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author | Darkvater <Darkvater@openttd.org> | 2006-03-17 18:54:42 +0000 |
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committer | Darkvater <Darkvater@openttd.org> | 2006-03-17 18:54:42 +0000 |
commit | 99d863690286a5158d67cf3bce9e9d233931a745 (patch) | |
tree | 1c6014f9adac47c093c8b8a2665566e4d3553b83 | |
parent | d3aa2addc2d5df22a93c7e98863c5519616932f5 (diff) | |
download | openttd-99d863690286a5158d67cf3bce9e9d233931a745.tar.xz |
(svn r3923) - [Pathces/HACK]: Add 32 empty bytes at the end of the patches chunk in the savegame to not to have to increase the savegame version every time we add one; at least for a while. To not break in-between nightlies a temporary hack is done. So make sure to upgrade to this nightly before you upgrade to newer ones. Releases are unaffected
-rw-r--r-- | settings.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/settings.c b/settings.c index 12417189b..30e9ed422 100644 --- a/settings.c +++ b/settings.c @@ -1302,6 +1302,7 @@ const SettingDesc _patch_settings[] = { /* This is the penalty for level crossings, for both road and rail vehicles */ SDT_VAR(Patches, npf_crossing_penalty, SLE_UINT, 0, 0, (3 * NPF_TILE_LENGTH), 0, 100000, STR_NULL, NULL), + SDT_CONDNULL(32, 0, SL_MAX_VERSION), SDT_END() }; @@ -1563,6 +1564,9 @@ static void Load_PATS(void) /* Copy over default setting since some might not get loaded in * a networking environment. This ensures for example that the local * signal_side stays when joining a network-server */ + size_t length = SlGetFieldLength(); + for (; length != 0; length--) SlReadByte(); + return; _patches = _patches_newgame; LoadSettings(_patch_settings, &_patches); } |