diff options
author | skidd13 <skidd13@openttd.org> | 2007-11-19 18:38:10 +0000 |
---|---|---|
committer | skidd13 <skidd13@openttd.org> | 2007-11-19 18:38:10 +0000 |
commit | 98f66552beadfa14cf28cd126fc462a5abe3087b (patch) | |
tree | 7818a2f346fc9a85d84a2a844989ea1a90136b90 | |
parent | 9e385d2427fd017e90182aa152e488ce026ace19 (diff) | |
download | openttd-98f66552beadfa14cf28cd126fc462a5abe3087b.tar.xz |
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
39 files changed, 108 insertions, 108 deletions
diff --git a/src/aircraft_cmd.cpp b/src/aircraft_cmd.cpp index d04a632d4..65d90fa47 100644 --- a/src/aircraft_cmd.cpp +++ b/src/aircraft_cmd.cpp @@ -833,12 +833,12 @@ static void SetAircraftPosition(Vehicle *v, int x, int y, int z) Vehicle *u = v->Next(); - int safe_x = clamp(x, 0, MapMaxX() * TILE_SIZE); - int safe_y = clamp(y - 1, 0, MapMaxY() * TILE_SIZE); + int safe_x = Clamp(x, 0, MapMaxX() * TILE_SIZE); + int safe_y = Clamp(y - 1, 0, MapMaxY() * TILE_SIZE); u->x_pos = x; u->y_pos = y - ((v->z_pos-GetSlopeZ(safe_x, safe_y)) >> 3);; - safe_y = clamp(u->y_pos, 0, MapMaxY() * TILE_SIZE); + safe_y = Clamp(u->y_pos, 0, MapMaxY() * TILE_SIZE); u->z_pos = GetSlopeZ(safe_x, safe_y); u->cur_image = v->cur_image; diff --git a/src/depot.h b/src/depot.h index 926f1fa85..2b47452cd 100644 --- a/src/depot.h +++ b/src/depot.h @@ -51,7 +51,7 @@ void ShowDepotWindow(TileIndex tile, VehicleType type); */ static inline Date GetServiceIntervalClamped(uint index) { - return (_patches.servint_ispercent) ? clamp(index, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : clamp(index, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS); + return (_patches.servint_ispercent) ? Clamp(index, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : Clamp(index, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS); } /** diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp index c596be9b1..dc37153c6 100644 --- a/src/disaster_cmd.cpp +++ b/src/disaster_cmd.cpp @@ -159,13 +159,13 @@ static void SetDisasterVehiclePos(Vehicle *v, int x, int y, byte z) EndVehicleMove(v); if ((u = v->Next()) != NULL) { - int safe_x = clamp(x, 0, MapMaxX() * TILE_SIZE); - int safe_y = clamp(y - 1, 0, MapMaxY() * TILE_SIZE); + int safe_x = Clamp(x, 0, MapMaxX() * TILE_SIZE); + int safe_y = Clamp(y - 1, 0, MapMaxY() * TILE_SIZE); BeginVehicleMove(u); u->x_pos = x; u->y_pos = y - 1 - (max(z - GetSlopeZ(safe_x, safe_y), 0U) >> 3); - safe_y = clamp(u->y_pos, 0, MapMaxY() * TILE_SIZE); + safe_y = Clamp(u->y_pos, 0, MapMaxY() * TILE_SIZE); u->z_pos = GetSlopeZ(safe_x, safe_y); u->direction = v->direction; diff --git a/src/economy.cpp b/src/economy.cpp index ab9d21951..e53f3a688 100644 --- a/src/economy.cpp +++ b/src/economy.cpp @@ -212,7 +212,7 @@ int UpdateCompanyRatingAndValue(Player *p, bool update) /* Skip the total */ if (i == SCORE_TOTAL) continue; /* Check the score */ - s = clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed; + s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed; score += s; total_score += _score_info[i].score; } diff --git a/src/genworld_gui.cpp b/src/genworld_gui.cpp index 845e524b1..75ca16c64 100644 --- a/src/genworld_gui.cpp +++ b/src/genworld_gui.cpp @@ -387,7 +387,7 @@ static void GenerateLandscapeWndProc(Window *w, WindowEvent *e) HandleButtonClick(w, e->we.click.widget); SetWindowDirty(w); - _patches_newgame.starting_year = clamp(_patches_newgame.starting_year + e->we.click.widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR); + _patches_newgame.starting_year = Clamp(_patches_newgame.starting_year + e->we.click.widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR); } _left_button_clicked = false; break; @@ -402,7 +402,7 @@ static void GenerateLandscapeWndProc(Window *w, WindowEvent *e) HandleButtonClick(w, e->we.click.widget); SetWindowDirty(w); - _patches_newgame.snow_line_height = clamp(_patches_newgame.snow_line_height + e->we.click.widget - GLAND_SNOW_LEVEL_TEXT, 2, MAX_SNOWLINE_HEIGHT); + _patches_newgame.snow_line_height = Clamp(_patches_newgame.snow_line_height + e->we.click.widget - GLAND_SNOW_LEVEL_TEXT, 2, MAX_SNOWLINE_HEIGHT); } _left_button_clicked = false; break; @@ -494,11 +494,11 @@ static void GenerateLandscapeWndProc(Window *w, WindowEvent *e) switch (WP(w, generate_d).widget_id) { case GLAND_START_DATE_TEXT: InvalidateWidget(w, GLAND_START_DATE_TEXT); - _patches_newgame.starting_year = clamp(value, MIN_YEAR, MAX_YEAR); + _patches_newgame.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR); break; case GLAND_SNOW_LEVEL_TEXT: InvalidateWidget(w, GLAND_SNOW_LEVEL_TEXT); - _patches_newgame.snow_line_height = clamp(value, 2, MAX_SNOWLINE_HEIGHT); + _patches_newgame.snow_line_height = Clamp(value, 2, MAX_SNOWLINE_HEIGHT); break; } @@ -657,7 +657,7 @@ static void CreateScenarioWndProc(Window *w, WindowEvent *e) HandleButtonClick(w, e->we.click.widget); SetWindowDirty(w); - _patches_newgame.starting_year = clamp(_patches_newgame.starting_year + e->we.click.widget - CSCEN_START_DATE_TEXT, MIN_YEAR, MAX_YEAR); + _patches_newgame.starting_year = Clamp(_patches_newgame.starting_year + e->we.click.widget - CSCEN_START_DATE_TEXT, MIN_YEAR, MAX_YEAR); } _left_button_clicked = false; break; @@ -672,7 +672,7 @@ static void CreateScenarioWndProc(Window *w, WindowEvent *e) HandleButtonClick(w, e->we.click.widget); SetWindowDirty(w); - _patches_newgame.se_flat_world_height = clamp(_patches_newgame.se_flat_world_height + e->we.click.widget - CSCEN_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT); + _patches_newgame.se_flat_world_height = Clamp(_patches_newgame.se_flat_world_height + e->we.click.widget - CSCEN_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT); } _left_button_clicked = false; break; @@ -699,11 +699,11 @@ static void CreateScenarioWndProc(Window *w, WindowEvent *e) switch (WP(w, generate_d).widget_id) { case CSCEN_START_DATE_TEXT: InvalidateWidget(w, CSCEN_START_DATE_TEXT); - _patches_newgame.starting_year = clamp(value, MIN_YEAR, MAX_YEAR); + _patches_newgame.