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authorbjarni <bjarni@openttd.org>2006-03-25 07:22:53 +0000
committerbjarni <bjarni@openttd.org>2006-03-25 07:22:53 +0000
commit7b39ac7e1dda5c3fe5fc6bc365166ca3e346b6f0 (patch)
treee6f685218750f63032db6494b49976d89d7bea56
parent26a5b628656eb0fb134553d14c6c884bc53eacf4 (diff)
downloadopenttd-7b39ac7e1dda5c3fe5fc6bc365166ca3e346b6f0.tar.xz
(svn r4099) -Codechange: [OSX] the cocoa video driver speedup of around 1000% now also applies to Intel macs
-rw-r--r--video/cocoa_v.m63
1 files changed, 25 insertions, 38 deletions
diff --git a/video/cocoa_v.m b/video/cocoa_v.m
index 5d9d53dfb..cbe85cc77 100644
--- a/video/cocoa_v.m
+++ b/video/cocoa_v.m
@@ -1464,54 +1464,41 @@ static void QZ_DrawScreen(void)
uint width;
uint pitch;
uint y;
+ uint num_dirty_rects;
+ uint length_drawn;
+ uint left;
+ uint i;
src = _cocoa_video_data.pixels;
dst = (uint8*)_cocoa_video_data.realpixels;
width = _cocoa_video_data.width;
pitch = _cocoa_video_data.pitch;
+ num_dirty_rects = _cocoa_video_data.num_dirty_rects;
-#if 1
- // PPC appears to handle updating of rectangles right
- {
- uint num_dirty_rects;
- uint length_drawn;
- uint left;
- uint i;
-
- num_dirty_rects = _cocoa_video_data.num_dirty_rects;
-
- /* Check if we need to do anything */
- if (num_dirty_rects == 0 ) return;
-
- if (num_dirty_rects >= MAX_DIRTY_RECTS) {
- num_dirty_rects = 1;
- _cocoa_video_data.dirty_rects[0].left = 0;
- _cocoa_video_data.dirty_rects[0].top = 0;
- _cocoa_video_data.dirty_rects[0].right = _cocoa_video_data.width;
- _cocoa_video_data.dirty_rects[0].bottom = _cocoa_video_data.height;
- }
+ /* Check if we need to do anything */
+ if (num_dirty_rects == 0 ) return;
- QZ_WaitForVerticalBlank();
- /* Build the region of dirty rectangles */
- for (i = 0; i < num_dirty_rects; i++) {
+ if (num_dirty_rects >= MAX_DIRTY_RECTS) {
+ num_dirty_rects = 1;
+ _cocoa_video_data.dirty_rects[0].left = 0;
+ _cocoa_video_data.dirty_rects[0].top = 0;
+ _cocoa_video_data.dirty_rects[0].right = _cocoa_video_data.width;
+ _cocoa_video_data.dirty_rects[0].bottom = _cocoa_video_data.height;
+ }
- y = _cocoa_video_data.dirty_rects[i].top;
- left = _cocoa_video_data.dirty_rects[i].left;
- length_drawn = _cocoa_video_data.dirty_rects[i].right - left;
- height = _cocoa_video_data.dirty_rects[i].bottom;
- for (; y < height; y++) memcpy(dst + y * pitch + left, src + y * width +left, length_drawn);
- }
+ QZ_WaitForVerticalBlank();
+ /* Build the region of dirty rectangles */
+ for (i = 0; i < num_dirty_rects; i++) {
- _cocoa_video_data.num_dirty_rects = 0;
+ y = _cocoa_video_data.dirty_rects[i].top;
+ left = _cocoa_video_data.dirty_rects[i].left;
+ length_drawn = _cocoa_video_data.dirty_rects[i].right - left;
+ height = _cocoa_video_data.dirty_rects[i].bottom;
+ for (; y < height; y++) memcpy(dst + y * pitch + left, src + y * width +left, length_drawn);
}
-#else
- // it appears that Intel based macs didn't like to only update parts of the screen at a time, so they still update everything at each frame
- // we need to switch to use Quartz exclusively (no QuickDraw commands at all) to fix this
- // to use Quartz exclusively, we should use 16 or 32 bit graphics since 8 bit coloured graphic support sucks
- height = _cocoa_video_data.height;
- QZ_WaitForVerticalBlank();
- for (y = 0; y < height; y++) memcpy(dst + y * pitch, src + y * width, width);
-#endif
+
+ _cocoa_video_data.num_dirty_rects = 0;
+
}
static int QZ_ListFullscreenModes(OTTDPoint* mode_list, int max_modes)