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authorsmatz <smatz@openttd.org>2008-05-22 20:44:24 +0000
committersmatz <smatz@openttd.org>2008-05-22 20:44:24 +0000
commita1bf80933d0fe2d6f188bb6e31234fae558fb2cf (patch)
tree0df39df1571b78706337c7dc86dc6effc5dd1cec
parente9cd783e66a78b35100e646633888fa943ac47ce (diff)
downloadopenttd-a1bf80933d0fe2d6f188bb6e31234fae558fb2cf.tar.xz
(svn r13216) -Codechange [FS#2026]: enumify and comment Editor Terraform Toolbar widgets (Roujin)
-rw-r--r--src/terraform_gui.cpp193
1 files changed, 117 insertions, 76 deletions
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp
index 49c87b642..f0dae8a97 100644
--- a/src/terraform_gui.cpp
+++ b/src/terraform_gui.cpp
@@ -183,29 +183,45 @@ static void PlaceProc_LevelLand(TileIndex tile)
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LEVEL_AREA);
}
+/** Enum referring to the widgets of the terraform toolbar */
+enum TerraformToolbarWidgets {
+ TTW_CLOSEBOX = 0, ///< Close window button
+ TTW_CAPTION, ///< Window caption
+ TTW_STICKY, ///< Sticky window button
+ TTW_SEPERATOR, ///< Thin seperator line between level land button and demolish button
+ TTW_BUTTONS_START, ///< Start of pushable buttons
+ TTW_LOWER_LAND = TTW_BUTTONS_START, ///< Lower land button
+ TTW_RAISE_LAND, ///< Raise land button
+ TTW_LEVEL_LAND, ///< Level land button
+ TTW_DEMOLISH, ///< Demolish aka dynamite button
+ TTW_BUY_LAND, ///< Buy land button
+ TTW_PLANT_TREES, ///< Plant trees button (note: opens seperate window, no place-push-button)
+ TTW_PLACE_SIGN, ///< Place sign button
+};
+
static void TerraformClick_Lower(Window *w)
{
- HandlePlacePushButton(w, 4, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerLand);
+ HandlePlacePushButton(w, TTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerLand);
}
static void TerraformClick_Raise(Window *w)
{
- HandlePlacePushButton(w, 5, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseLand);
+ HandlePlacePushButton(w, TTW_RAISE_LAND, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseLand);
}
static void TerraformClick_Level(Window *w)
{
- HandlePlacePushButton(w, 6, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand);
+ HandlePlacePushButton(w, TTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand);
}
static void TerraformClick_Dynamite(Window *w)
{
- HandlePlacePushButton(w, 7, ANIMCURSOR_DEMOLISH , VHM_RECT, PlaceProc_DemolishArea);
+ HandlePlacePushButton(w, TTW_DEMOLISH, ANIMCURSOR_DEMOLISH , VHM_RECT, PlaceProc_DemolishArea);
}
static void TerraformClick_BuyLand(Window *w)
{
- HandlePlacePushButton(w, 8, SPR_CURSOR_BUY_LAND, VHM_RECT, PlaceProc_BuyLand);
+ HandlePlacePushButton(w, TTW_BUY_LAND, SPR_CURSOR_BUY_LAND, VHM_RECT, PlaceProc_BuyLand);
}
static void TerraformClick_Trees(Window *w)
@@ -216,7 +232,7 @@ static void TerraformClick_Trees(Window *w)
static void TerraformClick_PlaceSign(Window *w)
{
- HandlePlacePushButton(w, 10, SPR_CURSOR_SIGN, VHM_RECT, PlaceProc_Sign);
+ HandlePlacePushButton(w, TTW_PLACE_SIGN, SPR_CURSOR_SIGN, VHM_RECT, PlaceProc_Sign);
}
static OnButtonClick * const _terraform_button_proc[] = {
@@ -246,7 +262,7 @@ struct TerraformToolbarWindow : Window {
virtual void OnClick(Point pt, int widget)
{
- if (widget >= 4) _terraform_button_proc[widget - 4](this);
