diff options
author | dominik <dominik@openttd.org> | 2005-01-23 13:19:15 +0000 |
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committer | dominik <dominik@openttd.org> | 2005-01-23 13:19:15 +0000 |
commit | 7d0468aaa4331946958e51549abd8cfcf94373f1 (patch) | |
tree | 80da47cd1882f9454538babe5c991ff51f6e2dc9 | |
parent | 44f48ce91507e61eea706e836c68d041b4bb179f (diff) | |
download | openttd-7d0468aaa4331946958e51549abd8cfcf94373f1.tar.xz |
(svn r1611) Display server port in the multiplayer game info window
I had to make the multiplayer window 10 pixels wider for this
-rw-r--r-- | lang/english.txt | 2 | ||||
-rw-r--r-- | network_gui.c | 39 |
2 files changed, 21 insertions, 20 deletions
diff --git a/lang/english.txt b/lang/english.txt index a38c90c38..e4632c749 100644 --- a/lang/english.txt +++ b/lang/english.txt @@ -1232,7 +1232,7 @@ STR_NETWORK_LANGUAGE :{SILVER}Language: {WHITE}{STRING} STR_NETWORK_TILESET :{SILVER}Tileset: {WHITE}{STRING} STR_NETWORK_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA16}x{COMMA16} STR_NETWORK_SERVER_VERSION :{SILVER}Server version: {WHITE}{STRING} -STR_NETWORK_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{STRING} +STR_NETWORK_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{STRING} : {NUMU16} STR_NETWORK_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT} STR_NETWORK_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT} STR_NETWORK_PASSWORD :{SILVER}Password protected! diff --git a/network_gui.c b/network_gui.c index c8bfeec19..ad60104a2 100644 --- a/network_gui.c +++ b/network_gui.c @@ -171,24 +171,24 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) } // right menu - GfxFillRect(252, 23, 468, 65, 157); + GfxFillRect(252, 23, 478, 65, 157); if (_selected_item == NULL) { - DrawStringMultiCenter(360, 40, STR_NETWORK_GAME_INFO, 0); + DrawStringMultiCenter(365, 40, STR_NETWORK_GAME_INFO, 0); } else if (!_selected_item->online) { SetDParam(0, _str_game_name); - DrawStringMultiCenter(360, 42, STR_ORANGE, 2); // game name + DrawStringMultiCenter(365, 42, STR_ORANGE, 2); // game name - DrawStringMultiCenter(360, 110, STR_NETWORK_SERVER_OFFLINE, 2); // server offline + DrawStringMultiCenter(365, 110, STR_NETWORK_SERVER_OFFLINE, 2); // server offline } else { // show game info uint16 y = 70; - DrawStringMultiCenter(360, 30, STR_NETWORK_GAME_INFO, 0); + DrawStringMultiCenter(365, 30, STR_NETWORK_GAME_INFO, 0); SetDParam(0, _str_game_name); - DrawStringMultiCenter(360, 42, STR_ORANGE, 2); // game name + DrawStringMultiCenter(365, 42, STR_ORANGE, 2); // game name SetDParam(0, _str_map_name); - DrawStringMultiCenter(360, 54, STR_02BD, 2); // map name + DrawStringMultiCenter(365, 54, STR_02BD, 2); // map name SetDParam(0, _selected_item->info.clients_on); SetDParam(1, _selected_item->info.clients_max); @@ -213,6 +213,7 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) y+=10; SetDParam(0, _str_server_address); + SetDParam(1, _selected_item->port); DrawString(260, y, STR_NETWORK_SERVER_ADDRESS, 2); // server address y+=10; @@ -228,12 +229,12 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) if (strncmp(_selected_item->info.server_revision, _openttd_revision, NETWORK_REVISION_LENGTH - 1) != 0) { if (strncmp(_selected_item->info.server_revision, NOREV_STRING, sizeof(_selected_item->info.server_revision)) != 0) - DrawStringMultiCenter(360, y, STR_NETWORK_VERSION_MISMATCH, 2); // server mismatch + DrawStringMultiCenter(365, y, STR_NETWORK_VERSION_MISMATCH, 2); // server mismatch } else if (_selected_item->info.clients_on == _selected_item->info.clients_max) { // Show: server full, when clients_on == clients_max - DrawStringMultiCenter(360, y, STR_NETWORK_SERVER_FULL, 2); // server full + DrawStringMultiCenter(365, y, STR_NETWORK_SERVER_FULL, 2); // server full } else if (_selected_item->info.use_password) - DrawStringMultiCenter(360, y, STR_NETWORK_PASSWORD, 2); // password warning + DrawStringMultiCenter(365, y, STR_NETWORK_PASSWORD, 2); // password warning y+=10; } @@ -386,8 +387,8 @@ static void NetworkGameWindowWndProc(Window *w, WindowEvent *e) static const Widget _network_game_window_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, -{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 479, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL}, -{ WWT_IMGBTN, RESIZE_NONE, BGC, 0, 479, 14, 214, 0x0, STR_NULL}, +{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 489, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL}, +{ WWT_IMGBTN, RESIZE_NONE, BGC, 0, 489, 14, 214, 0x0, STR_NULL}, /* LEFT SIDE */ { WWT_IMGBTN, RESIZE_NONE, BGC, 90, 231, 22, 33, 0x0, STR_NETWORK_ENTER_NAME_TIP}, @@ -404,21 +405,21 @@ static const Widget _network_game_window_widgets[] = { { WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 10, 115, 195, 206, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP}, { WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 125, 231, 195, 206, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 250, 355, 195, 206, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 365, 470, 195, 206, STR_012E_CANCEL, STR_NULL}, +{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 250, 360, 195, 206, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP}, +{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 370, 480, 195, 206, STR_012E_CANCEL, STR_NULL}, /* RIGHT SIDE */ -{ WWT_IMGBTN, RESIZE_NONE, BGC, 250, 470, 22, 185, 0x0, STR_NULL}, -{ WWT_6, RESIZE_NONE, BGC, 251, 469, 23, 184, 0x0, STR_NULL}, +{ WWT_IMGBTN, RESIZE_NONE, BGC, 250, 480, 22, 185, 0x0, STR_NULL}, +{ WWT_6, RESIZE_NONE, BGC, 251, 479, 23, 184, 0x0, STR_NULL}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 257, 355, 164, 175, STR_NETWORK_JOIN_GAME, STR_NULL}, -{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 365, 463, 164, 175, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP}, +{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 257, 360, 164, 175, STR_NETWORK_JOIN_GAME, STR_NULL}, +{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 370, 473, 164, 175, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP}, { WIDGETS_END}, }; static const WindowDesc _network_game_window_desc = { - WDP_CENTER, WDP_CENTER, 480, 215, + WDP_CENTER, WDP_CENTER, 490, 215, WC_NETWORK_WINDOW,0, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM, _network_game_window_widgets, |