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author | peter1138 <peter1138@openttd.org> | 2006-01-19 21:29:54 +0000 |
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committer | peter1138 <peter1138@openttd.org> | 2006-01-19 21:29:54 +0000 |
commit | 98b13cebbdef4a4fe37522d82313631387464681 (patch) | |
tree | bb0c76f8156048e057ccdcee7573e3fba12a225b | |
parent | 4f394f6a636c9bbba637efe2e53c3e6b329bdf8f (diff) | |
download | openttd-98b13cebbdef4a4fe37522d82313631387464681.tar.xz |
(svn r3411) - Fix: When changing the server password via the console, actually set the password as well as flag whether it is required.
-rw-r--r-- | console_cmds.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/console_cmds.c b/console_cmds.c index b521ac902..484925edc 100644 --- a/console_cmds.c +++ b/console_cmds.c @@ -1117,8 +1117,10 @@ DEF_CONSOLE_HOOK(ConHookServerPW) if (strncmp(_network_server_password, "*", NETWORK_PASSWORD_LENGTH) == 0) { _network_server_password[0] = '\0'; _network_game_info.use_password = 0; - } else + } else { + ttd_strlcpy(_network_game_info.server_password, _network_server_password, sizeof(_network_server_password)); _network_game_info.use_password = 1; + } return true; } |