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authorglx <glx@openttd.org>2008-05-17 03:16:04 +0000
committerglx <glx@openttd.org>2008-05-17 03:16:04 +0000
commita4c5f9465834077e9619cea3d31799cf68f0c1cf (patch)
treea78d35ca74feec925ae64379ffa8b0bf633617b3
parent0e9eb5bacb40493bfbe805858e7a442e5eb43025 (diff)
downloadopenttd-a4c5f9465834077e9619cea3d31799cf68f0c1cf.tar.xz
(svn r13132) -Codechange: make a class of the GenerateProgressWindow.
-rw-r--r--src/genworld_gui.cpp98
1 files changed, 54 insertions, 44 deletions
diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp
index 867244f5b..59595325f 100644
--- a/src/genworld_gui.cpp
+++ b/src/genworld_gui.cpp
@@ -811,13 +811,21 @@ void ShowCreateScenario()
}
-static const Widget _show_terrain_progress_widgets[] = {
-{ WWT_CAPTION, RESIZE_NONE, 14, 0, 180, 0, 13, STR_GENERATION_WORLD, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_PANEL, RESIZE_NONE, 14, 0, 180, 14, 96, 0x0, STR_NULL},
-{ WWT_TEXTBTN, RESIZE_NONE, 15, 20, 161, 74, 85, STR_GENERATION_ABORT, STR_NULL}, // Abort button
+static const Widget _generate_progress_widgets[] = {
+{ WWT_CAPTION, RESIZE_NONE, 14, 0, 180, 0, 13, STR_GENERATION_WORLD, STR_018C_WINDOW_TITLE_DRAG_THIS}, // GPWW_CAPTION
+{ WWT_PANEL, RESIZE_NONE, 14, 0, 180, 14, 96, 0x0, STR_NULL}, // GPWW_BACKGROUND
+{ WWT_TEXTBTN, RESIZE_NONE, 15, 20, 161, 74, 85, STR_GENERATION_ABORT, STR_NULL}, // GPWW_ABORT
{ WIDGETS_END},
};
+static const WindowDesc _generate_progress_desc = {
+ WDP_CENTER, WDP_CENTER, 181, 97, 181, 97,
+ WC_GENERATE_PROGRESS_WINDOW, WC_NONE,
+ WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
+ _generate_progress_widgets,
+ NULL
+};
+
struct tp_info {
uint percent;
StringID cls;
@@ -837,51 +845,52 @@ static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
}
}
-static void ShowTerrainProgressProc(Window* w, WindowEvent* e)
-{
- switch (e->event) {
- case WE_CLICK:
- switch (e->we.click.widget) {
- case 2:
- if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
- ShowQuery(
- STR_GENERATION_ABORT_CAPTION,
- STR_GENERATION_ABORT_MESSAGE,
- w,
- AbortGeneratingWorldCallback
- );
- break;
- }
- break;
+struct GenerateProgressWindow : public Window {
+private:
+ enum GenerationProgressWindowWidgets {
+ GPWW_CAPTION,
+ GPWW_BACKGROUND,
+ GPWW_ABORT,
+ };
- case WE_PAINT:
- DrawWindowWidgets(w);
+public:
+ GenerateProgressWindow() : Window(&_generate_progress_desc) {};
- /* Draw the % complete with a bar and a text */
- DrawFrameRect(19, 20, (w->width - 18), 37, 14, FR_BORDERONLY);
- DrawFrameRect(20, 21, (int)((w->width - 40) * _tp.percent / 100) + 20, 36, 10, FR_NONE);
- SetDParam(0, _tp.percent);
- DrawStringCentered(90, 25, STR_PROGRESS, TC_FROMSTRING);
+ virtual void OnClick(Point pt, int widget)
+ {
+ switch (widget) {
+ case GPWW_ABORT:
+ if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
+ ShowQuery(
+ STR_GENERATION_ABORT_CAPTION,
+ STR_GENERATION_ABORT_MESSAGE,
+ this,
+ AbortGeneratingWorldCallback
+ );
+ break;
+ }
+ }
- /* Tell which class we are generating */
- DrawStringCentered(90, 46, _tp.cls, TC_FROMSTRING);
+ virtual void OnPaint()
+ {
+ DrawWindowWidgets(this);
- /* And say where we are in that class */
- SetDParam(0, _tp.current);
- SetDParam(1, _tp.total);
- DrawStringCentered(90, 58, STR_GENERATION_PROGRESS, TC_FROMSTRING);
+ /* Draw the % complete with a bar and a text */
+ DrawFrameRect(19, 20, (this->width - 18), 37, 14, FR_BORDERONLY);
+ DrawFrameRect(20, 21, (int)((this->width - 40) * _tp.percent / 100) + 20, 36, 10, FR_NONE);
+ SetDParam(0, _tp.percent);
+ DrawStringCentered(90, 25, STR_PROGRESS, TC_FROMSTRING);
- w->SetDirty();
- break;
- }
-}
+ /* Tell which class we are generating */
+ DrawStringCentered(90, 46, _tp.cls, TC_FROMSTRING);
-static const WindowDesc _show_terrain_progress_desc = {
- WDP_CENTER, WDP_CENTER, 181, 97, 181, 97,
- WC_GENERATE_PROGRESS_WINDOW, WC_NONE,
- WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
- _show_terrain_progress_widgets,
- ShowTerrainProgressProc
+ /* And say where we are in that class */
+ SetDParam(0, _tp.current);
+ SetDParam(1, _tp.total);
+ DrawStringCentered(90, 58, STR_GENERATION_PROGRESS, TC_FROMSTRING);
+
+ this->SetDirty();
+ }
};
/**
@@ -901,7 +910,8 @@ void PrepareGenerateWorldProgress()
*/
void ShowGenerateWorldProgress()
{
- AllocateWindowDescFront<Window>(&_show_terrain_progress_desc, 0);
+ if (BringWindowToFrontById(WC_GENERATE_PROGRESS_WINDOW, 0)) return;
+ new GenerateProgressWindow();
}
static void _SetGeneratingWorldProgress(gwp_class cls, uint progress, uint total)