+ if (widget >= TTW_BUTTONS_START) _terraform_button_proc[widget - TTW_BUTTONS_START](this);
}
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
@@ -292,18 +308,18 @@ struct TerraformToolbarWindow : Window {
};
static const Widget _terraform_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 7, 11, 145, 0, 13, STR_LANDSCAPING_TOOLBAR, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{WWT_STICKYBOX, RESIZE_NONE, 7, 146, 157, 0, 13, STR_NULL, STR_STICKY_BUTTON},
-
-{ WWT_PANEL, RESIZE_NONE, 7, 66, 69, 14, 35, 0x0, STR_NULL},
-{ WWT_IMGBTN, RESIZE_NONE, 7, 0, 21, 14, 35, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND},
-{ WWT_IMGBTN, RESIZE_NONE, 7, 22, 43, 14, 35, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND},
-{ WWT_IMGBTN, RESIZE_NONE, 7, 44, 65, 14, 35, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP},
-{ WWT_IMGBTN, RESIZE_NONE, 7, 70, 91, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
-{ WWT_IMGBTN, RESIZE_NONE, 7, 92, 113, 14, 35, SPR_IMG_BUY_LAND, STR_0329_PURCHASE_LAND_FOR_FUTURE},
-{ WWT_IMGBTN, RESIZE_NONE, 7, 114, 135, 14, 35, SPR_IMG_PLANTTREES, STR_0185_PLANT_TREES_PLACE_SIGNS},
-{ WWT_IMGBTN, RESIZE_NONE, 7, 136, 157, 14, 35, SPR_IMG_SIGN, STR_0289_PLACE_SIGN},
+{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // TTW_CLOSEBOX
+{ WWT_CAPTION, RESIZE_NONE, 7, 11, 145, 0, 13, STR_LANDSCAPING_TOOLBAR, STR_018C_WINDOW_TITLE_DRAG_THIS}, // TTW_CAPTION
+{WWT_STICKYBOX, RESIZE_NONE, 7, 146, 157, 0, 13, STR_NULL, STR_STICKY_BUTTON}, // TTW_STICKY
+
+{ WWT_PANEL, RESIZE_NONE, 7, 66, 69, 14, 35, 0x0, STR_NULL}, // TTW_SEPERATOR
+{ WWT_IMGBTN, RESIZE_NONE, 7, 0, 21, 14, 35, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND}, // TTW_LOWER_LAND
+{ WWT_IMGBTN, RESIZE_NONE, 7, 22, 43, 14, 35, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND}, // TTW_RAISE_LAND
+{ WWT_IMGBTN, RESIZE_NONE, 7, 44, 65, 14, 35, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP}, // TTW_LEVEL_LAND
+{ WWT_IMGBTN, RESIZE_NONE, 7, 70, 91, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, // TTW_DEMOLISH
+{ WWT_IMGBTN, RESIZE_NONE, 7, 92, 113, 14, 35, SPR_IMG_BUY_LAND, STR_0329_PURCHASE_LAND_FOR_FUTURE}, // TTW_BUY_LAND
+{ WWT_IMGBTN, RESIZE_NONE, 7, 114, 135, 14, 35, SPR_IMG_PLANTTREES, STR_0185_PLANT_TREES_PLACE_SIGNS}, // TTW_PLANT_TREES
+{ WWT_IMGBTN, RESIZE_NONE, 7, 136, 157, 14, 35, SPR_IMG_SIGN, STR_0289_PLACE_SIGN}, // TTW_PLACE_SIGN
{ WIDGETS_END},
};
@@ -438,23 +454,23 @@ static void PlaceProc_RiverArea(TileIndex tile)
}
static const Widget _scen_edit_land_gen_widgets[] = {
-{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
-{ WWT_CAPTION, RESIZE_NONE, 7, 11, 191, 0, 13, STR_0223_LAND_GENERATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{ WWT_STICKYBOX, RESIZE_NONE, 7, 192, 203, 0, 13, STR_NULL, STR_STICKY_BUTTON},
-{ WWT_PANEL, RESIZE_NONE, 7, 0, 203, 14, 102, 0x0, STR_NULL},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 2, 23, 16, 37, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 24, 45, 16, 37, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 46, 67, 16, 37, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 68, 89, 16, 37, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 90, 111, 16, 37, SPR_IMG_BUILD_CANAL, STR_CREATE_LAKE},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 112, 133, 16, 37, SPR_IMG_BUILD_RIVER, STR_CREATE_RIVER},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 134, 156, 16, 37, SPR_IMG_ROCKS, STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 157, 179, 16, 37, SPR_IMG_LIGHTHOUSE_DESERT, STR_NULL}, // XXX - dynamic