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR); break; case CSCEN_FLAT_LAND_HEIGHT_TEXT: InvalidateWidget(w, CSCEN_FLAT_LAND_HEIGHT_TEXT); - _patches_newgame.se_flat_world_height = clamp(value, 0, MAX_TILE_HEIGHT); + _patches_newgame.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT); break; } diff --git a/src/graph_gui.cpp b/src/graph_gui.cpp index fdd9f1747..cfed85561 100644 --- a/src/graph_gui.cpp +++ b/src/graph_gui.cpp @@ -1006,7 +1006,7 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e) DrawStringRightAligned(107, y, SET_PERFORMANCE_DETAIL_INT, TC_FROMSTRING); /* Calculate the %-bar */ - x = clamp(val, 0, needed) * 50 / needed; + x = Clamp(val, 0, needed) * 50 / needed; /* SCORE_LOAN is inversed */ if (val < 0 && i == SCORE_LOAN) x = 0; @@ -1016,7 +1016,7 @@ static void PerformanceRatingDetailWndProc(Window *w, WindowEvent *e) if (x != 50) GfxFillRect(112 + x, y - 2, 112 + 50, y + 10, color_notdone); /* Calculate the % */ - x = clamp(val, 0, needed) * 100 / needed; + x = Clamp(val, 0, needed) * 100 / needed; /* SCORE_LOAN is inversed */ if (val < 0 && i == SCORE_LOAN) x = 0; diff --git a/src/industry_cmd.cpp b/src/industry_cmd.cpp index 06f5594b6..1cd625c93 100644 --- a/src/industry_cmd.cpp +++ b/src/industry_cmd.cpp @@ -1628,7 +1628,7 @@ CommandCost CmdBuildIndustry(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) } else { int count = indspec->num_table; const IndustryTileTable * const *itt = indspec->table; - int num = clamp(p2, 0, count - 1); + int num = Clamp(p2, 0, count - 1); _error_message = STR_0239_SITE_UNSUITABLE; do { @@ -2047,7 +2047,7 @@ static void ChangeIndustryProduction(Industry *i, bool monthly) new_prod += max(((RandomRange(50) + 10) * old_prod) >> 8, 1U); } - new_prod = clamp(new_prod, 1, 255); + new_prod = Clamp(new_prod, 1, 255); /* Do not stop closing the industry when it has the lowest possible production rate */ if (new_prod == old_prod && old_prod > 1) { closeit = false; diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 2e2185cf6..bc01e2cba 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -583,7 +583,7 @@ static void IndustryViewWndProc(Window *w, WindowEvent *e) Industry* i = GetIndustry(w->window_number); int line = WP(w, indview_d).editbox_line; - i->production_rate[line] = clampu(atoi(e->we.edittext.str), 0, 255); + i->production_rate[line] = ClampU(atoi(e->we.edittext.str), 0, 255); UpdateIndustryProduction(i); SetWindowDirty(w); } diff --git a/src/macros.h b/src/macros.h index cb2839c90..f42870f3c 100644 --- a/src/macros.h +++ b/src/macros.h @@ -151,9 +151,9 @@ static inline uint minu(const uint a, const uint b) * @param min The minimum of the interval. * @param max the maximum of the interval. * @returns A value between min and max which is closest to a. - * @see clampu(uint, uint, uint) + * @see ClampU(uint, uint, uint) */ -static inline int clamp(const int a, const int min, const int max) +static inline int Clamp(const int a, const int min, const int max) { if (a <= min) return min; if (a >= max) return max; @@ -174,9 +174,9 @@ static inline int clamp(const int a, const int min, const int max) * @param min The minimum of the interval. * @param max the maximum of the interval. * @returns A value between min and max which is closest to a. - * @see clamp(int, int, int) + * @see Clamp(int, int, int) */ -static inline uint clampu(const uint a, const uint min, const uint max) +static inline uint ClampU(const uint a, const uint min, const uint max) { if (a <= min) return min; if (a >= max) return max; @@ -195,7 +195,7 @@ static inline uint clampu(const uint a, const uint min, const uint max) * * @param a The 64-bit value to clamps * @return The 64-bit value reduced to a 32-bit value - * @see clamp(int, int, int) + * @see Clamp(int, int, int) */ static inline int32 ClampToI32(const int64 a) { diff --git a/src/main_gui.cpp b/src/main_gui.cpp index aea2f1e7a..25387237f 100644 --- a/src/main_gui.cpp +++ b/src/main_gui.cpp @@ -96,7 +96,7 @@ void HandleOnEditText(const char *str) const Player *p = GetPlayer(_current_player); Money money = min(p->player_money - p->current_loan, (Money)(atoi(str) / _currency->rate)); - uint32 money_c = clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0 + uint32 money_c = Clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0 /* Give 'id' the money, and substract it from ourself */ DoCommandP(0, money_c, id, CcGiveMoney, CMD_GIVE_MONEY | CMD_MSG(STR_INSUFFICIENT_FUNDS)); @@ -716,7 +716,7 @@ static Window *PopupMainToolbMenu(Window *w, uint16 parent_button, StringID base * we clicked on