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author | belugas <belugas@openttd.org> | 2008-09-12 17:05:23 +0000 |
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committer | belugas <belugas@openttd.org> | 2008-09-12 17:05:23 +0000 |
commit | 95058df2cadc7610865201d86373abb89080f553 (patch) | |
tree | 44f824cb5cc244d1a504b3a6a1efc6da9861dd6d | |
parent | db278c68dedf333f171dcd041e23e5133587a03f (diff) | |
download | openttd-95058df2cadc7610865201d86373abb89080f553.tar.xz |
(svn r14295) -Fix(r14294): If the house is not built yet, still give me proper coordinates, pretty please!
Plus, two(2) rogue tabs found their way in.
-rw-r--r-- | src/newgrf_house.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp index a6db1fa49..9622588b8 100644 --- a/src/newgrf_house.cpp +++ b/src/newgrf_house.cpp @@ -334,7 +334,7 @@ static uint32 HouseGetVariable(const ResolverObject *object, byte variable, byte case 0x46: return IsTileType(tile, MP_HOUSE) ? GetHouseAnimationFrame(tile) : 0; /* Position of the house */ - case 0x47: return IsTileType(tile, MP_HOUSE) ? TileY(tile) << 16 | TileX(tile) : 0; + case 0x47: return TileY(tile) << 16 | TileX(tile); /* Building counts for old houses with id = parameter. */ case 0x60: return GetNumHouses(parameter, town); |