-{ WWT_IMGBTN, RESIZE_NONE, 14, 180, 201, 16, 37, SPR_IMG_TRANSMITTER, STR_028E_PLACE_TRANSMITTER},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 150, 161, 45, 56, SPR_ARROW_UP, STR_0228_INCREASE_SIZE_OF_LAND_AREA},
-{ WWT_IMGBTN, RESIZE_NONE, 14, 150, 161, 58, 69, SPR_ARROW_DOWN, STR_0229_DECREASE_SIZE_OF_LAND_AREA},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 179, 76, 87, STR_SE_NEW_WORLD, STR_022A_GENERATE_RANDOM_LAND},
-{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 179, 89, 100, STR_022B_RESET_LANDSCAPE, STR_RESET_LANDSCAPE_TOOLTIP},
+{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // ETTW_CLOSEBOX
+{ WWT_CAPTION, RESIZE_NONE, 7, 11, 191, 0, 13, STR_0223_LAND_GENERATION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // ETTW_CAPTION
+{ WWT_STICKYBOX, RESIZE_NONE, 7, 192, 203, 0, 13, STR_NULL, STR_STICKY_BUTTON}, // ETTW_STICKY
+{ WWT_PANEL, RESIZE_NONE, 7, 0, 203, 14, 102, 0x0, STR_NULL}, // ETTW_BACKGROUND
+{ WWT_IMGBTN, RESIZE_NONE, 14, 2, 23, 16, 37, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC}, // ETTW_DEMOLISH
+{ WWT_IMGBTN, RESIZE_NONE, 14, 24, 45, 16, 37, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND}, // ETTW_LOWER_LAND
+{ WWT_IMGBTN, RESIZE_NONE, 14, 46, 67, 16, 37, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND}, // ETTW_RAISE_LAND
+{ WWT_IMGBTN, RESIZE_NONE, 14, 68, 89, 16, 37, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP}, // ETTW_LEVEL_LAND
+{ WWT_IMGBTN, RESIZE_NONE, 14, 90, 111, 16, 37, SPR_IMG_BUILD_CANAL, STR_CREATE_LAKE}, // ETTW_BUILD_CANAL
+{ WWT_IMGBTN, RESIZE_NONE, 14, 112, 133, 16, 37, SPR_IMG_BUILD_RIVER, STR_CREATE_RIVER}, // ETTW_BUILD_RIVER
+{ WWT_IMGBTN, RESIZE_NONE, 14, 134, 156, 16, 37, SPR_IMG_ROCKS, STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE}, // ETTW_PLACE_ROCKS
+{ WWT_IMGBTN, RESIZE_NONE, 14, 157, 179, 16, 37, SPR_IMG_LIGHTHOUSE_DESERT, STR_NULL}, // ETTW_PLACE_DESERT_LIGHTHOUSE XXX - dynamic
+{ WWT_IMGBTN, RESIZE_NONE, 14, 180, 201, 16, 37, SPR_IMG_TRANSMITTER, STR_028E_PLACE_TRANSMITTER}, // ETTW_PLACE_TRANSMITTER
+{ WWT_IMGBTN, RESIZE_NONE, 14, 150, 161, 45, 56, SPR_ARROW_UP, STR_0228_INCREASE_SIZE_OF_LAND_AREA}, // ETTW_INCREASE_SIZE
+{ WWT_IMGBTN, RESIZE_NONE, 14, 150, 161, 58, 69, SPR_ARROW_DOWN, STR_0229_DECREASE_SIZE_OF_LAND_AREA}, // ETTW_DECREASE_SIZE
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 179, 76, 87, STR_SE_NEW_WORLD, STR_022A_GENERATE_RANDOM_LAND}, // ETTW_NEW_SCENARIO
+{ WWT_TEXTBTN, RESIZE_NONE, 14, 24, 179, 89, 100, STR_022B_RESET_LANDSCAPE, STR_RESET_LANDSCAPE_TOOLTIP}, // ETTW_RESET_LANDSCAPE
{ WIDGETS_END},
};
@@ -469,53 +485,77 @@ static const int8 _multi_terraform_coords[][2] = {
{-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
};
+/** Enum referring to the widgets of the editor terraform toolbar */
+enum EditorTerraformToolbarWidgets {
+ ETTW_START = 0, ///< Used for iterations
+ ETTW_CLOSEBOX = ETTW_START, ///< Close window button
+ ETTW_CAPTION, ///< Window caption