and w->left the toolbar window itself. So meaning that * the default position is aligned with the left side of the clicked button */ width = max(GetStringListMaxWidth(base_string, item_count) + 6, 140); - x = w->left + clamp(x, 0, w->width - width); // or alternatively '_screen.width - width' + x = w->left + Clamp(x, 0, w->width - width); // or alternatively '_screen.width - width' w = AllocateWindow(x, 22, width, item_count * 10 + 2, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets); w->widget[0].bottom = item_count * 10 + 1; @@ -995,7 +995,7 @@ static void ToolbarScenDateBackward(Window *w) HandleButtonClick(w, 6); SetWindowDirty(w); - _patches_newgame.starting_year = clamp(_patches_newgame.starting_year - 1, MIN_YEAR, MAX_YEAR); + _patches_newgame.starting_year = Clamp(_patches_newgame.starting_year - 1, MIN_YEAR, MAX_YEAR); SetDate(ConvertYMDToDate(_patches_newgame.starting_year, 0, 1)); } _left_button_clicked = false; @@ -1008,7 +1008,7 @@ static void ToolbarScenDateForward(Window *w) HandleButtonClick(w, 7); SetWindowDirty(w); - _patches_newgame.starting_year = clamp(_patches_newgame.starting_year + 1, MIN_YEAR, MAX_YEAR); + _patches_newgame.starting_year = Clamp(_patches_newgame.starting_year + 1, MIN_YEAR, MAX_YEAR); SetDate(ConvertYMDToDate(_patches_newgame.starting_year, 0, 1)); } _left_button_clicked = false; diff --git a/src/misc_gui.cpp b/src/misc_gui.cpp index 4eff74cbf..5130320cc 100644 --- a/src/misc_gui.cpp +++ b/src/misc_gui.cpp @@ -609,8 +609,8 @@ void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y) if ( (x|y) != 0) { pt = RemapCoords2(x, y); vp = FindWindowById(WC_MAIN_WINDOW, 0)->viewport; - pt.x = clamp(UnScaleByZoom(pt.x - vp->virtual_left, vp->zoom) + vp->left - (334/2), 0, _screen.width - 334); - pt.y = clamp(UnScaleByZoom(pt.y - vp->virtual_top, vp->zoom) + vp->top - (137/2), 22, _screen.height - 137); + pt.x = Clamp(UnScaleByZoom(pt.x - vp->virtual_left, vp->zoom) + vp->left - (334/2), 0, _screen.width - 334); + pt.y = Clamp(UnScaleByZoom(pt.y - vp->virtual_top, vp->zoom) + vp->top - (137/2), 22, _screen.height - 137); } else { pt.x = (_screen.width - 334) >> 1; pt.y = (_screen.height - 137) >> 1; @@ -746,9 +746,9 @@ void GuiShowTooltipsWithArgs(StringID str, uint paramcount, const uint64 params[ /* Correctly position the tooltip position, watch out for window and cursor size * Clamp value to below main toolbar and above statusbar. If tooltip would * go below window, flip it so it is shown above the cursor */ - y = clamp(_cursor.pos.y + _cursor.size.y + _cursor.offs.y + 5, 22, _screen.height - 12); + y = Clamp(_cursor.pos.y + _cursor.size.y + _cursor.offs.y + 5, 22, _screen.height - 12); if (y + br.height > _screen.height - 12) y = _cursor.pos.y + _cursor.offs.y - br.height - 5; - x = clamp(_cursor.pos.x - (br.width >> 1), 0, _screen.width - br.width); + x = Clamp(_cursor.pos.x - (br.width >> 1), 0, _screen.width - br.width); w = AllocateWindow(x, y, br.width, br.height, TooltipsWndProc, WC_TOOLTIPS, _tooltips_widgets); @@ -1938,7 +1938,7 @@ static void CheatsWndProc(Window *w, WindowEvent *e) /* Increase or decrease the value and clamp it to extremes */ value += (x >= 30) ? step : -step; - value = clamp(value, ce->min, ce->max); + value = Clamp(value, ce->min, ce->max); /* take whatever the function returns */ value = ce->proc(value, (x >= 30) ? 1 : -1); diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp index a2959eb9a..0c9c74ed1 100644 --- a/src/network/core/udp.cpp +++ b/src/network/core/udp.cpp @@ -230,8 +230,8 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i } } /* Fallthrough */ case 3: - info->game_date = clamp(p->Recv_uint32(), 0, MAX_DATE); - info->start_date = clamp(p->Recv_uint32(), 0, MAX_DATE); + info->game_date = Clamp(p->Recv_uint32(), 0, MAX_DATE); + info->start_date = Clamp(p->Recv_uint32(), 0, MAX_DATE); /* Fallthrough */ case 2: info->companies_max = p->Recv_uint8 (); diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 4c87531dc..f1a2416f6 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -692,9 +692,9 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e) SetWindowDirty(w); switch (e->we.click.widget) { default: NOT_REACHED(); - case 9: case 11: _network_game_info.clients_max = clamp(_network_game_info.clients_max + e->we.click.widget - 10, 2, MAX_CLIENTS); break; - case 12: case 14: _network_game_info.companies_max = clamp(_network_game_info.companies_max + e->we.click.widget - 13, 1, MAX_PLAYERS); break; - case 15: case 17: _network_game_info.spectators_max = clamp(_network_game_info.spectators_max + e->we.click.widget - 16, 0, MAX_CLIENTS); break; + case 9: case 11: _network_game_info.clients_max = Clamp(_network_game_info.clients_max + e->we.click.widget - 10, 2, MAX_CLIENTS); break; + case 12: case 14: _network_game_info.companies_max = Clamp(_network_game_info.companies_max + e->we.click.widget - 13, 1, MAX_PLAYERS); break; + case 15: case 17: _network_game_info.spectators_max = Clamp(_network_game_info.spectators_max + e->we.click.widget - 16, 0, MAX_CLIENTS); break; } } _left_button_clicked = false; @@ -789,9 +789,9 @@ static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e) InvalidateWidget(w, nd->widget_id); switch (nd->widget_id) { default: NOT_REACHED(); - case 10: _network_game_info.clients_max = clamp(value, 2, MAX_CLIENTS); break; - case 13: _network_game_info.companies_max = clamp(value, 1, MAX_PLAYERS); break; - case 16: _network_game_info.spectators_max = clamp(value, 0, MAX_CLIENTS); break; + case 10: _network_game_info.clients_max = Clamp(value, 2, MAX_CLIENTS); break; + case 13: _network_game_info.companies_max = Clamp(value, 1, MAX_PLAYERS); break; + case 16: _network_game_info.spectators_max = Clamp(value, 0, MAX_CLIENTS); break; } } diff --git a/src/newgrf.cpp b/src/newgrf.cpp index 80f5bddb1..8058d9ff6 100644 --- a/src/newgrf.cpp +++ b/src/newgrf.cpp @@ -1193,7 +1193,7 @@ static bool BridgeChangeInfo(uint brid, int numinfo, int prop, byte **bufp, int break; case 0x0F: // Long format year of availability (year since year 0) - bridge->avail_year = clamp(grf_load_dword(&buf), MIN_YEAR, MAX_YEAR); + bridge->avail_year = Clamp(grf_load_dword(&buf), MIN_YEAR, MAX_YEAR); break; default: @@ -1370,7 +1370,7 @@ static bool TownHouseChangeInfo(uint hid, int numinfo, int prop, byte **bufp, in break; case 0x1B: // Animation speed - housespec->animation_speed = clamp(grf_load_byte(&buf), 2, 16); + housespec->animation_speed = Clamp(grf_load_byte(&buf), 2, 16); break; case 0x1C: // Class of the building type @@ -3409,7 +3409,7 @@ static uint32 GetParamVal(byte param, uint32 *cond_val) { switch (param) { case 0x81: // current year - return clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; + return Clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; case 0x83: // current climate, 0=temp, 1=arctic, 2=trop, 3=toyland return _opt.landscape; diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp index 4adf8d82d..08b39da3e 100644 --- a/src/newgrf_engine.cpp +++ b/src/newgrf_engine.cpp @@ -496,7 +496,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by case 0x43: return _current_player | (LiveryHelper(object->u.vehicle.self_type, NULL) << 24); // Owner information case 0x46: return 0; // Motion counter case 0x48: return GetEngine(object->u.vehicle.self_type)->flags; // Vehicle Type Info - case 0xC4: return clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; // Build year + case 0xC4: return Clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; // Build year case 0xDA: return INVALID_VEHICLE; // Next vehicle case 0x7F: return GetGRFParameter(object->u.vehicle.self_type, parameter); // Read GRF parameter } @@ -711,7 +711,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by case 0x41: return GB(v->age, 8, 8); case 0x42: return v->max_age; case 0x43: return GB(v->max_age, 8, 8); - case 0x44: return clamp(v->build_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; + case 0x44: return Clamp(v->build_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; case 0x45: return v->unitnumber; case 0x46: return v->engine_type; case 0x47: return GB(v->engine_type, 8, 8); diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp index a0d57f6eb..e23c0b180 100644 --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -211,7 +211,7 @@ static uint32 HouseGetVariable(const ResolverObject *object, byte variable, byte case 0x40: return (IsTileType(tile, MP_HOUSE) ? GetHouseBuildingStage(tile) : 0) | OriginalTileRandomiser(TileX(tile), TileY(tile)) << 2; /* Building age. */ - case 0x41: return clamp(_cur_year - GetHouseConstructionYear(tile), 0, 0xFF); + case 0x41: return Clamp(_cur_year - GetHouseConstructionYear(tile), 0, 0xFF); /* Town zone */ case 0x42: return GetTownRadiusGroup(town, tile); @@ -369,7 +369,7 @@ void DrawNewHouseTile(TileInfo *ti, HouseID house_id) } else { /* Limit the building stage to the number of stages supplied. */ byte stage = GetHouseBuildingStage(ti->tile); - stage = clamp(stage - 4 + group->g.layout.num_sprites, 0, group->g.layout.num_sprites - 1); + stage = Clamp(stage - 4 + group->g.layout.num_sprites, 0, group->g.layout.num_sprites - 1); DrawTileLayout(ti, group, stage, house_id); } } @@ -382,7 +382,7 @@ void AnimateNewHouseTile(TileIndex tile) if (HASBIT(hs->callback_mask, CBM_HOUSE_ANIMATION_SPEED)) { uint16 callback_res = GetHouseCallback(CBID_HOUSE_ANIMATION_SPEED, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile); - if (callback_res != CALLBACK_FAILED) animation_speed = clamp(callback_res & 0xFF, 2, 16); + if (callback_res != CALLBACK_FAILED) animation_speed = Clamp(callback_res & 0xFF, 2, 16); } /* An animation speed of 2 means the animation frame changes 4 ticks, and diff --git a/src/newgrf_industries.cpp b/src/newgrf_industries.cpp index 294a2d128..78c36cc54 100644 --- a/src/newgrf_industries.cpp +++ b/src/newgrf_industries.cpp @@ -315,14 +315,14 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par case 0xA6: return industry->type; case 0xA7: return industry->founder; case 0xA8: return industry->random_color; - case 0xA9: return clamp(0, industry->last_prod_year - 1920, 255); + case 0xA9: return Clamp(0, industry->last_prod_year - 1920, 255); case 0xAA: return industry->counter; case 0xAB: return GB(industry->counter, 8, 8); case 0xAC: return industry->was_cargo_delivered; - case 0xB0: return clamp(0, industry->construction_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 65535); // Date when built since 1920 (in days) + case 0xB0: return Clamp(0, industry->construction_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 