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author | tron <tron@openttd.org> | 2005-04-25 13:52:59 +0000 |
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committer | tron <tron@openttd.org> | 2005-04-25 13:52:59 +0000 |
commit | 974c19a51cc215085eb1fa268250549ee625c889 (patch) | |
tree | ca21c45243520e7ce21446db4163db7dcd5d2e22 | |
parent | 6f9c6effaf6f8267a0a29c1cd18cee0890d2de6f (diff) | |
download | openttd-974c19a51cc215085eb1fa268250549ee625c889.tar.xz |
(svn r2232) Remove unused commands
-rw-r--r-- | command.c | 9 | ||||
-rw-r--r-- | command.h | 4 | ||||
-rw-r--r-- | intro_gui.c | 15 | ||||
-rw-r--r-- | misc_cmd.c | 6 |
4 files changed, 3 insertions, 31 deletions
@@ -112,7 +112,6 @@ DEF_COMMAND(CmdTurnRoadVeh); DEF_COMMAND(CmdChangeRoadVehServiceInt); DEF_COMMAND(CmdPause); -DEF_COMMAND(CmdResume); DEF_COMMAND(CmdBuyShareInCompany); DEF_COMMAND(CmdSellShareInCompany); @@ -138,9 +137,7 @@ DEF_COMMAND(CmdRefitShip); DEF_COMMAND(CmdStartNewGame); -DEF_COMMAND(CmdLoadGame); DEF_COMMAND(CmdCreateScenario); -DEF_COMMAND(CmdSetSinglePlayer); DEF_COMMAND(CmdSetNewLandscapeType); @@ -279,9 +276,9 @@ static CommandProc * const _command_proc_table[] = { CmdRefitShip, /* 91 */ CmdStartNewGame, /* 92 */ - CmdLoadGame, /* 93 */ + NULL, /* 93 */ CmdCreateScenario, /* 94 */ - CmdSetSinglePlayer, /* 95 */ + NULL, /* 95 */ NULL, /* 96 */ CmdSetNewLandscapeType, /* 97 */ @@ -290,7 +287,7 @@ static CommandProc * const _command_proc_table[] = { CmdCloneOrder, /* 99 */ CmdClearArea, /* 100 */ - CmdResume, /* 101 */ + NULL, /* 101 */ CmdMoneyCheat, /* 102 */ CmdBuildCanal, /* 103 */ @@ -117,9 +117,7 @@ enum { CMD_REFIT_SHIP = 91, CMD_START_NEW_GAME = 92, - CMD_LOAD_GAME = 93, CMD_CREATE_SCENARIO = 94, - CMD_SET_SINGLE_PLAYER = 95, CMD_SET_NEW_LANDSCAPE_TYPE = 97, @@ -128,8 +126,6 @@ enum { CMD_CLONE_ORDER = 99, CMD_CLEAR_AREA = 100, - CMD_RESUME = 101, - CMD_MONEY_CHEAT = 102, CMD_BUILD_CANAL = 103, diff --git a/intro_gui.c b/intro_gui.c index 59f8c30b0..cfcc9fbac 100644 --- a/intro_gui.c +++ b/intro_gui.c @@ -159,15 +159,6 @@ int32 CmdGenRandomNewGame(int x, int y, uint32 flags, uint32 p1, uint32 p2) return 0; } -int32 CmdLoadGame(int x, int y, uint32 flags, uint32 p1, uint32 p2) -{ - if (!(flags & DC_EXEC)) - return 0; - -// ShowSaveLoadDialog(0); - return 0; -} - int32 CmdCreateScenario(int x, int y, uint32 flags, uint32 p1, uint32 p2) { if (!(flags & DC_EXEC)) @@ -177,12 +168,6 @@ int32 CmdCreateScenario(int x, int y, uint32 flags, uint32 p1, uint32 p2) return 0; } -int32 CmdSetSinglePlayer(int x, int y, uint32 flags, uint32 p1, uint32 p2) -{ - printf("CmdSetSinglePlayer\n"); - return 0; -} - int32 CmdStartScenario(int x, int y, uint32 flags, uint32 p1, uint32 p2) { if (!(flags & DC_EXEC)) diff --git a/misc_cmd.c b/misc_cmd.c index 1ecc9c24e..c7e60a2ec 100644 --- a/misc_cmd.c +++ b/misc_cmd.c @@ -185,12 +185,6 @@ int32 CmdPause(int x, int y, uint32 flags, uint32 p1, uint32 p2) } - -int32 CmdResume(int x, int y, uint32 flags, uint32 p1, uint32 p2) -{ - return 0; -} - int32 CmdMoneyCheat(int x, int y, uint32 flags, uint32 p1, uint32 p2) { SET_EXPENSES_TYPE(EXPENSES_OTHER); |