+ ETTW_STICKY, ///< Sticky window button
+ ETTW_BACKGROUND, ///< Background of the lower part of the window
+ ETTW_BUTTONS_START, ///< Start of pushable buttons
+ ETTW_DEMOLISH = ETTW_BUTTONS_START, ///< Demolish aka dynamite button
+ ETTW_LOWER_LAND, ///< Lower land button
+ ETTW_RAISE_LAND, ///< Raise land button
+ ETTW_LEVEL_LAND, ///< Level land button
+ ETTW_BUILD_CANAL, ///< Build canal button
+ ETTW_BUILD_RIVER, ///< Build river button
+ ETTW_PLACE_ROCKS, ///< Place rocks button
+ ETTW_PLACE_DESERT_LIGHTHOUSE, ///< Place desert button (in tropical climate) / place lighthouse button (else)
+ ETTW_PLACE_TRANSMITTER, ///< Place transmitter button
+ ETTW_BUTTONS_END, ///< End of pushable buttons
+ ETTW_INCREASE_SIZE = ETTW_BUTTONS_END, ///< Upwards arrow button to increase terraforming size
+ ETTW_DECREASE_SIZE, ///< Downwards arrow button to decrease terraforming size
+ ETTW_NEW_SCENARIO, ///< Button for generating a new scenario
+ ETTW_RESET_LANDSCAPE, ///< Button for removing all player-owned property
+};
+
/**
* @todo Merge with terraform_gui.cpp (move there) after I have cooled down at its braindeadness
* and changed OnButtonClick to include the widget as well in the function declaration. Post 0.4.0 - Darkvater
*/
static void EditorTerraformClick_Dynamite(Window *w)
{
- HandlePlacePushButton(w, 4, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea);
+ HandlePlacePushButton(w, ETTW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea);
}
static void EditorTerraformClick_LowerBigLand(Window *w)
{
- HandlePlacePushButton(w, 5, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerBigLand);
+ HandlePlacePushButton(w, ETTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerBigLand);
}
static void EditorTerraformClick_RaiseBigLand(Window *w)
{
- HandlePlacePushButton(w, 6, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseBigLand);
+ HandlePlacePushButton(w, ETTW_RAISE_LAND, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseBigLand);
}
static void EditorTerraformClick_LevelLand(Window *w)
{
- HandlePlacePushButton(w, 7, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand);
+ HandlePlacePushButton(w, ETTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand);
}
static void EditorTerraformClick_WaterArea(Window *w)
{
- HandlePlacePushButton(w, 8, SPR_CURSOR_CANAL, VHM_RECT, PlaceProc_WaterArea);
+ HandlePlacePushButton(w, ETTW_BUILD_CANAL, SPR_CURSOR_CANAL, VHM_RECT, PlaceProc_WaterArea);
}
static void EditorTerraformClick_RiverArea(Window *w)
{
- HandlePlacePushButton(w, 9, SPR_CURSOR_RIVER, VHM_RECT, PlaceProc_RiverArea);
+ HandlePlacePushButton(w, ETTW_BUILD_RIVER, SPR_CURSOR_RIVER, VHM_RECT, PlaceProc_RiverArea);
}
static void EditorTerraformClick_RockyArea(Window *w)
{
- HandlePlacePushButton(w, 10, SPR_CURSOR_ROCKY_AREA, VHM_RECT, PlaceProc_RockyArea);
+ HandlePlacePushButton(w, ETTW_PLACE_ROCKS, SPR_CURSOR_ROCKY_AREA, VHM_RECT, PlaceProc_RockyArea);
}
static void EditorTerraformClick_DesertLightHouse(Window *w)
{
- HandlePlacePushButton(w, 11, SPR_CURSOR_LIGHTHOUSE, VHM_RECT, (_opt.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse);
+ HandlePlacePushButton(w, ETTW_PLACE_DESERT_LIGHTHOUSE, SPR_CURSOR_LIGHTHOUSE, VHM_RECT, (_opt.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse);
}