65535); // Date when built since 1920 (in days) case 0xB3: return industry->construction_type; // Construction type - case 0xB4: return clamp(0, industry->last_cargo_accepted_at - DAYS_TILL_ORIGINAL_BASE_YEAR, 65535); // Date last cargo accepted since 1920 (in days) + case 0xB4: return Clamp(0, industry->last_cargo_accepted_at - DAYS_TILL_ORIGINAL_BASE_YEAR, 65535); // Date last cargo accepted since 1920 (in days) } DEBUG(grf, 1, "Unhandled industry property 0x%X", variable); @@ -515,10 +515,10 @@ void IndustryProductionCallback(Industry *ind, int reason) bool deref = (group->g.indprod.version == 1); for (uint i = 0; i < 3; i++) { - ind->incoming_cargo_waiting[i] = clamp(ind->incoming_cargo_waiting[i] - DerefIndProd(group->g.indprod.substract_input[i], deref), 0, 0xFFFF); + ind->incoming_cargo_waiting[i] = Clamp(ind->incoming_cargo_waiting[i] - DerefIndProd(group->g.indprod.substract_input[i], deref), 0, 0xFFFF); } for (uint i = 0; i < 2; i++) { - ind->produced_cargo_waiting[i] = clamp(ind->produced_cargo_waiting[i] + DerefIndProd(group->g.indprod.add_output[i], deref), 0, 0xFFFF); + ind->produced_cargo_waiting[i] = Clamp(ind->produced_cargo_waiting[i] + DerefIndProd(group->g.indprod.add_output[i], deref), 0, 0xFFFF); } int32 again = DerefIndProd(group->g.indprod.again, deref); diff --git a/src/newgrf_industrytiles.cpp b/src/newgrf_industrytiles.cpp index f31ab6d9e..3804b4ee7 100644 --- a/src/newgrf_industrytiles.cpp +++ b/src/newgrf_industrytiles.cpp @@ -244,7 +244,7 @@ bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const Indus } else { /* Limit the building stage to the number of stages supplied. */ byte stage = GetIndustryConstructionStage(ti->tile); - stage = clamp(stage - 4 + group->g.layout.num_sprites, 0, group->g.layout.num_sprites - 1); + stage = Clamp(stage - 4 + group->g.layout.num_sprites, 0, group->g.layout.num_sprites - 1); IndustryDrawTileLayout(ti, group, i->random_color, stage, gfx); return true; } @@ -291,7 +291,7 @@ void AnimateNewIndustryTile(TileIndex tile) if (HASBIT(itspec->callback_flags, CBM_INDT_ANIM_SPEED)) { uint16 callback_res = GetIndustryTileCallback(CBID_INDTILE_ANIMATION_SPEED, 0, 0, gfx, ind, tile); - if (callback_res != CALLBACK_FAILED) animation_speed = clamp(callback_res & 0xFF, 0, 16); + if (callback_res != CALLBACK_FAILED) animation_speed = Clamp(callback_res & 0xFF, 0, 16); } /* An animation speed of 2 means the animation frame changes 4 ticks, and diff --git a/src/newgrf_spritegroup.cpp b/src/newgrf_spritegroup.cpp index 12131d604..3c557f673 100644 --- a/src/newgrf_spritegroup.cpp +++ b/src/newgrf_spritegroup.cpp @@ -84,7 +84,7 @@ static inline uint32 GetVariable(const ResolverObject *object, byte variable, by /* Return common variables */ switch (variable) { case 0x00: return max(_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0); - case 0x01: return clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; + case 0x01: return Clamp(_cur_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR; case 0x02: return _cur_month; case 0x03: return _opt.landscape; case 0x09: return _date_fract; diff --git a/src/newgrf_station.cpp b/src/newgrf_station.cpp index ce6195688..41625e6c1 100644 --- a/src/newgrf_station.cpp +++ b/src/newgrf_station.cpp @@ -392,7 +392,7 @@ static uint32 StationGetVariable(const ResolverObject *object, byte variable, by case 0x42: return 0; // Rail type (XXX Get current type from GUI?) case 0x43: return _current_player; // Station owner case 0x44: return 2; // PBS status - case 0xFA: return clamp(_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Build date, clamped to a 16 bit value + case 0xFA: return Clamp(_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // Build date, clamped to a 16 bit value } *available = false; @@ -451,7 +451,7 @@ static uint32 StationGetVariable(const ResolverObject *object, byte variable, by case 0xF3: return st->bus_stops->status; case 0xF6: return st->airport_flags; case 0xF7: return GB(st->airport_flags, 8, 8); - case 0xFA: return clamp(st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); + case 0xFA: return Clamp(st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); } /* Handle cargo variables with parameter, 0x60 to 0x65 */ diff --git a/src/npf.cpp b/src/npf.cpp index 06e527402..0afee79b0 100644 --- a/src/npf.cpp +++ b/src/npf.cpp @@ -104,10 +104,10 @@ static TileIndex CalcClosestStationTile(StationID station, TileIndex tile) /* we are going the aim for the x coordinate of the closest corner * but if we are between those coordinates, we will aim for our own x coordinate */ - x = clamp(TileX(tile), minx, maxx); + x = Clamp(TileX(tile), minx, maxx); /* same for y coordinate, see above comment */ - y = clamp(TileY(tile), miny, maxy); + y = Clamp(TileY(tile), miny, maxy); /* return the tile of our target coordinates */ return TileXY(x, y); diff --git a/src/oldloader.cpp b/src/oldloader.cpp index 7dc995f1b..ff782faa4 100644 --- a/src/oldloader.cpp +++ b/src/oldloader.cpp @@ -1635,7 +1635,7 @@ static bool LoadOldMain(LoadgameState *ls) AddTypeToEngines(); /* We have a new difficulty setting */ - _opt.diff.town_council_tolerance = clamp(_opt.diff_level, 0, 2); + _opt.diff.town_council_tolerance = Clamp(_opt.diff_level, 0, 2); DEBUG(oldloader, 3, "Finished converting game data"); DEBUG(oldloader, 