.h" #include "variables.h" -#ifdef UNIX +#ifdef __APPLE__ extern const char *convert_to_fs_charset(const char *filename); #else #define convert_to_fs_charset(str) (str) -#endif // UNIX +#endif char _screenshot_format_name[8]; uint _num_screenshot_formats; @@ -43,14 +43,13 @@ ULONG __stack = (1024*1024)*2; // maybe not that much is needed actually ;) #endif #if defined(__APPLE__) + #include <iconv.h> + #include <locale.h> #if defined(WITH_SDL) //the mac implementation needs this file included in the same file as main() #include <SDL.h> #endif #endif - -#include <iconv.h> -#include <locale.h> static char *_fios_path; static char *_fios_save_path; static char *_fios_scn_path; @@ -607,22 +606,7 @@ void CSleep(int milliseconds) #endif // __AMIGA__ } -bool guessUTF8(void) -{ -#if defined(__linux__) - const char *lang = getenv("LANG"); - if(lang != NULL && strstr(lang, "UTF-8") != NULL) - return true; - else - return false; -#elif defined(__APPLE__) - return true; -#else - return false; -#endif - -} - +#ifdef __APPLE__ /* FYI: This is not thread-safe. Assumptions: - the 'from' charset is ISO-8859-15 @@ -640,8 +624,6 @@ const char *convert_to_fs_charset(const char *filename) if(inbuf == NULL) inbuf = statin; - if(guessUTF8() == false) - return filename; setlocale(LC_ALL, "C-UTF-8"); strcpy(statout, filename); strcpy(statin, filename); @@ -659,3 +641,4 @@ const char *convert_to_fs_charset(const char *filename) // FIX: invalid characters will abort conversion, but they shouldn't occur? return statout; } +#endif |