static void EditorTerraformClick_Transmitter(Window *w)
{
- HandlePlacePushButton(w, 12, SPR_CURSOR_TRANSMITTER, VHM_RECT, PlaceProc_Transmitter);
+ HandlePlacePushButton(w, ETTW_PLACE_TRANSMITTER, SPR_CURSOR_TRANSMITTER, VHM_RECT, PlaceProc_Transmitter);
}
static const uint16 _editor_terraform_keycodes[] = {
@@ -575,8 +615,7 @@ static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed)
struct ScenarioEditorLandscapeGenerationWindow : Window {
ScenarioEditorLandscapeGenerationWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
- /* XXX - lighthouse button is widget 11!! Don't forget when changing */
- this->widget[11].tooltips = (_opt.landscape == LT_TROPIC) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE;
+ this->widget[ETTW_PLACE_DESERT_LIGHTHOUSE].tooltips = (_opt.landscape == LT_TROPIC) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE;
this->FindWindowPlacementAndResize(desc);
}
@@ -592,7 +631,7 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
coords += 2;
} while (--n);
- if (this->IsWidgetLowered(5) || this->IsWidgetLowered(6)) { // change area-size if raise/lower corner is selected
+ if (this->IsWidgetLowered(ETTW_LOWER_LAND) || this->IsWidgetLowered(ETTW_RAISE_LAND)) { // change area-size if raise/lower corner is selected
SetTileSelectSize(_terraform_size, _terraform_size);
}
}
@@ -610,43 +649,45 @@ struct ScenarioEditorLandscapeGenerationWindow : Window {
virtual void OnClick(Point pt, int widget)
{
- switch (widget) {
- case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11: case 12:
- _editor_terraform_button_proc[widget - 4](this);
- break;
- case 13: case 14: { // Increase/Decrease terraform size
- int size = (widget == 13) ? 1 : -1;
- this->HandleButtonClick(widget);
- size += _terraform_size;
-
- if (!IsInsideMM(size, 1, 8 + 1)) return;
- _terraform_size = size;
-
- SndPlayFx(SND_15_BEEP);
- this->SetDirty();
- } break;
- case 15: // gen random land
- this->HandleButtonClick(15);
- ShowCreateScenario();
- break;
- case 16: // Reset landscape
- ShowQuery(
- STR_022C_RESET_LANDSCAPE,
- STR_RESET_LANDSCAPE_CONFIRMATION_TEXT,
- NULL,
- ResetLandscapeConfirmationCallback);
- break;
+ if (IsInsideMM(widget, ETTW_BUTTONS_START, ETTW_BUTTONS_END)) {
+ _editor_terraform_button_proc[widget - ETTW_BUTTONS_START](this);
+ } else {
+ switch (widget) {
+ case ETTW_INCREASE_SIZE:
+ case ETTW_DECREASE_SIZE: { // Increase/Decrease terraform size
+ int size = (widget == ETTW_INCREASE_SIZE) ? 1 : -1;
+ this->HandleButtonClick(widget);
+ size += _terraform_size;
+
+ if (!IsInsideMM(size, 1, 8 + 1)) return;
+ _terraform_size = size;
+
+ SndPlayFx(SND_15_BEEP);
+ this->SetDirty();
+ } break;
+ case ETTW_NEW_SCENARIO: // gen random land
+ this->HandleButtonClick(widget);
+ ShowCreateScenario();
+ break;
+ case ETTW_RESET_LANDSCAPE: // Reset landscape
+ ShowQuery(
+ STR_022C_RESET_LANDSCAPE,
+ STR_RESET_LANDSCAPE_CONFIRMATION_TEXT,
+ NULL,
+ ResetLandscapeConfirmationCallback);
+ break;
+ }
}
}
virtual void OnTimeout()
{
- for (uint i = 0; i < this->widget_count; i++) {
+ for (uint i = ETTW_START; i < this->widget_count; i++) {
+ if (i == ETTW_BUTTONS_START) i = ETTW_BUTTONS_END; // skip the buttons
if (this->IsWidgetLowered(i)) {
this->RaiseWidget(i);
this->InvalidateWidget(i);
}
- if (i == 3) i = 12;
}
}