1, "TTD(Patch) savegame successfully converted"); diff --git a/src/openttd.cpp b/src/openttd.cpp index 0ab4dc4c0..62eab9aba 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -280,8 +280,8 @@ static void ParseResolution(int res[2], const char *s) return; } - res[0] = clamp(strtoul(s, NULL, 0), 64, MAX_SCREEN_WIDTH); - res[1] = clamp(strtoul(t + 1, NULL, 0), 64, MAX_SCREEN_HEIGHT); + res[0] = Clamp(strtoul(s, NULL, 0), 64, MAX_SCREEN_WIDTH); + res[1] = Clamp(strtoul(t + 1, NULL, 0), 64, MAX_SCREEN_HEIGHT); } static void InitializeDynamicVariables() diff --git a/src/players.cpp b/src/players.cpp index 4ccd5dc7c..3a3ace897 100644 --- a/src/players.cpp +++ b/src/players.cpp @@ -95,7 +95,7 @@ PlayerFace ConvertFromOldPlayerFace(uint32 face) SetPlayerFaceBits(pf, PFV_GEN_ETHN, ge, ge); SetPlayerFaceBits(pf, PFV_HAS_GLASSES, ge, GB(face, 28, 3) <= 1); - SetPlayerFaceBits(pf, PFV_EYE_COLOUR, ge, HASBIT(ge, ETHNICITY_BLACK) ? 0 : clampu(GB(face, 20, 3), 5, 7) - 5); + SetPlayerFaceBits(pf, PFV_EYE_COLOUR, ge, HASBIT(ge, ETHNICITY_BLACK) ? 0 : ClampU(GB(face, 20, 3), 5, 7) - 5); SetPlayerFaceBits(pf, PFV_CHIN, ge, ScalePlayerFaceValue(PFV_CHIN, ge, GB(face, 4, 2))); SetPlayerFaceBits(pf, PFV_EYEBROWS, ge, ScalePlayerFaceValue(PFV_EYEBROWS, ge, GB(face, 6, 4))); SetPlayerFaceBits(pf, PFV_HAIR, ge, ScalePlayerFaceValue(PFV_HAIR, ge, GB(face, 16, 4))); diff --git a/src/rail_gui.cpp b/src/rail_gui.cpp index 3e90151cf..18add393e 100644 --- a/src/rail_gui.cpp +++ b/src/rail_gui.cpp @@ -1109,7 +1109,7 @@ static void ShowStationBuilder() w->vscroll.count = _railstation.station_count; w->vscroll.cap = 5; - w->vscroll.pos = clamp(_railstation.station_type - 2, 0, w->vscroll.count - w->vscroll.cap); + w->vscroll.pos = Clamp(_railstation.station_type - 2, 0, w->vscroll.count - w->vscroll.cap); } } diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp index c7bcffc77..d00c12e92 100644 --- a/src/roadveh_cmd.cpp +++ b/src/roadveh_cmd.cpp @@ -129,7 +129,7 @@ byte GetRoadVehLength(const Vehicle *v) uint16 veh_len = GetVehicleCallback(CBID_VEHICLE_LENGTH, 0, 0, v->engine_type, v); if (veh_len != CALLBACK_FAILED) { - length -= clamp(veh_len, 0, 7); + length -= Clamp(veh_len, 0, 7); } return length; diff --git a/src/screenshot.cpp b/src/screenshot.cpp index 1e9a903df..35009e0cf 100644 --- a/src/screenshot.cpp +++ b/src/screenshot.cpp @@ -123,7 +123,7 @@ static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *user if (pixelformat == 8) if (fwrite(rq, sizeof(rq), 1, f) != 1) return false; /* use by default 64k temp memory */ - maxlines = clamp(65536 / padw, 16, 128); + maxlines = Clamp(65536 / padw, 16, 128); /* now generate the bitmap bits */ void *buff = MallocT<uint8>(padw * maxlines * bpp); // by default generate 128 lines at a time. @@ -251,7 +251,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user } /* use by default 64k temp memory */ - maxlines = clamp(65536 / w, 16, 128); + maxlines = Clamp(65536 / w, 16, 128); /* now generate the bitmap bits */ void *buff = MallocT<uint8>(w * maxlines * bpp); // by default generate 128 lines at a time. @@ -351,7 +351,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user } /* use by default 64k temp memory */ - maxlines = clamp(65536 / w, 16, 128); + maxlines = Clamp(65536 / w, 16, 128); /* now generate the bitmap bits */ uint8 *buff = MallocT<uint8>(w * maxlines); // by default generate 128 lines at a time. diff --git a/src/settings.cpp b/src/settings.cpp index b744e8ef8..68e31ad85 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -665,12 +665,12 @@ static void Write_ValidateSetting(void *ptr, const SettingDesc *sd, int32 val) case SLE_VAR_I32: { /* Override the minimum value. No value below sdb->min, except special value 0 */ int32 min = ((sdb->flags & SGF_0ISDISABLED) && val <= sdb->min) ? 0 : sdb->min; - val = clamp(val, min, sdb->max); + val = Clamp(val, min, sdb->max); } break; case SLE_VAR_U32: { /* Override the minimum value. No value below sdb->min, except special value 0 */ uint min = ((sdb->flags & SGF_0ISDISABLED) && (uint)val <= (uint)sdb->min) ? 0 : sdb->min; - WriteValue(ptr, SLE_VAR_U32, (int64)clampu(val, min, sdb->max)); + WriteValue(ptr, SLE_VAR_U32, (int64)ClampU(val, min, sdb->max)); return; } case SLE_VAR_I64: diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index 7c670fd14..672deb989 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -429,7 +429,7 @@ void CheckDifficultyLevels() } else { for (uint i = 0; i < GAME_DIFFICULTY_NUM; i++) { GDType *diff = ((GDType*)&_opt_newgame.diff) + i; - *diff = clamp(*diff, _game_setting_info[i].min, _game_setting_info[i].max); + *diff = Clamp(*diff, _game_setting_info[i].min, _game_setting_info[i].max); *diff -= *diff % _game_setting_info[i].step; } } @@ -1149,7 +1149,7 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e) WP(w,def_d).data_1 = 1 << (line * 2 + 0); } else { _custom_currency.to_euro = - clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR); + Clamp(_custom_currency.to_euro + 1, 2000, MAX_YEAR); WP(w,def_d).data_1 = 1 << (line * 2 + 1); } } else { // enter text @@ -1176,7 +1176,7 @@ static void CustCurrencyWndProc(Window *w, WindowEvent *e) switch (WP(w,def_d).data_2) { case 0: /* Exchange rate */ - _custom_currency.rate = clamp(atoi(b), 1, 5000); + _custom_currency.rate = Clamp(atoi(b), 1, 5000); break; case 1: /* Thousands seperator */ diff --git a/src/sound.cpp b/src/sound.cpp index 9ddb87a34..2ef724cee 100644 --- a/src/sound.cpp +++ b/src/sound.cpp @@ -148,7 +148,7 @@ static void StartSound(uint sound, int panning, uint volume) if (mc == NULL) return; if (!SetBankSource(mc, sound)) return; - panning = clamp(panning, -PANNING_LEVELS, PANNING_LEVELS); + panning = Clamp(panning, -PANNING_LEVELS, PANNING_LEVELS); left_vol = (volume * PANNING_LEVELS) - (volume * panning); right_vol = (volume * PANNING_LEVELS) + (volume * panning); MxSetChannelVolume(mc, left_vol * 128 / PANNING_LEVELS, right_vol * 128 / PANNING_LEVELS); diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index d7efb8e3c..515534728 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -671,7 +671,7 @@ static void UpdateStationSignCoord(Station *st) if (r->IsEmpty()) return; /* no tiles belong to this station */ /* clamp sign coord to be inside the station rect */ - st->xy = TileXY(clampu(TileX(st->xy), r->left, r->right), clampu(TileY(st->xy), r->top, r->bottom)); + st->xy = TileXY(ClampU(TileX(st->xy), r->left, r->right), ClampU(TileY(st->xy), r->top, r->bottom)); UpdateStationVirtCoordDirty(st); } @@ -2487,7 +2487,7 @@ static void UpdateStationRating(Station *st) int or_ = ge->rating; // old rating /* only modify rating in steps of -2, -1, 0, 1 or 2 */ - ge->rating = rating = or_ + clamp(clamp(rating, 0, 255) - or_, -2, 2); + ge->rating = rating = or_ + Clamp(Clamp(rating, 0, 255) - or_, -2, 2); /* if rating is <= 64 and more than 200 items waiting, * remove some random amount of goods from the station */ @@ -2577,7 +2577,7 @@ void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint GoodsEntry* ge = &st->goods[i]; if (ge->acceptance_pickup != 0) { - ge->rating = clamp(ge->rating + amount, 0, 255); + ge->rating = Clamp(ge->rating + amount, 0, 255); } } } diff --git a/src/town_map.h b/src/town_map.h index 883b33226..1230d8f71 100644 --- a/src/town_map.h +++ b/src/town_map.h @@ -283,7 +283,7 @@ static inline void IncHouseConstructionTick(TileIndex t) /* House is now completed. * Store the year of construction as well, for newgrf house purpose */ SetHouseCompleted(t, true); - _m[t].m5 = clamp(_cur_year - ORIGINAL_BASE_YEAR, 0, 0xFF); + _m[t].m5 = Clamp(_cur_year - ORIGINAL_BASE_YEAR, 0, 0xFF); } } diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index 98521110b..0e6400c7a 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -244,7 +244,7 @@ void TrainConsistChanged(Vehicle* v) veh_len = GetVehicleCallback(CBID_VEHICLE_LENGTH, 0, 0, u->engine_type, u); } if (veh_len == CALLBACK_FAILED) veh_len = rvi_u->shorten_factor; - veh_len = clamp(veh_len, 0, u->Next() == NULL ? 7 : 5); // the clamp on vehicles not the last in chain is stricter, as too short wagons can break the 'follow next vehicle' code + veh_len = Clamp(veh_len, 0, u->Next() == NULL ? 7 : 5); // the clamp on vehicles not the last in chain is stricter, as too short wagons can break the 'follow next vehicle' code u->u.rail.cached_veh_length = 8 - veh_len; v->u.rail.cached_total_length += u->u.rail.cached_veh_length; } @@ -352,7 +352,7 @@ static int GetTrainAcceleration(Vehicle *v, bool mode) if (curvecount[0] == 1 && curvecount[1] == 1) { max_speed = 0xFFFF; } else if (total > 1) { - max_speed = 232 - (13 - clamp(sum, 1, 12)) * (13 - clamp(sum, 1, 12)); + max_speed = 232 - (13 - Clamp(sum, 1, 12)) * (13 - Clamp(sum, 1, 12)); } } @@ -455,7 +455,7 @@ static void UpdateTrainAcceleration(Vehicle* v) uint power = v->u.rail.cached_power; uint weight = v->u.rail.cached_weight; assert(weight != 0); - v->acceleration = clamp(power / weight * 4, 1, 255); + v->acceleration = Clamp(power / weight * 4, 1, 255); } int Train::GetImage(Direction direction) const @@ -2513,7 +2513,7 @@ static int UpdateTrainSpeed(Vehicle *v) int tempmax = v->max_speed; if (v->cur_speed > v->max_speed) tempmax = v->cur_speed - (v->cur_speed / 10) - 1; - v->cur_speed = spd = clamp(v->cur_speed + ((int)spd >> 8), 0, tempmax); + v->cur_speed = spd = Clamp(v->cur_speed + ((int)spd >> 8), 0, tempmax); } if (!(v->direction & 1)) spd = spd * 3 >> 2; diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 3288c2dc8..e486dd2ff 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -1352,8 +1352,8 @@ Vehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicle type) Vehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicle type) { - int safe_x = clamp(x, 0, MapMaxX() * TILE_SIZE); - int safe_y = clamp(y, 0, MapMaxY() * TILE_SIZE); + int safe_x = Clamp(x, 0, MapMaxX() * TILE_SIZE); + int safe_y = Clamp(y, 0, MapMaxY() * TILE_SIZE); return CreateEffectVehicle(x, y, GetSlopeZ(safe_x, safe_y) + z, type); } diff --git a/src/video/cocoa_v.mm b/src/video/cocoa_v.mm index 0a23871dc..fd8a7cb90 100644 --- a/src/video/cocoa_v.mm +++ b/src/video/cocoa_v.mm @@ -1244,7 +1244,7 @@ static const char* QZ_SetVideoWindowed(uint width, uint height) if (!isCustom) { [ _cocoa_video_data.window setContentSize:contentRect.size ]; // Ensure frame height - title bar height >= view height - contentRect.size.height = clamp(height, 0, [ _cocoa_video_data.window frame ].size.height - 22 /* 22 is the height of title bar of window*/); + contentRect.size.height = Clamp(height, 0, [ _cocoa_video_data.window frame ].size.height - 22 /* 22 is the height of title bar of window*/); height = contentRect.size.height; [ _cocoa_video_data.qdview setFrameSize:contentRect.size ]; } diff --git a/src/video/sdl_v.cpp b/src/video/sdl_v.cpp index 6c33e379b..aa1addc34 100644 --- a/src/video/sdl_v.cpp +++ b/src/video/sdl_v.cpp @@ -420,8 +420,8 @@ static int PollEvent() break; case SDL_VIDEORESIZE: { - int w = clamp(ev.resize.w, 64, MAX_SCREEN_WIDTH); - int h = clamp(ev.resize.h, 64, MAX_SCREEN_HEIGHT); + int w = Clamp(ev.resize.w, 64, MAX_SCREEN_WIDTH); + int h = Clamp(ev.resize.h, 64, MAX_SCREEN_HEIGHT); ChangeResInGame(w, h); break; } diff --git a/src/video/win32_v.cpp b/src/video/win32_v.cpp index 2b6b01784..03728090c 100644 --- a/src/video/win32_v.cpp +++ b/src/video/win32_v.cpp @@ -545,8 +545,8 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP w = r->right - r->left - (r2.right - r2.left); h = r->bottom - r->top - (r2.bottom - r2.top); - w = clamp(w, 64, MAX_SCREEN_WIDTH); - h = clamp(h, 64, MAX_SCREEN_HEIGHT); + w = Clamp(w, 64, MAX_SCREEN_WIDTH); + h = Clamp(h, 64, MAX_SCREEN_HEIGHT); SetRect(&r2, 0, 0, w, h); AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE); @@ -677,8 +677,8 @@ static bool AllocateDibSection(int w, int h) HDC dc; int bpp = BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth(); - w = clamp(w, 64, MAX_SCREEN_WIDTH); - h = clamp(h, 64, MAX_SCREEN_HEIGHT); + w = Clamp(w, 64, MAX_SCREEN_WIDTH); + h = Clamp(h, 64, MAX_SCREEN_HEIGHT); if (bpp == 0) error("Can't use a blitter that blits 0 bpp for normal visuals"); diff --git a/src/viewport.cpp b/src/viewport.cpp index 289ba3532..68af110a8 100644 --- a/src/viewport.cpp +++ b/src/viewport.cpp @@ -372,8 +372,8 @@ static Point TranslateXYToTileCoord(const ViewPort *vp, int x, int y) /* we need to move variables in to the valid range, as the * GetTileZoomCenterWindow() function can call here with invalid x and/or y, * when the user tries to zoom out along the sides of the map */ - a = clamp(a, 0, (int)(MapMaxX() * TILE_SIZE) - 1); - b = clamp(b, 0, (int)(MapMaxY() * TILE_SIZE) - 1); + a = Clamp(a, 0, (int)(MapMaxX() * TILE_SIZE) - 1); + b = Clamp(b, 0, (int)(MapMaxY() * TILE_SIZE) - 1); /* (a, b) is the X/Y-world coordinate that belongs to (x,y) if the landscape would be completely flat on height 0. * Now find the Z-world coordinate by fix point iteration. @@ -1649,8 +1649,8 @@ static inline void ClampViewportToMap(const ViewPort *vp, int &x, int &y) int vy = x + y * 2; /* clamp to size of map */ - vx = clamp(vx, 0, MapMaxX() * TILE_SIZE * 4); - vy = clamp(vy, 0, MapMaxY() * TILE_SIZE * 4); + vx = Clamp(vx, 0, MapMaxX() * TILE_SIZE * 4); + vy = Clamp(vy, 0, MapMaxY() * TILE_SIZE * 4); /* Convert map coordinates to viewport coordinates */ x = (-vx + vy) / 2; @@ -1681,8 +1681,8 @@ void UpdateViewportPosition(Window *w) if (_patches.smooth_scroll) { int max_scroll = ScaleByMapSize1D(512); /* Not at our desired positon yet... */ - WP(w, vp_d).scrollpos_x += clamp(delta_x / 4, -max_scroll, max_scroll); - WP(w, vp_d).scrollpos_y += clamp(delta_y / 4, -max_scroll, max_scroll); + WP(w, vp_d).scrollpos_x += Clamp(delta_x / 4, -max_scroll, max_scroll); + WP(w, vp_d).scrollpos_y += Clamp(delta_y / 4, -max_scroll, max_scroll); } else { WP(w, vp_d).scrollpos_x = WP(w, vp_d).dest_scrollpos_x; WP(w, vp_d).scrollpos_y = WP(w, vp_d).dest_scrollpos_y; @@ -2719,8 +2719,8 @@ calc_heightdiff_single_direction:; case VPM_X_AND_Y_LIMITED: { /* drag an X by Y constrained rect area */ int limit = (_thd.sizelimit - 1) * TILE_SIZE; - x = sx + clamp(x - sx, -limit, limit); - y = sy + clamp(y - sy, -limit, limit); + x = sx + Clamp(x - sx, -limit, limit); + y = sy + Clamp(y - sy, -limit, limit); } /* Fallthrough */ case VPM_X_AND_Y: { /* drag an X by Y area */ if (_patches.measure_tooltip) { diff --git a/src/window.cpp b/src/window.cpp index 69e79e844..1bea74183 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -196,7 +196,7 @@ static void DispatchMouseWheelEvent(Window *w, int widget, int wheel) (sb = &w->vscroll2, wi2->type == WWT_SCROLL2BAR) || (sb = &w->vscroll, wi2->type == WWT_SCROLLBAR) ) { if (sb->count > sb->cap) { - int pos = clamp(sb->pos + wheel, 0, sb->count - sb->cap); + int pos = Clamp(sb->pos + wheel, 0, sb->count - sb->cap); if (pos != sb->pos) { sb->pos = pos; SetWindowDirty(w); @@ -1295,8 +1295,8 @@ static bool HandleWindowDragging() /* Make sure the window doesn't leave the screen * 13 is the height of the title bar */ - nx = clamp(nx, 13 - t->right, _screen.width - 13 - t->left); - ny = clamp(ny, 0, _screen.height - 13); + nx = Clamp(nx, 13 - t->right, _screen.width - 13 - t->left); + ny = Clamp(ny, 0, _screen.height - 13); /* Make sure the title bar isn't hidden by behind the main tool bar */ v = FindWindowById(WC_MAIN_TOOLBAR, 0); @@ -2113,13 +2113,13 @@ void RelocateAllWindows(int neww, int newh) break; case WC_STATUS_BAR: - ResizeWindow(w, clamp(neww, 320, 640) - w->width, 0); + ResizeWindow(w, Clamp(neww, 320, 640) - w->width, 0); top = newh - w->height; left = (neww - w->width) >> 1; break; case WC_SEND_NETWORK_MSG: - ResizeWindow(w, clamp(neww, 320, 640) - w->width, 0); + ResizeWindow(w, Clamp(neww, 320, 640) - w->width, 0); top = (newh - 26); // 26 = height of status bar + height of chat bar left = (neww - w->width) >> 1; break; |